Matt
loginqueue.com
Matt
@loginqueue.com
Making games, trying to make it easier to make games
Reposted by Matt
okay finding out they laid off patrick miller on top of this is like. the biggest doom signal imaginable
February 9, 2026 at 9:11 PM
Reposted by Matt
good time to bring back this all timer:
February 9, 2026 at 12:36 AM
Reposted by Matt
"soon, anyone will be able to generate a movie/book/video game/podcast in seconds!" keeps running firmly aground on "even if there was an audience for this uhhhhh content, which there isn't, why would they buy your thing instead of just generating their own?" and it's funny EVERY time
February 8, 2026 at 7:45 PM
Reposted by Matt
bad art tools are often the ones that don't consider these use cases. They are often interested in automation to a fault. But the result is nearly always wrong, or unsuitable, or at best merely extremely boring. Because if you automate the Thought out there is no room for Art to be made.
February 2, 2026 at 1:12 AM
Reposted by Matt
idk anything about wildlight other than what's on their page but they are a remote studio with 100+ people launching their debut game into 11k+ negative steam reviews mostly because of the meme bandwagon from what i can see. hard to imagine that's a deserved outcome and i don't see any humor in it
January 27, 2026 at 3:14 AM
Reposted by Matt
I really think Hubert Dreyfus nailed this in On The Internet (2002) and I’ll keep posting this page until everyone has seen it. Key para in alt text.
January 20, 2026 at 3:46 AM
Reposted by Matt
Natural talent is nothing compared to the ability to keep making shit long after everyone else has given up
January 5, 2026 at 3:43 PM