Godot Engine
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Godot Engine
@godotengine.org
Your free, open-source game engine 🎮🛠️

Develop your 2D & 3D games, cross-platform projects, or even XR ideas!

🔗 https://links.godotengine.org/
The Godot 2025 showreel is out! We're so grateful for every submission, vote, and support from our community 💙

www.youtube.com/watch?v=7ZwE...
Godot Engine – 2025 Showreel
YouTube video by Godot Engine
www.youtube.com
November 7, 2025 at 4:03 PM
Thank you to bsky.app/profile/sent... for becoming a Corporate Silver sponsor and supporting the growth of the Godot engine!
Application Performance Monitoring & Error Tracking Software
Application performance monitoring for developers & software teams to see errors clearer, solve issues faster & continue learning continuously. Get started at sentry.io.
sentry.io
November 7, 2025 at 10:33 AM
We hope everyone had a happy Halloween! 🎃

…What's that? "Cool costume"? Well, we're flattered, but this is actually our new look! Read all about it in the latest #GodotEngine 4.6 development snapshot:

godotengine.org/article/dev-...
Dev snapshot: Godot 4.6 dev 3 – Godot Engine
Rocking a new look!
godotengine.org
November 4, 2025 at 9:58 PM
October's newsletter is out!

🌐 Read the entry on the web: godot.news/archive/the-...

📬 Subscribe via email or RSS: godot.news/subscription...
October 31, 2025 at 4:35 PM
Our stable branch for #Godot 3 users was due an update for new platform requirements, so here is 3.6.2-stable!

This is particularly relevant if you have games published on Android and iOS.
But we also recommended upgrading from earlier 3.5.x or 3.6.x releases for all other platforms. #GodotEngine
Maintenance release: Godot 3.6.2 – Godot Engine
Although we fixed many of the major 3.6 bugs in Godot 3.6.1 in June, we have decided to make a new 3.6 point release in order to keep up to date with platform requirements.
godotengine.org
October 23, 2025 at 11:51 AM
The floodgates have opened, with over 300 improvements in its wake 🌊

The second development snapshot for #GodotEngine 4.6 arrives! Building the engine as a library, a dedicated ObjectDB profiler, and more detailed below:

godotengine.org/article/dev-...
Dev snapshot: Godot 4.6 dev 2 – Godot Engine
Open the floodgates!
godotengine.org
October 20, 2025 at 9:22 PM
Godot 4.5 reception has been inspiring, with the massive adoption providing a rapidfire discovery of bugs and regressions since 4.4

This first maintenance release, #GodotEngine 4.5.1, features nearly 100 fixes to ensure a safe and seamless experience!

godotengine.org/article/main...
Maintenance release: Godot 4.5.1 – Godot Engine
4.5's first maintenance release arrives!
godotengine.org
October 15, 2025 at 3:54 PM
Have you ever heard about Material Maker? We interviewed the author of this open-source application made with Godot:
godotengine.org/article/godo...
Godot Showcase - Material Maker – Godot Engine
RodZilla talks about his experience developing Material Maker, a procedural PBR material creation tool made with Godot.
godotengine.org
October 14, 2025 at 3:56 PM
October 11, 2025 at 2:29 PM
Hotfixes so nice, we added 'em twice; #GodotEngine 4.5.1-rc2 arrives‼️

Our top priority is ensuring the hotfix release is as stable as possible, so be sure to test and report any issues that aren't present in 4.5-stable.

godotengine.org/article/rele...
Release candidate: Godot 4.5.1 RC 2 – Godot Engine
Hotfixes so nice, we added 'em twice!
godotengine.org
October 8, 2025 at 9:01 PM
With over 300 entries submitted for the Godot Showreel 2025, it's time to vote. As a Development Fund member, you can help us choose the best of the best. Join the Fund and cast your votes!
🗳️ Vote: showreel.godotengine.org
💖 Join: fund.godotengine.org
Godot Showreel Voting
Godot's annual showreel voting platform.
showreel.godotengine.org
October 6, 2025 at 3:43 PM
#GodotEngine 4.5 released two weeks ago, and the reception has been wonderful! ❤️

Our team has been hard at work hammering out 4.5.1 for newly reported regressions to ensure a smooth upgrade for everyone, with a release candidate ready for general testing

godotengine.org/article/rele...
Release candidate: Godot 4.5.1 RC 1 – Godot Engine
Regression fixes coming in hot!
godotengine.org
October 2, 2025 at 6:47 PM
One of the organizers of GodotCon 2025 in Boston, @chad.binarysolo.com, shared his reflections on the event in our latest blog post: godotengine.org/article/godo...
Looking back at GodotCon US 2025 – Godot Engine
It's time for a summary of GodotCon Boston now that all talks are available on Youtube.
godotengine.org
October 1, 2025 at 1:14 PM
Our first development snapshot for #GodotEngine 4.6 has arrived!

