I made my 1st Game when I was 12 and I’ve never stopped since then.
Tech and Audio Director at Iconik
Indie dev at LuDK
https://ludk.io
https://artstation.com/ludonkey
https://youtube.com/user/ludonkeygame
Mais aussi, peut-être, un petit peu, grâce à TOUTES les idées qu'il a piquées au gratin du jeu vidéo moderne.
On vous révèle tout dans ce nouveau GND !
youtu.be/JqmzNB0xvR4
Mais aussi, peut-être, un petit peu, grâce à TOUTES les idées qu'il a piquées au gratin du jeu vidéo moderne.
On vous révèle tout dans ce nouveau GND !
youtu.be/JqmzNB0xvR4
It’s old content, a 4y.o twitter thread, lost when I fled the old place. I decided to bring it back to you.
Maybe you recall it? It was about stairs 🛕
charlesboury.fr/articles/tex... #gamedev #b3d
It’s old content, a 4y.o twitter thread, lost when I fled the old place. I decided to bring it back to you.
Maybe you recall it? It was about stairs 🛕
charlesboury.fr/articles/tex... #gamedev #b3d
Le replay 🎦
Notre masterclass spéciale Chants of Sennaar est désormais disponible en replay sur la chaîne du Forum des Images 😇
👉 youtu.be/A-8B9TNvf6c?...
Merci encore Julien et Thomas !
@rundisc.bsky.social ✨️
Le replay 🎦
Notre masterclass spéciale Chants of Sennaar est désormais disponible en replay sur la chaîne du Forum des Images 😇
👉 youtu.be/A-8B9TNvf6c?...
Merci encore Julien et Thomas !
@rundisc.bsky.social ✨️
It is based on Godot 4, had a huge UI redesign and has quite a few new nodes.
rodzilla.itch.io/material-mak...
It is based on Godot 4, had a huge UI redesign and has quite a few new nodes.
rodzilla.itch.io/material-mak...
blog.pkh.me/p/45-code-go...
blog.pkh.me/p/45-code-go...
Understanding these is key when you’re fighting with linear vs gamma space.
www.makingsoftware.com/chapters/col...
Understanding these is key when you’re fighting with linear vs gamma space.
www.makingsoftware.com/chapters/col...
Progress will not carry over.
store.steampowered.com/app/1392860/...
Progress will not carry over.
store.steampowered.com/app/1392860/...
Meet Mesh2Motion!
gamefromscratch.com/mesh2motion-...
#gamedev #indiedev
Meet Mesh2Motion!
gamefromscratch.com/mesh2motion-...
#gamedev #indiedev
vec2 coord = fragCoord / resolution * 2.0 - 1.0;
Instead of:
vec2 coord = (fragCoord*2.0 - resolution) / resolution.y;
vec2 coord = fragCoord / resolution * 2.0 - 1.0;
Instead of:
vec2 coord = (fragCoord*2.0 - resolution) / resolution.y;
Check out the docs: docs.unity3d.com/6000.2/Docum...
#unitytips #gamedev #unity3d
Check out the docs: docs.unity3d.com/6000.2/Docum...
#unitytips #gamedev #unity3d
#gamedev #gamedevelopment #indiedev #gameart
#gamedev #gamedevelopment #indiedev #gameart
assetstore.unity.com/packages/too...
assetstore.unity.com/packages/too...
bit.ly/blackbox_as
#unity3d #gamedev
bit.ly/blackbox_as
#unity3d #gamedev
To mark the occasion, Donkey Kong Bananza, Mario Kart World, Switch 2 Welcome Tour and the Switch 2 OS have all been added to the database!
www.gameuidatabase.com
To mark the occasion, Donkey Kong Bananza, Mario Kart World, Switch 2 Welcome Tour and the Switch 2 OS have all been added to the database!
www.gameuidatabase.com