LuDK
@ludonkey.bsky.social
Programmer - Artist - Game Designer - Trainer.
I made my 1st Game when I was 12 and I’ve never stopped since then.
Tech and Audio Director at Iconik
Indie dev at LuDK
https://ludk.io
https://artstation.com/ludonkey
https://youtube.com/user/ludonkeygame
I made my 1st Game when I was 12 and I’ve never stopped since then.
Tech and Audio Director at Iconik
Indie dev at LuDK
https://ludk.io
https://artstation.com/ludonkey
https://youtube.com/user/ludonkeygame
Reposted by LuDK
On l'a pas vu venir mais Clair Obscur a tout pété cette année, avec sa DA, son univers et ses combats de ouf.
Mais aussi, peut-être, un petit peu, grâce à TOUTES les idées qu'il a piquées au gratin du jeu vidéo moderne.
On vous révèle tout dans ce nouveau GND !
youtu.be/JqmzNB0xvR4
Mais aussi, peut-être, un petit peu, grâce à TOUTES les idées qu'il a piquées au gratin du jeu vidéo moderne.
On vous révèle tout dans ce nouveau GND !
youtu.be/JqmzNB0xvR4
October 30, 2025 at 6:41 PM
On l'a pas vu venir mais Clair Obscur a tout pété cette année, avec sa DA, son univers et ses combats de ouf.
Mais aussi, peut-être, un petit peu, grâce à TOUTES les idées qu'il a piquées au gratin du jeu vidéo moderne.
On vous révèle tout dans ce nouveau GND !
youtu.be/JqmzNB0xvR4
Mais aussi, peut-être, un petit peu, grâce à TOUTES les idées qu'il a piquées au gratin du jeu vidéo moderne.
On vous révèle tout dans ce nouveau GND !
youtu.be/JqmzNB0xvR4
Reposted by LuDK
One of my favourite tools, and it has two of my game UIs in it
Game UI Database — It was built to aid in the discovery of new inspiration, and to provide a fast and efficient way of searching for reference materials.… — https://f.mtr.cool/pjosavdvjs — #GamePR #GameUI #GameUX #GameUIUX #IndieGame #GameDev
Game UI Database
It was built to aid in the discovery of new inspiration, and to provide a fast and efficient way of searching for reference materials. All contributions go towards server maintenance, and help ensure…
f.mtr.cool
November 5, 2025 at 10:32 AM
One of my favourite tools, and it has two of my game UIs in it
Reposted by LuDK
Getting back to writing blog posts! ✏️
It’s old content, a 4y.o twitter thread, lost when I fled the old place. I decided to bring it back to you.
Maybe you recall it? It was about stairs 🛕
charlesboury.fr/articles/tex... #gamedev #b3d
It’s old content, a 4y.o twitter thread, lost when I fled the old place. I decided to bring it back to you.
Maybe you recall it? It was about stairs 🛕
charlesboury.fr/articles/tex... #gamedev #b3d
Texture first, model later
A reverse workflow to create props based on tiled textures
charlesboury.fr
October 9, 2025 at 8:42 PM
Getting back to writing blog posts! ✏️
It’s old content, a 4y.o twitter thread, lost when I fled the old place. I decided to bring it back to you.
Maybe you recall it? It was about stairs 🛕
charlesboury.fr/articles/tex... #gamedev #b3d
It’s old content, a 4y.o twitter thread, lost when I fled the old place. I decided to bring it back to you.
Maybe you recall it? It was about stairs 🛕
charlesboury.fr/articles/tex... #gamedev #b3d
Reposted by LuDK
Video Game Masters,
Le replay 🎦
Notre masterclass spéciale Chants of Sennaar est désormais disponible en replay sur la chaîne du Forum des Images 😇
👉 youtu.be/A-8B9TNvf6c?...
Merci encore Julien et Thomas !
@rundisc.bsky.social ✨️
Le replay 🎦
Notre masterclass spéciale Chants of Sennaar est désormais disponible en replay sur la chaîne du Forum des Images 😇
👉 youtu.be/A-8B9TNvf6c?...
Merci encore Julien et Thomas !
@rundisc.bsky.social ✨️
October 22, 2025 at 3:49 PM
Video Game Masters,
Le replay 🎦
Notre masterclass spéciale Chants of Sennaar est désormais disponible en replay sur la chaîne du Forum des Images 😇
👉 youtu.be/A-8B9TNvf6c?...
