Giuseppe Navarria
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techdesign.rocks
Giuseppe Navarria
@techdesign.rocks
Tired of the AAA industry. Started a new london-based indie studio ‪@weareunderdog.bsky.social‬
| prev. Splash Damage / Gears Tactics, Gears of War franchise. Passionate retrogamer. He\Him.
Pinned
It's time for a proper announcement!
I'm making a new London-based indie studio with some of my ex-Splash Damage colleagues.
And we're already at work on our first game!
You can follow us here:
Hello, Internet!
the only two feelings in game development
November 6, 2025 at 12:52 PM
Reposted by Giuseppe Navarria
Layoffs at Launch: that's game dev.
October 29, 2025 at 5:20 PM
how can your work on a sequel to a cult classic immersive sim/rpg and decide that this is ok😭😭😭
(context: you can't open some doors in Bloodlines 2 if there are enemies nearby, you have to kill everyone)
October 23, 2025 at 10:59 PM
I waited for 6 years for a copy of this calendar to show up on ebay, the other day I finally received an email alert, I was in the middle of a meeting, I could barely contain my excitement and immediately bid on the auction.
October 14, 2025 at 9:47 AM
Reposted by Giuseppe Navarria
I'll get some ZX Spectrum #ScanlineSunday action in with a gorgeous piece of demoscene artwork from Elysium State, a 2022 prod.

📺: Philips 14", RGB SCART, Spectrum +2.
October 12, 2025 at 6:09 PM
Reposted by Giuseppe Navarria
Every photo I take is done practically with very little digital work, using household items to create special effects like cotton wool for fire & foil for water. Each set is meticulously set up for just the one scene then dismantled so I can set up another scene.

Thanks for helping me keep going.
October 4, 2025 at 9:26 AM
This all under the worst right-wing government, while the UK, with Labour on, is still managing to be more oppressive and made even waving a flag illegal
🇮🇹 Scenes from different cities in Italy today during the nationwide general strike in solidarity with the people of Gaza:
October 4, 2025 at 9:11 AM
This is really sad, Carpe Fulgur did a lot of good helping small Japanese developers find success in the West with their fantastic work, I still smile thinking about Recettear.
Absolutely devastated by this news. SpaceDrake was no doubt a huge influence in drumming up interest for Japanese indie games localized into English and pushing for them on digital distribution storefronts like steam. Huge loss. Might be time for another playthrough of Recettear in his honour.
September 25, 2025 at 10:40 PM
The team had the pleasure of chatting with @maezza.bsky.social yesterday!
She generously shared her insights on community management, engagement, and building positive spaces in games. Huge thanks to Maezza for her time and expertise!🙌
September 12, 2025 at 8:04 AM
It's going to be bad
Producers of newly announced Life is Strange TV show say it "deserves to be more than just a game"

www.eurogamer.net/producers-of...
September 7, 2025 at 2:13 PM
Reposted by Giuseppe Navarria
The Infiltrator gets an updated look!

We've polished up the player model to be on par with the other NPCs. The idea is to make the other skins available for selection in the full release (with additional looks available later).

#indiedev #screenshotsaturday #stealth
August 30, 2025 at 10:14 AM
Bitmap Bureau doing an incredible looking Terminator game AND He-Man?!
Looks gorgeous, and I loved the clear nods to Golden Axe in it
HE-MAN and the Masters of the Universe: Dragon Pearl of Destruction is the game MOTU always deserved but never got until now. I’m the creative director & lead producer and working with my friends at @bitmapbureau.com & it’s the biggest project I’ve ever led. youtu.be/DhSg581CygU?...
He-Man and the Masters of the Universe: Dragon Pearl of Destruction™ | Announce Trailer
YouTube video by Limited Run Games
youtu.be
August 20, 2025 at 10:44 AM
Congratulations to Digital Foundry in going 𝒃𝒆𝒔𝒑𝒐𝒌𝒆 👏👏👏
We're excited and proud to announce that Digital Foundry is now fully independent, having parted ways amicably with IGN. In this DF Direct Special, we share our thoughts and aspirations for the future of the channel: youtu.be/tl7bIJ2yu4I
August 7, 2025 at 6:02 PM
Reposted by Giuseppe Navarria
You: wants sleek, modern UIs

Me: Wants a big honkin' dragon sitting on the menu for no particular reason.
August 3, 2025 at 7:29 PM
I'm conflicted about this, people are acting like the whole thing is AI generated but it took the work of hundreds of people, they re-scored it with an orchestra, they re-did all the shots on a sphere-mapped environment. it's a PR mistake to hide a lot of human work behind the AI buzzword
'The Wizard of Oz' (1939) vs 'The Wizard of Oz at Sphere' (2025)

Over 90% of the film has been 'touched up' with AI
August 2, 2025 at 11:24 AM
Reposted by Giuseppe Navarria
There’s a new plaque on the wall of a small building in Ashby de la Zouch …. Legendary
July 31, 2025 at 3:09 PM
Sometimes big companies slip up and their soulless, ghoulish nature comes into full display, this is one of those times. Only a soulless corporate ghoul would re-brand a games company to look like this
What an utterly dogshit rebrand. Take something unique, characterful and distinctive and make it look like every other bland corporate unbrand out there.
July 25, 2025 at 11:55 AM
Holding a flashlight in first person horror games: which one feels like the right one for you? left or right?
July 24, 2025 at 8:11 AM
spotted at Sainsbury's. Haven't seen stuff like this since the dot-com bubble 25 years ago, it's when even marketing for stuff like random-shit-wine tries to get into the AI bandwagon that you know you have a bubble about to burst.
July 16, 2025 at 6:01 PM
Latest pickups for my CRPGs library: a copy of Rogue, Temple of Apshai Trilogy and Deathlord, this last one seems to be a severely underrated game for the Apple II, and I'm in love with that cover art
July 13, 2025 at 6:31 PM
I'm in Brighton and the vibe is
July 9, 2025 at 4:59 PM
Programming has never been easier to learn and accessible and yet the length people go to avoid learning some basic skills is astounding
July 6, 2025 at 4:58 PM
I'll be at Develop with some of my team! Hoping to see many known faces but also at least as many new ones!
Hey you! We'll be around at Develop:Brighton next week!
Our mission: chat and network with as many devs as we can!
July 1, 2025 at 9:28 PM
Reposted by Giuseppe Navarria
My shitposting predates social media by decades. :)
This was the official Star Wars Databank Entry for Bail Organa in the lead up to Attack of the Clones. Well done, @infinata.bsky.social.
June 25, 2025 at 6:33 PM
Lmao Minecraft's original code is in java and looks like shit, at least gatekeep properly
June 25, 2025 at 12:35 PM