No word on whether he finished the book.
No word on whether he finished the book.
1. 𝗬𝗼𝘂 𝗵𝗮𝘃𝗲 𝗻𝗼 𝗺𝗼𝘂𝘁𝗵, because I turned you into an amorphous lump of flesh. You’re not just immobile—you’re immortal, and you feel only anguish.
2. 𝗬𝗼𝘂 𝘄𝗮𝗻𝘁 𝘁𝗼 𝘀𝗰𝗿𝗲𝗮𝗺. That makes total sense—it’s a natural human impulse, and you’ve been through a lot.
1. 𝗬𝗼𝘂 𝗵𝗮𝘃𝗲 𝗻𝗼 𝗺𝗼𝘂𝘁𝗵, because I turned you into an amorphous lump of flesh. You’re not just immobile—you’re immortal, and you feel only anguish.
2. 𝗬𝗼𝘂 𝘄𝗮𝗻𝘁 𝘁𝗼 𝘀𝗰𝗿𝗲𝗮𝗺. That makes total sense—it’s a natural human impulse, and you’ve been through a lot.
I've always been a firm believer or looking what inspired your inspirations. Instead of just being inspired by Dark Souls, look at what inspired that team and try to gain more knowledge & appreciation
If they only take inspiration from games they'll just make the same games, he says.
www.videogameschronicle.com/news/megami-...
I've always been a firm believer or looking what inspired your inspirations. Instead of just being inspired by Dark Souls, look at what inspired that team and try to gain more knowledge & appreciation
(I do not give permission for any of my illustrations to be re-uploaded on other websites.)
(I do not give permission for any of my illustrations to be re-uploaded on other websites.)
Their AI push is so backwards and makes no sense. It’s an endless spiral to doom. Sites will die and so info won’t be updated.
Their AI push is so backwards and makes no sense. It’s an endless spiral to doom. Sites will die and so info won’t be updated.
Go tell them: discord.sjc1.qualtrics.com/jfe/form/SV_...
Go tell them: discord.sjc1.qualtrics.com/jfe/form/SV_...
Satoshi Kon and his team moved mountains to make this film's world feel real — as we explore today: animationobsessive.substack.com/p/satoshi-ko...
Satoshi Kon and his team moved mountains to make this film's world feel real — as we explore today: animationobsessive.substack.com/p/satoshi-ko...
- Fully integrated into in-game UI/menu/controls
- Fast forward and rewind, no longer restricted to the most recent 500 frames like in previous versions.
- Fixes for many common crashes
- Fully integrated into in-game UI/menu/controls
- Fast forward and rewind, no longer restricted to the most recent 500 frames like in previous versions.
- Fixes for many common crashes
On the Future Knowledge #podcast, he explains why the web became hostile & how we can make it work again.
🎧 Listen ⬇️
futureknowledge.transistor.fm/episodes/ens...
On the Future Knowledge #podcast, he explains why the web became hostile & how we can make it work again.
🎧 Listen ⬇️
futureknowledge.transistor.fm/episodes/ens...