celyk
celykdev.bsky.social
celyk
@celykdev.bsky.social
Art, animation and shaders
Utilizing the new gyroscope support in Xogot to create a parallax illusion!
#realtimevfx #Xogot #Godot #opticalillusion
May 26, 2025 at 3:35 PM
Or... why not a pencil tool for sketching level ideas directly onto your game?
May 21, 2025 at 1:37 PM
Still buffing out the kinks of the UI tech. TBH I just wanted to see if it was possible. It opens up a lot a lot of potential. I'm thinking I could use it to build a visual node system.
May 21, 2025 at 1:33 PM
Having so much fun hacking with #Xogot !

There’s tons of potential for art creation workflows that incorporate the Apple Pencil.

Today I managed to embed UI nodes inside the 2D viewport!
#Godot #iPad
May 21, 2025 at 1:25 PM
Hello Triangle in CompositorEffects! Ive been working hard to bring the Hello World of graphics to Godot, depth testing and all. The code is well commented so it should be a useful example for others. This is where rendering engines begin! #godot #graphicsprogramming

github.com/celyk/godot-...
December 17, 2024 at 1:46 PM
My black hole shader

#godot #realtimevfx
December 14, 2024 at 10:06 PM
I updated my quick sky shader and now I'm here to spread the word. It can turn any image into a complete skybox, because real skyboxes are for suckers. Get it on godotshaders for free!! 💙
godotshaders.com/shader/quick...

#Godot
December 14, 2024 at 2:30 PM