Pisca
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pisca.bsky.social
Pisca
@pisca.bsky.social
Illustration & 3D Modeling

Getting better one day at a time.
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I just learned something that I want to share;

1. Create an invisible box with an outer shadow
2. Create an invisible box with an inner shadow
3. Place randomly...

TA-DA. Free depth in your texture!
December 22, 2025 at 10:25 AM
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How to make lights blink in Blender? Using this simple expression in Emission material works wonders.

For instance here's an expression for a smooth undulation of the emission strength: # sin (frame/20.0) * 10 + 10
#b3d #blender3d
December 22, 2025 at 10:23 AM
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Our feature tutorial/artist today is this CLASSIC piece by Jack Hamm on how SLEEVE FOLDS SHOW as the arm is RAISED or PULLED BACK. An excellent reference sheet to have at hand forever! #illustration #comicart #anime #manga #gamedev #illustrationart #fashiondesign #fashiondesigner
December 21, 2025 at 1:50 PM
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December 21, 2025 at 1:13 PM
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another head done dude its a hard life out there... i gotta like press buttons n shit

#b3d #substancepainter #lowpoly #ps2
December 20, 2025 at 11:23 PM
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In celebration of my Vermis I copy getting delivered, I decided to model a random weapon from the book! The weapon of choice, Dagger of Guilt.

This took around 3 hours to make from modeling and animating to texturing.

#vermis #blender #unrealengine #3dmodelling #darkfantasy
December 21, 2025 at 8:12 AM
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speaking of crabs. sad hell comic has been updated, on patreon
December 20, 2025 at 5:27 PM
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Always a joy to create a new brush
December 19, 2025 at 1:26 PM
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Our upcoming game The Hearth and Harbour is fully 2D, but with some neat tricks we’ve made it look 3D. Ethan, our environment artist, did this with a special type of texture called a Normal Map. (Thread! 1/7)
December 19, 2025 at 12:05 PM
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Still learning how to draw PS1 textures! I think I'm getting closer to the result I want. This is going to take a while but at the very least creating variations is rather easy! #gamedev
December 19, 2025 at 10:33 AM
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Character we made in intro to 3d class this semester!! see the mesh dwld: skfb.ly/pD7FL #lowpoly #elves #3d
December 19, 2025 at 12:57 AM
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once again screaming at people about her public document full of historical clothing references and resources (which had it's most recent update on the 12th of january last year!)

heystacks.com/doc/1247/cla...
Claire Hummel's Historical Fashion Reference & Resources - 🟧Heystack
A comprehensive list of historical fashion resources, including patterns, textiles, embroidery and more! - 🟧Heystack
heystacks.com
December 18, 2025 at 9:50 PM
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Sometimes you just plan ahead how to make your life easier during development in the future.
December 18, 2025 at 1:42 AM
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Experiment to create blended textures for #Turok using #Krita

This mound of dirt uses two textures, one traditional, one as a border with alpha blending. I think it looks good and will use it on new assets going forwards.

#gamedev #indiedev #modding #blender
December 17, 2025 at 7:42 PM
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How much will bluesky crunch my precious image?
July 7, 2025 at 4:20 PM
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Exquisite Corpse input together with @summonfish.bsky.social and @esanchezill.bsky.social for the cover of the newly released album "GIFTS" - TFR04!

A collab album made by some of your favorite game devs with songs inspired by each other's games!

Check it out for FREE on bandcamp/soundcloud!🔗⬇️
December 17, 2025 at 4:37 PM
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I've been meaning to use gunpla parts in a bust, and here it is.
Inspired primarily by regular humans from Blame! .
#miniaturepainting #grimdark #scifiminiatures

Available for sale:
ko-fi.com/s/bec408fe87
December 16, 2025 at 7:47 AM
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Here’s the search term:
←依頼したもの 納品されたもの→
←What I commissioned What I got→

Here’s a few more amazing tweets:
December 17, 2025 at 4:32 AM
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Disguise
December 16, 2025 at 6:50 PM
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this one i'd like to revisit someday because there's a lot i'd do differently now, but i still really like it

based on my fav chapters (Brienne V+VI) in my fav book in the ASOIAF series, A Feast for Crows
2014
December 16, 2025 at 11:18 AM
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December 15, 2025 at 3:31 AM
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Hi folks! My name is Poppy, and I'm looking for work!!!

I'm a 3D Artist from Brisbane, Australia, and I do sytlised and lowpoly art primarily, but I am also skilled in animation and high fidelity assets.

If I suit your studio, please DM me!
December 16, 2025 at 12:51 AM
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Two quick tutorials, one on the difference between General and Specific patterns in 3d software www.neilblevins.com/art_lessons/... and the 2nd some example files doing scattering with Geometry nodes in Blender (video coming 2026) www.neilblevins.com/art_lessons/... #3d #texturing #blender
December 15, 2025 at 6:40 PM