Blog: https://ponderingsongames.com/
Me, making stuff up the entire session: "excellent question, we'll pick this up right here next week!"
Me, making stuff up the entire session: "excellent question, we'll pick this up right here next week!"
First impression: it's so, so lovely!
Putting secret GM-only info on the giant cloth map was sure a choice. Hopefully it's not that secret.
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First impression: it's so, so lovely!
Putting secret GM-only info on the giant cloth map was sure a choice. Hopefully it's not that secret.
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Oh also, no big deal but OVER/UNDER has over 1,200 players right now.
www.backerkit.com/c/collection...
And then the characters are traumatized as The Most Beautiful Horse They Ever Saw twists its own head off and tries to strangle them with its entrails. And gets away, leaving them dreading the moment the Damn Horse comes back.
And then the characters are traumatized as The Most Beautiful Horse They Ever Saw twists its own head off and tries to strangle them with its entrails. And gets away, leaving them dreading the moment the Damn Horse comes back.
If you want to test it with your group, send me a DM on Bluesky and I’ll send you a free copy.
If you want to test it with your group, send me a DM on Bluesky and I’ll send you a free copy.
I run 2 weekly games, and have another fortnightly group for brief games. Safe to say, I play more ttrpgs than most. And despite that, I almost never revisit a game, no matter how much I loved it.
I run 2 weekly games, and have another fortnightly group for brief games. Safe to say, I play more ttrpgs than most. And despite that, I almost never revisit a game, no matter how much I loved it.
Having scrolled through the quickstart, this looks to be the first solid soulslike ttrpg impelemntation I've seen. And a campaign/setting included? Sign me up.
Doomspiral a #TTRPG of desperate battles in a dying world. This is our love letter to soulslike games, with dramatic fights, labyrinthine exploration and many laughing shopkeeps.
Back now before the cruel spiral of entropy consumes all.
www.kickstarter.com/projects/sou...
Having scrolled through the quickstart, this looks to be the first solid soulslike ttrpg impelemntation I've seen. And a campaign/setting included? Sign me up.
It took playing Regicide Legacy to find out we've been playing regular ol' Regicide wrong for years. Did you know you're not supposed to discard played cards if the enemy isn't defeated. They just sit there. Probalby to make it possible to calculate things without note taking.
Huh, I say.
It took playing Regicide Legacy to find out we've been playing regular ol' Regicide wrong for years. Did you know you're not supposed to discard played cards if the enemy isn't defeated. They just sit there. Probalby to make it possible to calculate things without note taking.
Huh, I say.
Looks cool though!
Grab it at the shop: www.tuesdayknightgames.com/products/orp...
Looks cool though!
Play a ragtag team of investigators, walking the stars and hunting indescribable horrors with few resources and no backup.
The Republic Of Stars needs you. Will you answer the call?
www.kickstarter.com/projects/bla...
Play a ragtag team of investigators, walking the stars and hunting indescribable horrors with few resources and no backup.
The Republic Of Stars needs you. Will you answer the call?
www.kickstarter.com/projects/bla...
I had a great time running this game for 2 players, going on a Science Adventure. The random tables and the art combined to create a unique atmosphere, and glancing at options not rolled and wondering how different the journey would have been was fun.
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I had a great time running this game for 2 players, going on a Science Adventure. The random tables and the art combined to create a unique atmosphere, and glancing at options not rolled and wondering how different the journey would have been was fun.
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But this post was interesting, perhaps even revelatory. I've been fiddling with a game concept for some time now that would fit this definition to a T, so this was quite a discovery.
possumcreek.medium.com/the-expressi...
But this post was interesting, perhaps even revelatory. I've been fiddling with a game concept for some time now that would fit this definition to a T, so this was quite a discovery.
For some reason I expected it to be A3 format, y'know, the indie size. It's massive!
I've long wanted to run a west marches/darkest dungeon style game, and this just might do the trick for me.
For some reason I expected it to be A3 format, y'know, the indie size. It's massive!
I've long wanted to run a west marches/darkest dungeon style game, and this just might do the trick for me.
When learning a new game (which may well be the entirety of my playtime) I try to not just stick to RAW, but also to the intended way of playing it, which is why I appreciate when the game text is explicit about this.
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When learning a new game (which may well be the entirety of my playtime) I try to not just stick to RAW, but also to the intended way of playing it, which is why I appreciate when the game text is explicit about this.
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