Sai Narayan
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sainarayan.bsky.social
Sai Narayan
@sainarayan.bsky.social
Technical Artist and Tools Sorcerer 🧙

Founder @meshcollective.bsky.social

Creating 'Project Gilgamesh' | A psychedelic rhythm-runner 🏃‍♂️🎵

Prev: Unity, Turn10, Kite & Lightning

Demo: https://sainarayan.itch.io/project-gilgamesh
I have that exact sandwich toy thing!! Hank loves his sammy, looks like Echo does too
November 12, 2025 at 4:11 PM
Reposted by Sai Narayan
Interesting to see it just alongside other stuff in the level
October 22, 2025 at 6:59 PM
Reposted by Sai Narayan
That's all folks! Was a fun trip down memory lane doing this breakdown and the response has been encouraging, so will do more in the future!

@ProfessorOfSass.bsky.social is the incredible artist behind all this and everyone should go follow her! 👏 😤

#gamedev #indiegame #indiedev
October 6, 2025 at 6:58 PM
Reposted by Sai Narayan
Here's the final model in Unreal, alongside the wireframe

#gamedev #indiegame #indiedev
October 6, 2025 at 6:58 PM
Reposted by Sai Narayan
Here's a more recent concept Rose did for Birdy circa April 2025, and the team loved it, cause of course we did??

LOOK HOW CUTE THEY ARE TOGETHER 😭

#gamedev #indiegame #indiedev
October 2, 2025 at 6:56 PM
Reposted by Sai Narayan
As we continued work on the Wanderer, we started calling our companion character "Birdy" internally and that stuck around!

We pinned down our visual inspiration to L0-LA59 from Star Wars, and Rose started some explorations in that direction

#gamedev #indiedev #indiegame
October 2, 2025 at 6:56 PM
Reposted by Sai Narayan
Here's that same shot with a stylization shader that Substance Painter provides out of the box

An early test for our stylized texturing workflow

#gamedev #indiedev #indiegame
October 1, 2025 at 6:59 PM