As the feature freeze thaws away, so begins a small trickle of QOL and enhancements; a mere sample of the incoming torrent of changes 4.6 is sure to see

…200 PRs is small, right?

godotengine.org/article/dev-...
Dev snapshot: Godot 4.6 dev 1 – Godot Engine
The calm before the storm…
godotengine.org
September 30, 2025 at 3:22 PM
⚠️ Less than two weeks to submit your projects! ⚠️
📣 Submissions open for the Godot 2025 showreel

This year, if you are a member of the Development Fund, you will be able to cast your votes alongside the Godot maintainers!

📅 Submissions close: October 1st
📅 Voting starts: October 6th
Submissions open for Godot 2025 showreel – Godot Engine
Showcase your Godot creations in 2025! We're inviting submissions of short videos featuring your published or in-progress Godot games or tools. Don't miss this chance to be a part of it!
godotengine.org
September 19, 2025 at 9:20 AM
The Godot documentation is the fruits of the labor of hundreds of people working together. How do we ensure the highest possible level of quality, while making it easy for anyone to contribute?

godotengine.org/article/ensu...
Ensuring quality in the Godot documentation, a continuous process – Godot Engine
The Godot documentation is the fruits of the labor of hundreds of people working together. How do we ensure the highest possible level of quality, while making it easy for anyone to contribute? Find o...
godotengine.org
September 18, 2025 at 12:27 PM
#GodotEngine 4.5 has finally arrived! 🎉

With this new release, we made meticulous efforts in order to amplify what is possible to do with our engine, guided by our goal of making gaming and game development for everyone!

godotengine.org/releases/4.5/
Godot 4.5, making dreams accessible – Godot Engine
From mind-blowing effects now made possible by the stencil buffer to accessible descriptions of your GUI elements that opens up the possibility for people with disabilities to play your game — we are ...
godotengine.org
September 15, 2025 at 8:30 PM
#GodotEngine 4.5's second release candidate has arrived!

This is your last chance to find and report critical regressions before the stable release:

godotengine.org/article/rele...
Release candidate: Godot 4.5 RC 2 – Godot Engine
One more for the road, again!
godotengine.org
September 10, 2025 at 4:36 PM
#GodotEngine 4.5 has reached the Release Candidate stage! With all planned features integrated and critical regressions fixed, it's production ready 🚀

Your help will be crucial, so give it a whirl (always make a backup!) and let us know if any issues went unnoticed

godotengine.org/article/rele...
Release candidate: Godot 4.5 RC 1 – Godot Engine
Godot 4.5 stable release is imminent; let the last round(s) of testing begin!
godotengine.org
September 5, 2025 at 5:46 PM
While we considered jumping straight to the release candidate stage, debug symbols for Android warranted a trial run 🤖

#GodotEngine 4.5 beta 7, our final beta snapshot of this release cycle, has arrived!

godotengine.org/article/dev-...
Dev snapshot: Godot 4.5 beta 7 – Godot Engine
Two more for the road!
godotengine.org
August 29, 2025 at 3:18 PM
Want to help out another open source project? Inkscape is looking for feedback 👇 make sure to give them a follow as well!
🎨✨ Help Test a New Inkscape Feature!
You can now recolor selected objects right from the Fill & Stroke dialog — but we need your feedback before release!

👉 Download, test, and tell us what you think: gitlab.com/inkscape/ux/...

Your input will help us catch bugs 🐛 and polish the UI for everyone 🚀
August 24, 2025 at 10:46 AM
It's been a long journey, but we're at the tail-end of 4.5's beta cycle at last!

Godot 4.5 beta 6 is now live! Help us prepare for the Release Candidate stage by giving it a spin:

godotengine.org/article/dev-...
Dev snapshot: Godot 4.5 beta 6 – Godot Engine
One more for the road!
godotengine.org
August 21, 2025 at 9:00 PM
📣 Submissions open for the Godot 2025 showreel

This year, if you are a member of the Development Fund, you will be able to cast your votes alongside the Godot maintainers!

📅 Submissions close: October 1st
📅 Voting starts: October 6th
Submissions open for Godot 2025 showreel – Godot Engine
Showcase your Godot creations in 2025! We're inviting submissions of short videos featuring your published or in-progress Godot games or tools. Don't miss this chance to be a part of it!
godotengine.org
August 15, 2025 at 11:44 AM
Are you going to #gamescom next week? We will have a small #Godot community meet-up near the IndieArenaBooth on Thursday 21.08. at 12:00 local time 📍

We will keep you updated of the exact location via our luma page: lu.ma/tpd4ks9a

See you there!
Godot Meetup @ Gamescom [onsite] · Luma
A small community meetup at gamescom to connect, share experiences, and discuss all things Godot. Whether you’re a seasoned developer or just exploring the…
lu.ma
August 12, 2025 at 4:44 PM
And now, back to our regularly scheduled… Schedule! 📅

#GodotEngine 4.5 beta 5 has arrived, and with it comes several new regression fixes. See our progress firsthand by testing the release 👇

godotengine.org/article/dev-...
Dev snapshot: Godot 4.5 beta 5 – Godot Engine
Back to our regularly scheduled schedule!
godotengine.org
August 6, 2025 at 4:22 PM