Jeremy // Making Star Spark
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jeremyjackson.bsky.social
Jeremy // Making Star Spark
@jeremyjackson.bsky.social
Learning, growing, and staying caffeinated.

Working on #StarSpark, the anime tournament roguelite: https://store.steampowered.com/app/3639950

🎮 https://jeremyjackson89.itch.io
🐘 https://mastodon.social/@jeremyjackson

📍KY
Pinned
This is the Steam trailer for Star Spark that I'd been working on!

The game isn't done, but just having the store page is a big milestone for me.

Wishlist it if you like what you see!

store.steampowered.com/app/3639950/...

#IndieGame #GameDev #IndieGameDev #WishlistWednesday #Godot
Reposted by Jeremy // Making Star Spark
Working on a teleport effect. The idea is that after selecting a character...

- they'll teleport off screen
- the screen fades to the map
- the character teleports onto the map

This is also how they'll change locations during runs.

#ScreenshotSaturday #GameDev #StarSpark #PixelArt #IndieGameDev
November 15, 2025 at 5:11 PM
Reposted by Jeremy // Making Star Spark
We've been working on something special for you, GDLibrary: a completely free library for Godot devs

Think of it as your go-to place whenever you need help: tutorials, guides, a glossary to look up terms, and open source demos and assets to use in your games!

Here's a quick peek at what's coming.
November 15, 2025 at 9:52 AM
Working on a teleport effect. The idea is that after selecting a character...

- they'll teleport off screen
- the screen fades to the map
- the character teleports onto the map

This is also how they'll change locations during runs.

#ScreenshotSaturday #GameDev #StarSpark #PixelArt #IndieGameDev
November 15, 2025 at 5:11 PM
Reposted by Jeremy // Making Star Spark
The combat section of the tutorial takes places in a corridor where the first lesson is how to dodge missiles. To pass, the player has to dodge more than half the missiles. After this, the player will use their weapons to destroy those turrets

#ue5 #mech #indiegame #screenshotsaturday #gamedev
November 15, 2025 at 2:40 PM
Reposted by Jeremy // Making Star Spark
Nightmare fuel
November 14, 2025 at 8:30 PM
Reposted by Jeremy // Making Star Spark
A little bit of spam but I'm excited for my bite sized game to come out so you should definitely sign up for our newsletter for the code to play Right Now at this very moment IN your browser on any device

Share if you like it ++

Officialelectric.com
November 14, 2025 at 9:40 PM
Reposted by Jeremy // Making Star Spark
The Negative Reverie trailer dropped a whole YEAR ago and the amount of progress I've made since then is....
...well, tbh a little disheartening LMAO. BUT!!! We continue on! Time to double the pace!!
Introducing...
//NEGATIVE REVERIE//

A retro-inspired, modern-setting game about technology, violence and intelligence. Join Vuota and her allies on her mission to take down the FamilyTech Company in this new RPG!

Wishlist now!
November 14, 2025 at 9:30 PM
Reposted by Jeremy // Making Star Spark
Bit surprised to have a completely packed to the gills auditorium for this one. I was expecting like, 10 students and a cat.

Being vulnerable about struggles on stage for a larger crowd sure was, uh. Hrm.
Career talk coming together well
November 14, 2025 at 9:12 PM
Reposted by Jeremy // Making Star Spark
Reposted by Jeremy // Making Star Spark
Shit shit shit.

Difficult realization that we're financially at our limit. I need work yesterday to support my wife and I. At this point, anything goes. Full time, part time, you pay and I code for you.

I'm a 20+ year pro software/gamedev in "Fake London" Canada

mikekasprzak.com/Resume-MikeK...
November 14, 2025 at 8:52 PM
Reposted by Jeremy // Making Star Spark
The indie showcase is on at Le Central! There are 5 new games to try, come hangout, we are here ‘til 4pm today 🙂

#gameevents
November 14, 2025 at 5:31 PM
Reposted by Jeremy // Making Star Spark
Thanks for hosting #TurnBasedThursday, KotD! 💪

I'm making Star Spark, a tactical turn-based fighting game in which players battle their way through an anime inspired survival tournament.

