Simon Cutajar
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sc.mt
Simon Cutajar
@sc.mt
Programmer, gamedev, Maltese 🇲🇹 immigrant in Sweden 🇸🇪. (Previously 🇬🇧🇩🇰)
VR/AR game programmer @resolutiongames.bsky.social
PhD in procedurally generated music for games.
Talk to me about games, TTRPGs, folklore, music, film, writing, ice-cream
simon.com.mt
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Simon Cutajar @sc.mt · Nov 21
Hi all! I'm Simon, an XR game programmer from Malta 🇲🇹 and currently based in Sweden 🇸🇪!
Professionally, I'm into ethical game AI, procedural content generation, and computational creativity.
Outside of work, I'm into games, folklore, music, tabletop RPGs, film, writing, and making ice-cream.
Proud that I managed to contribute additional writing to this! Started playing it yesterday and I'm so grateful that it's a somewhat short game that's right up my alley!
TR-49: OUT NOW

Narrative deduction / audio drama

"Outstanding" - PC Gamer
"Politically fierce" - Polygon
"One of the best" - Thinky Games
"I wanted to know everything" - RPS
"Impressive - very impressive indeed" - Eurogamer

$6.99 / ~6 hours

Steam: tinyurl.com/2jvt9ewk
iOS: tinyurl.com/4ucwx4s7
TR-49 - Official Trailer
YouTube video by inkleStudios
www.youtube.com
January 22, 2026 at 1:41 PM
Reposted by Simon Cutajar
Italian voice actor Carlo Bononi was the voice of all of the characters on Pingu. A trained clown by trade, he used a theater technique called grammelot, which consists of "speaking" in a mix of babbled gibberish noises. He improvised all the voices live and unscripted.
January 20, 2026 at 3:49 PM
Some thoughts and resolutions as we head into 2026 simon.com.mt/blog/thought...
Thoughts on 2026
As we leave 2025 behind and begin a new year, I thought I’d take a moment to write down a few expectations I would like to set myself for 2026.
simon.com.mt
January 13, 2026 at 7:14 AM
Reposted by Simon Cutajar
Don't forget; artists, writers, composers, anyone in game dev... you can also put a "no AI" clause in your work contracts! Protect yourself and the work you do while taking a stance.
"No fucking AI assets" - a reminder that many good publishers that will disqualify any prototype with genAI placeholders, and that using it is at your own peril. Hooded Horse happens to be one of the best publishers out there at the moment, so this is a big one.

kotaku.com/hooded-horse...
This Publisher Is Banning AI Because Of Ethics: 'It's Cancerous'
Hooded Horse won't work with developers that use gen AI
kotaku.com
January 9, 2026 at 3:43 PM
I've turned 36 today!

I don't normally ask for anything, but this year, I'd love it if you could share something small with me.

Whether it's a small sketch, a poem, a short story, a photo, a small game, or music you made; as long as it's artistic and meaningul to you, I will appreciate it! <3
January 5, 2026 at 8:00 AM
Ending 2025 by wrestling with LaTeX for a document I'm working on
December 31, 2025 at 12:19 PM
Reposted by Simon Cutajar
Today is the last day that you can repost this image
December 31, 2025 at 7:48 AM
Reposted by Simon Cutajar
Merriam-Webster’s human editors have chosen ‘slop’ as the 2025 Word of the Year.
December 15, 2025 at 2:07 PM
Reposted by Simon Cutajar
Why stop at asking LLMs to generate references for you? The logical response if you can't find an article reference generated by LLM in a library is to get the LLM to generate the article for you, as it is clearly all-wise and knows everything. Job done.
December 9, 2025 at 8:03 AM
"Everything I own is full of snot"

or, living with a sick toddler
December 7, 2025 at 8:49 AM
Reposted by Simon Cutajar
December 1, 2025 at 6:55 PM
After so much time, blood, sweat, and tears poured into the game, we finally launched @battlemarked.bsky.social yesterday!

I'm a massive fan of D&D and TTRPGs so it was an honour and a privilege to work with an IP so close to my heart.

I hope players enjoy the game as much as we enjoyed making it!
November 21, 2025 at 6:08 PM
Having a kid and interacting with many Swedish parents here has made me so grateful for how patient people can be with my not-so-great Swedish.

Even if I struggle or codeswitch to English if I don't know a word, people will gladly continue to speak Swedish to me if I initiated in Swedish.
November 9, 2025 at 9:02 AM
Reposted by Simon Cutajar
I don’t talk about it much because the situation doesn’t really change but it’s still insane to me what an enormous amount of really talented game developers are out of work. just whole studios worth of incredible people, often people who worked on beloved games, unemployed.
October 23, 2025 at 2:42 AM
Ask me anything! Curious about life in Stockholm (or Malta, UK, or Denmark?) What it's like working working as a gamedev? Parenting life in Sweden? Something about books/games/music/RPGs/film/ice-cream? Wanna learn more about me, hopes and dreams, fears and regrets, or affirmations?

Ask away!
October 17, 2025 at 7:21 AM
Reposted by Simon Cutajar
Today is a day when arts degrees are worthless, but the product of those degrees is so valuable it would kill an entire industry if they were made to pay for it.
October 8, 2025 at 10:29 AM
Reposted by Simon Cutajar
Oh to be a little Tardigrade scratching its back on a bubble. 🫧🐻🧪
September 12, 2025 at 4:00 PM
Reposted by Simon Cutajar
If you only take the big names as your inspiration you will inevitably be disappointed. There is no career path in games that involves only making big-time successes. Please find inspiration from making work you enjoy and, ideally, uplifting those who DON'T get attention. Many people could use it
September 4, 2025 at 4:37 AM
I moved from Malta to Denmark in 2011 for my MSc in Game Technology at @itu.dk. I had an amazing time, met a bunch of awesome people in the Copenhagen games scene, and graduated in 2013. Super happy to see the university celebrate its 25th year in games research!
What have we learned after 25 years of games research and education at ITU? Associate Professors @hwirman.bsky.social and Pawel Grabarczyk share their thoughts 👇

Also, please come celebrate the anniversary with us on 26-27 August! 🥂🥳

#dkgame #spildebat #games #dkforsk
en.itu.dk/About-ITU/Pr...
25 Years of Games at ITU
This year, games research and education at the IT University of Copenhagen celebrates its 25th anniversary. The anniversary will be celebrated at ITU on 26 and 27 August, with talks and an exhibition ...
en.itu.dk
August 26, 2025 at 5:32 PM
Back in Stockholm, and back to my regular routine on parental leave. You can see a snippet of my trip back home in Malta in the quoted thread.
August 24, 2025 at 12:49 PM
Found a poor lizard trapped in our carpet this morning. No idea how they got there, but they're now living their best life away from purple carpets.
August 22, 2025 at 7:32 AM
This might be familiar to anyone in the game AI space, or anyone who's played Creatures 2!
August 21, 2025 at 8:43 AM
Post a non-religious photo you think of as Holy
August 21, 2025 at 7:39 AM
Almost got run over by a car today... I was crossing an empty road when a car comes hurtling round the corner, almost knocks me over and speeds up the hill, swearing at me for simply existing

I've been so hesitant to rent a car while in Malta because of how much more dangerous the roads have become
August 17, 2025 at 5:42 PM
I am sitting at the National Library of Malta with unpublished manuscripts for a project I'm working on at the moment, and I'm practically vibrating with excitement. Can't wait to look through them!

No photos allowed here, so you'll have to take my word for it.
August 8, 2025 at 7:49 AM