Sai Narayan
@sainarayan.bsky.social
Technical Artist and Tools Sorcerer 🧙
Founder @meshcollective.bsky.social
Creating 'Project Gilgamesh' | A psychedelic rhythm-runner 🏃♂️🎵
Prev: Unity, Turn10, Kite & Lightning
Demo: https://sainarayan.itch.io/project-gilgamesh
Founder @meshcollective.bsky.social
Creating 'Project Gilgamesh' | A psychedelic rhythm-runner 🏃♂️🎵
Prev: Unity, Turn10, Kite & Lightning
Demo: https://sainarayan.itch.io/project-gilgamesh
Pringles Or A Transformer?
September 30, 2025 at 6:52 PM
Pringles Or A Transformer?
I made you Pringles in Unreal
September 30, 2025 at 6:26 PM
I made you Pringles in Unreal
Starting my second read
September 22, 2025 at 5:00 AM
Starting my second read
Messing around with capsule designs for the Steam page
August 31, 2025 at 9:05 PM
Messing around with capsule designs for the Steam page
July 13, 2025 at 8:47 PM
July 7, 2025 at 5:33 PM
Some noodling around in PCG
June 30, 2025 at 1:33 AM
Some noodling around in PCG
I believe that first dropdown in project settings maybe?
May 30, 2025 at 9:18 PM
I believe that first dropdown in project settings maybe?
It's a fairly straightforward (perhaps even naively so) Niagara emitter with the Skeletal Mesh Component renderer!
May 9, 2025 at 8:18 PM
It's a fairly straightforward (perhaps even naively so) Niagara emitter with the Skeletal Mesh Component renderer!
May 9, 2025 at 7:29 PM
March 17, 2025 at 10:32 PM
Testing out a new camera + mic setup and Hank walks into frame 😆
ofc he is the talent, I'm just holding the boom mike
ofc he is the talent, I'm just holding the boom mike
January 23, 2025 at 8:52 PM
Testing out a new camera + mic setup and Hank walks into frame 😆
ofc he is the talent, I'm just holding the boom mike
ofc he is the talent, I'm just holding the boom mike
January 18, 2025 at 9:38 PM
How it started (2021) vs How its going (2025)
Feels like I spent 4 years discovering all the different paths that won't work, and am now returning to the vibes of that original rhythm-parkour prototype I hacked together in like a month (but now with a team, tools and a workflow 🥲)
#indiegamedev
Feels like I spent 4 years discovering all the different paths that won't work, and am now returning to the vibes of that original rhythm-parkour prototype I hacked together in like a month (but now with a team, tools and a workflow 🥲)
#indiegamedev
January 4, 2025 at 6:51 PM
How it started (2021) vs How its going (2025)
Feels like I spent 4 years discovering all the different paths that won't work, and am now returning to the vibes of that original rhythm-parkour prototype I hacked together in like a month (but now with a team, tools and a workflow 🥲)
#indiegamedev
Feels like I spent 4 years discovering all the different paths that won't work, and am now returning to the vibes of that original rhythm-parkour prototype I hacked together in like a month (but now with a team, tools and a workflow 🥲)
#indiegamedev
Spent the last couple weeks creating a new sandbox level + tooling to isolate out noise from art/narrative and focus on game feel
#gamedev
#gamedev
December 17, 2024 at 10:35 PM
Spent the last couple weeks creating a new sandbox level + tooling to isolate out noise from art/narrative and focus on game feel
#gamedev
#gamedev
This Shiva lingam is ribbed for your pleasure 🙏
December 16, 2024 at 1:55 PM
This Shiva lingam is ribbed for your pleasure 🙏
November 25, 2024 at 5:58 PM
This comment on my devlog is so pure its sending me
November 24, 2024 at 5:52 PM
This comment on my devlog is so pure its sending me
November 21, 2024 at 3:51 PM
Post you from a different era
November 21, 2024 at 12:16 AM
Post you from a different era