Strega
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stregadreamcast.bsky.social
Strega
@stregadreamcast.bsky.social
I play and make games.
Currently developing V2V (2024-)
Added the Basilica section of the Marseille map. Tried to match the general shape of the path it would be in reality from the dock to the Basilica. Gonna tweak sizes and placement a bit, still a wip. #gamedev
June 14, 2025 at 3:16 PM
Reposted by Strega
not being able to relate to humanity as a concept, being borderline misanthropic kinda does that to the soul. i don't believe in the concept of gender for myself because it feels limiting, constraining. i am "me", is that not enough ? you feel
June 1, 2025 at 8:22 PM
Reposted by Strega
May 31, 2025 at 5:03 PM
First time doing level design in a 3D game like this. Basing it off of Marseille from the 1840-60s. Documenting progress here. #gamedev
June 1, 2025 at 1:18 PM
Reposted by Strega
people are always shipping those two courtroom guys but it says right here on the box he's an Ace Attorney
January 15, 2025 at 5:22 AM
Reposted by Strega
me texting friends again after disappearing for a couple weeks:
January 13, 2025 at 7:40 PM
Reposted by Strega
It’s honestly how most of my most well received stuff got started. Any route into a project is valid, be it words, art, a cool idea. The trick is, once you arrive, to do justice in all areas.

‘Gameplay first’ is, from my perspective, an objective with a final outcome, not an order of operations
January 14, 2025 at 9:45 PM
Reposted by Strega
January 12, 2025 at 6:03 PM
Reposted by Strega
if my graphics card ever tries to generate a face with AI i'm beating it to smitheroons with a hammer and going to live in a cave
January 7, 2025 at 3:32 PM