Wishlist ➡️ store.steampowered.com/app/3639950/

#GameDev #VideoGames #IndieGames #Roguelite #Anime #GodotEngine
November 13, 2025 at 3:56 PM
Reposted by Jeremy // Making Star Spark
Opening flash of a giant star explosion captured for the first time #EarthDotCom #EarthSnap #Earth
Opening flash of a giant star explosion captured for the first time
Astronomers using ESO’s Very Large Telescope captured the earliest shape of supernova SN 2024ggi just hours after it erupted.
www.earth.com
November 13, 2025 at 5:15 PM
Reposted by Jeremy // Making Star Spark
Breaking: The #PitchYaGame Sheet is LIVE. 🧐

1800+ indie game posts to browse / search across X and BSky from November.

Massive Kudos, as always, to IGL 🔥
⚠ The #PitchYaGame Sheet just dropped!

bit.ly/ThePYGSheet

🤗 Share to boost #indiegame visibility!

💗 Incredible indie gems waiting for you.

🔀 #gamedev #wishlistwednesday #screenshotsaturday #gaming
November 13, 2025 at 5:13 PM
Reposted by Jeremy // Making Star Spark
We’re honored to host this week’s #TurnBasedThursday!

Drop your most creative turn-based screens in the receptacle below.

Are you a turn-based game fan?
Then 💬comment, ❤️like and 🔁retweet all these great games inside this post and support indie devs!
November 13, 2025 at 3:52 PM
Reposted by Jeremy // Making Star Spark
valve: this is the steam machi-

the collective internet: gabecube
November 12, 2025 at 6:35 PM
Reposted by Jeremy // Making Star Spark
👊💥

The impact frames (the black background with white character silhouettes that shows for a few frames) for the final blow look and feel better to me now.

🔗 store.steampowered.com/app/3639950

#WishlistWednesday #StarSpark #IndieGames #Godot #GameDev
November 12, 2025 at 4:27 PM
Happy to announce that Star Spark will have a console launch on Steam Machine 🎉
November 12, 2025 at 6:32 PM
New Game Cube looks sick.
November 12, 2025 at 6:29 PM
Reposted by Jeremy // Making Star Spark
technology that makes people more productive is inherently used to perpetuate capitalism, that’s why I make videogames, technology that makes people less productive
November 11, 2025 at 6:20 PM
👊💥

The impact frames (the black background with white character silhouettes that shows for a few frames) for the final blow look and feel better to me now.

🔗 store.steampowered.com/app/3639950

#WishlistWednesday #StarSpark #IndieGames #Godot #GameDev
November 12, 2025 at 4:27 PM
Reposted by Jeremy // Making Star Spark
Post Mortem 🍄"Fungal Colony Simulator 2"🍄

💸Budget: $1000
- Unity Plugins: $400
- Translation Outsourcing: $400 (~$100/Lang)
- Steam & Epic Registration: $100/ea

💰First Month Revenue: $3,995

🏗️Dev time: 1 Month / 160±20 work hrs

⏱️Cost of Time Spent: $5,600

Bottom line: 📉LOSS $2605

cont.👇🏻
October 18, 2025 at 7:29 PM
Reposted by Jeremy // Making Star Spark
Volume was our first game to have voice-acted characters, with the talents of Danny Wallace, Charlotte McDonnell, & Andy Serkis.

If you played Thomas Was Alone, you'll know Danny's voice. He plays Alan, the artificial intelligence within the military training simulator you've just stolen.
November 11, 2025 at 4:05 PM
Reposted by Jeremy // Making Star Spark
In the past few weeks I've been working on the save system of my game.

It's the kind of work that is not good for social media, but it's vital for the game.

Now I can move on to more fun stuff 😄
#WishlistWednesday #indiedev #gamedev
November 12, 2025 at 3:22 PM
Reposted by Jeremy // Making Star Spark
I'm going to start putting together some free info and resources for indie game devs looking to self-publish. I see a lot of people making simple mistakes, and hear a lot about being overwhelmed by what they need to do.

Do folk have specific self-publishing questions they'd want answered?
November 11, 2025 at 3:19 PM