David Walters
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hiddenasbestos.bsky.social
David Walters
@hiddenasbestos.bsky.social
Working (solo) on "Thunder Helix" 🚁 https://store.steampowered.com/app/1906230
+ exploring and learning from multiple side projects! (he/him)
Reposted by David Walters
The controller icons for Meta Quest look exactly like those tiny Princess Mononoke characters
November 28, 2025 at 7:53 AM
Chewing through the work now. It's pretty mind numbing but that's what music is for :D #lowpoly
November 27, 2025 at 12:10 PM
no, just a renderer / tech demo I've been tinkering with. It's running on Windows.
November 26, 2025 at 5:58 PM
This was done with an additive pass using a simple normal.XY -> UV lookup on this "environment map" texture.
November 26, 2025 at 5:18 PM
I can confidently confirm that Konami didn't spend 30 mins on their waterfall and spend 85% of that time fumbling around in the UV editor.
November 25, 2025 at 9:07 PM
It's rare to find someone who knows modo! Happy to let the UI creep in a bit, keep the dream alive for a bit longer :)
November 25, 2025 at 3:04 PM
Reposted by David Walters
This is still so cool man. youtu.be/ugPZnsRHUkc?...
Future Crew - Second Reality (1993) demoscene demo 2160p60 retro PC
YouTube video by Overdoze of the demoscene
youtu.be
November 25, 2025 at 9:09 AM
Camel, CGA edition.
November 25, 2025 at 1:48 PM
I don't know how normal people do it but I just add a bias to the sorting to keep them in front of the surface they're sat on.
November 25, 2025 at 7:30 AM
Think I've basically run out of things to add to my vertex lighting system, so that's as close to 'done' as you can be :D
November 24, 2025 at 5:04 PM