Merci encore Julien et Thomas !
@rundisc.bsky.social ✨️
Le replay 🎦
Notre masterclass spéciale Chants of Sennaar est désormais disponible en replay sur la chaîne du Forum des Images 😇
👉 youtu.be/A-8B9TNvf6c?...
Merci encore Julien et Thomas !
@rundisc.bsky.social ✨️
Reposted by LuDK
#MaterialMaker 1.4 (#GodotEngine based PBR material authoring and 3D model texturing tool) is now available on @itchio .
It is based on Godot 4, had a huge UI redesign and has quite a few new nodes.
rodzilla.itch.io/material-mak...
It is based on Godot 4, had a huge UI redesign and has quite a few new nodes.
rodzilla.itch.io/material-mak...
Material Maker 1.4
Material Maker 1.4 is now available for download... I would like to apologize for all the time it took, I seriously underestimated the effort needed to port everything to Godot 4 and the temptation to...
rodzilla.itch.io
October 5, 2025 at 10:39 AM
#MaterialMaker 1.4 (#GodotEngine based PBR material authoring and 3D model texturing tool) is now available on @itchio .
It is based on Godot 4, had a huge UI redesign and has quite a few new nodes.
rodzilla.itch.io/material-mak...
It is based on Godot 4, had a huge UI redesign and has quite a few new nodes.
rodzilla.itch.io/material-mak...
Reposted by LuDK
Neat article on code golfing. Many techniques that I use:
blog.pkh.me/p/45-code-go...
blog.pkh.me/p/45-code-go...
Code golfing a tiny demo using maths and a pinch of insanity
blog.pkh.me
October 7, 2025 at 9:46 PM
Neat article on code golfing. Many techniques that I use:
blog.pkh.me/p/45-code-go...
blog.pkh.me/p/45-code-go...
Reposted by LuDK
October 3, 2025 at 2:07 PM
Reposted by LuDK
For anyone into game dev or shader art: this article is a super clear breakdown of color spaces, models, gamuts and the amazing OkLab ❤️.
Understanding these is key when you’re fighting with linear vs gamma space.
www.makingsoftware.com/chapters/col...
Understanding these is key when you’re fighting with linear vs gamma space.
www.makingsoftware.com/chapters/col...
September 20, 2025 at 7:27 PM
For anyone into game dev or shader art: this article is a super clear breakdown of color spaces, models, gamuts and the amazing OkLab ❤️.
Understanding these is key when you’re fighting with linear vs gamma space.
www.makingsoftware.com/chapters/col...
Understanding these is key when you’re fighting with linear vs gamma space.
www.makingsoftware.com/chapters/col...
Reposted by LuDK
Reposted by LuDK
Reposted by LuDK
'Little Nightmares 3' Demo now available on PC, console later today.
Progress will not carry over.
store.steampowered.com/app/1392860/...
Progress will not carry over.
store.steampowered.com/app/1392860/...
September 16, 2025 at 11:18 PM
'Little Nightmares 3' Demo now available on PC, console later today.
Progress will not carry over.
store.steampowered.com/app/1392860/...
Progress will not carry over.
store.steampowered.com/app/1392860/...
Reposted by LuDK
Reposted by LuDK
What would you say to an animation tool that is as easy to rig and add animations as Mixamo... but completely free and open source?
Meet Mesh2Motion!
gamefromscratch.com/mesh2motion-...
#gamedev #indiedev
Meet Mesh2Motion!
gamefromscratch.com/mesh2motion-...
#gamedev #indiedev
Mesh2Motion - Open Source Mixamo Alternative – GameFromScratch.com
Mesh2Motion is a free and open source alternative to Mixamo, even better it can handle 4 legged animals as well as avian skeletons.
gamefromscratch.com
August 21, 2025 at 4:22 PM
What would you say to an animation tool that is as easy to rig and add animations as Mixamo... but completely free and open source?
Meet Mesh2Motion!
gamefromscratch.com/mesh2motion-...
#gamedev #indiedev
Meet Mesh2Motion!
gamefromscratch.com/mesh2motion-...
