Rune Berg
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runeberg.social
Rune Berg
@runeberg.social
Sr Dev @RiotGames. Worked on SteamVR & OpenXR @valvesoftware, @unrealengine, Khronos @OpenXR.
I think it’ll depend on the gameplay as it might get tiring after a while.

If the spells are Skyrim style - clear, paced, separated syllables - could work great across a range of different users I reckon.
June 1, 2025 at 7:54 PM
Love the art style! Congrats!
May 28, 2025 at 2:05 AM
AVP finally arrived? :)
May 5, 2025 at 6:33 AM
It certainly changed my lifestyle. It’s a headset I grab again-and-again not because I need to work “on” it, but coz I honestly enjoy using it.

They’ve got a lot of things right with this one. I hope the market reflects this in time.
May 3, 2025 at 7:02 PM
Likewise! Yeah been a while! 🚀
January 21, 2025 at 9:50 PM
Nice! Cool gig.
January 21, 2025 at 5:40 PM
Not yet. But had a similar issue in OpenXR - had reports on SteamVR crashing seemingly randomly, until I finally traced it to a third party api layer 😔
January 16, 2025 at 5:36 PM
Great product intro. Looks solidly built. Not too sure about that cartridge like connector on the side but of the main unit though. Giving me ptsd from old Nintendo game cartridges.
January 16, 2025 at 5:22 PM
Yeah I get this - sometimes you can be too “in” your code, a fresh perspective often helps.
January 15, 2025 at 5:39 PM
Check out zen space desks based in qld. They have large ones and even L-shaped standing ones.

Pretty solid and you can customize quite a bit.
January 15, 2025 at 4:34 AM
What are those white discs? Cheese?
January 8, 2025 at 4:30 AM
Thanks J! ❤️
January 4, 2025 at 9:22 PM