#gamedev #indiedev
Reposted by LuDK
Probably the most common newb shader mistake is ignoring aspect ratio:
vec2 coord = fragCoord / resolution * 2.0 - 1.0;
Instead of:
vec2 coord = (fragCoord*2.0 - resolution) / resolution.y;
vec2 coord = fragCoord / resolution * 2.0 - 1.0;
Instead of:
vec2 coord = (fragCoord*2.0 - resolution) / resolution.y;
August 21, 2025 at 5:56 PM
Probably the most common newb shader mistake is ignoring aspect ratio:
vec2 coord = fragCoord / resolution * 2.0 - 1.0;
Instead of:
vec2 coord = (fragCoord*2.0 - resolution) / resolution.y;
vec2 coord = fragCoord / resolution * 2.0 - 1.0;
Instead of:
vec2 coord = (fragCoord*2.0 - resolution) / resolution.y;
Reposted by LuDK
Unity 6.2 introduces automatic Mesh LODs generation! 🎮 ✨
Check out the docs: docs.unity3d.com/6000.2/Docum...
#unitytips #gamedev #unity3d
Check out the docs: docs.unity3d.com/6000.2/Docum...
#unitytips #gamedev #unity3d
July 22, 2025 at 12:33 PM
Unity 6.2 introduces automatic Mesh LODs generation! 🎮 ✨
Check out the docs: docs.unity3d.com/6000.2/Docum...
#unitytips #gamedev #unity3d
Check out the docs: docs.unity3d.com/6000.2/Docum...
#unitytips #gamedev #unity3d
Reposted by LuDK
Mesh2Motion, a FREE & open-source alternative to Mixamo, supporting humanoid, four-legged and birds mesh2motion.org
#gamedev #gamedevelopment #indiedev #gameart
#gamedev #gamedevelopment #indiedev #gameart
August 16, 2025 at 7:12 PM
Mesh2Motion, a FREE & open-source alternative to Mixamo, supporting humanoid, four-legged and birds mesh2motion.org
#gamedev #gamedevelopment #indiedev #gameart
#gamedev #gamedevelopment #indiedev #gameart
Reposted by LuDK
you can still grab @yarnspinner.dev from the Unity Asset Store for 50% off! It's a great way to support our work!
assetstore.unity.com/packages/too...
assetstore.unity.com/packages/too...
Yarn Spinner for Unity, the friendly dialogue and narrative tool | Behavior AI | Unity Asset Store
Get the Yarn Spinner for Unity, the friendly dialogue and narrative tool package from Yarn Spinner and speed up your game development process. Find this & other Behavior AI options on the Unity Asset ...
assetstore.unity.com
August 4, 2025 at 12:32 AM
you can still grab @yarnspinner.dev from the Unity Asset Store for 50% off! It's a great way to support our work!
assetstore.unity.com/packages/too...
assetstore.unity.com/packages/too...
Reposted by LuDK
My Unity extension, BlackBox, is 50% off as part of the Asset Store Summer Sale. If you happen to deal with complex Prefabs (many children, deeply-nested, etc.) this might be for you!
bit.ly/blackbox_as
#unity3d #gamedev
bit.ly/blackbox_as
#unity3d #gamedev
August 1, 2025 at 9:44 PM
My Unity extension, BlackBox, is 50% off as part of the Asset Store Summer Sale. If you happen to deal with complex Prefabs (many children, deeply-nested, etc.) this might be for you!
bit.ly/blackbox_as
#unity3d #gamedev
bit.ly/blackbox_as
#unity3d #gamedev
Reposted by LuDK
The new Game UI Database server is now firing on all cylinders, which means updates are finally back on the menu!
To mark the occasion, Donkey Kong Bananza, Mario Kart World, Switch 2 Welcome Tour and the Switch 2 OS have all been added to the database!
www.gameuidatabase.com
To mark the occasion, Donkey Kong Bananza, Mario Kart World, Switch 2 Welcome Tour and the Switch 2 OS have all been added to the database!
www.gameuidatabase.com
August 1, 2025 at 5:31 PM
The new Game UI Database server is now firing on all cylinders, which means updates are finally back on the menu!
To mark the occasion, Donkey Kong Bananza, Mario Kart World, Switch 2 Welcome Tour and the Switch 2 OS have all been added to the database!
www.gameuidatabase.com
To mark the occasion, Donkey Kong Bananza, Mario Kart World, Switch 2 Welcome Tour and the Switch 2 OS have all been added to the database!
www.gameuidatabase.com
Reposted by LuDK