Arvy
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arvy.bsky.social
Arvy
@arvy.bsky.social
Lead UI Designer #gamedev
#UI design | UI art | Art Direction

Worked on: Warhammer AoS: Realms of Ruin, Warhammer 40K: Rogue Trader, Jurassic World Evolution 2, Dragon Age Keep, etc.

My game: @projectkvasir.bsky.social
Co-host: BORZOI Cast
Pinned
DUNE II - Reimagined
behance.net/gallery/1020...

Since we're talking popular work, then I must share my redesign from 2020 - a love letter to the world of #Dune and a seminal console RTS, dear to my heart

The Team:
Arvy - Project Lead, #UI
Bohdan Sereda - Composer, SFX
Marina Nechaeva - 3D Art
Reposted by Arvy
Several years ago I played around with an idea of combining Soul Reaver with Mike Mignola / Darkest Dungeon kind of aesthetic

I felt like Raziel's character design combined really well with Mignola's angular style
December 12, 2024 at 9:52 AM
Reposted by Arvy
"...Suppose one day, it lands on its edge"

Decided to continue my idea of combining Soul Reaver with the dark, angular, Mignola-esque aesthetic.
This time animated in lowpoly, cel-shaded 3D
July 24, 2025 at 10:45 AM
Reposted by Arvy
Interactive computers are in!

WIP of our in-game operating system called FOBOS. These machines are going to be one of the primary ways of digging for dirty corporate secrets during missions.
Shoutout to @sanitytek for the work!

#gamedev #indiedev #screenshotsaturday #stealth
November 15, 2025 at 1:13 PM
Reposted by Arvy
In November 1999, Eric Jordan, Tony Novak, and John Carrol founded a digital creative agency called 2Advanced Studios.

The agency was renowned for its innovative, high-end design using Flash technology.

2Advanced Studios v3 flash website in 2001

#WebDesignHistory
November 14, 2025 at 4:46 PM
10 games to get to know me
November 14, 2025 at 2:19 PM
Reposted by Arvy
Blacked out for a couple of hours and woke up to this on my screen

An iOS Player skin concept based on the classic Half-Life 2 Windows Media Player design by The Skins Factory

#ui #uidesign
October 6, 2025 at 7:30 AM
Reposted by Arvy
I hope we all find out the names of people in Rockstar's management & HR who made the call.

And I do hope they'll be found liable for openly breaking the law & face same hardship in future employment as the folks they put "gross misconduct" on.
I went to meet the 'Rockstar 31', the developers who were suddenly fired from their work on GTA 6 for what the studio has described as gross misconduct.

That's not what the workers call it though. They have another couple of words they prefer to use: union busting.

www.youtube.com/watch?v=c9nO...
The Rockstar Workers Fired Before They Could Finish GTA 6
YouTube video by People Make Games
www.youtube.com
November 11, 2025 at 4:40 PM
Reposted by Arvy
📢 I'm looking for work! Seeking a Tech Artist role. 📢

I'm a creative thinker who loves empowering artists, building tools, and streamlining workflows/pipelines. I've been building software for 15+ years, so I know what I'm doing.

[email protected]
www.linkedin.com/in/joshua-skelton-029ab645
October 16, 2025 at 5:45 PM
Reposted by Arvy
Happy to see my book traveling the world. You should grab yourself one too!

𝗘-𝗯𝗼𝗼𝗸: brazdeikene.gumroad.com/l/ezytg
𝗣𝗿𝗶𝗻𝘁 𝘃𝗲𝗿𝘀𝗶𝗼𝗻: www.amazon.de/Alina-Brazde... (available on all other regional amazons too)
November 11, 2025 at 10:24 AM
lol
I read a thread about games with terrible UI earlier and this video has been destroying me all day.
November 11, 2025 at 9:53 AM
Reposted by Arvy
Searching for that Y2K feel

Updating the UI designs for the Front End. The main goal of this iteration is to streamline the layout and elements, create designs for various scenarios and make the overall look more consistent.
#gamedev #indiedev #screenshotsaturday #stealth
November 8, 2025 at 5:15 PM
Reposted by Arvy
I'm on the look out for an additional Programmer to help us on DEEP STATE 📣

Appreciate any help spreading the word, you can apply now at the link below 👽🤝👽

#gamedev #indiedev
November 9, 2025 at 8:33 PM
Made a lowpoly Rocinante from The Expanse a couple of years ago
November 9, 2025 at 4:05 PM
Bet I can make a PS2 scale GTA game with a reasonable budget and a bunch of amazingly talented people I know, without resorting to labour crimes
November 8, 2025 at 10:42 AM
Long live UZDoom!
The pre-release for UZDoom's debut is here! If you'd like to help us test UZDoom in preparation for 4.14.3 grab the build here: github.com/UZDoom/UZDoo... (expand the Assets tab)

(Windows and Linux available; Mac coming later)

Read the details here: zdoom.org/wiki/UZDoom_...
November 8, 2025 at 8:36 AM
Reposted by Arvy
Solidarity with the Rockstar Workers, support them 👇
Rockstar union workers have set up a solidarity fund to help them survive and fight after 30 of them were fired in an attempt to destroy the union.

Help them fight back! If you can, any little bit you can donate will massively help their efforts.

actionnetwork.org/fundraising/...
Support Rockstar Workers Fighting Unfair Dismissals!
Last week over 30 members of staff at Grand Theft Auto VI developer Rockstar were fired en masse in a “calculated attack on workers”. The IWGB described Rockstar’s actions as ‘the most blatant and rut...
actionnetwork.org
November 5, 2025 at 11:09 AM
16-bit cover of Tame Impala - Dracula would go hard as a Castlevania track
November 7, 2025 at 7:09 AM
Reposted by Arvy
Me and @arvy.bsky.social in 2012, right before getting into gamedev.

I just quit being a journalist on TV. And Arvy's a very promising cinematographer/illustrator ❤️

Our farewell party before moving to another country and leaving all our friends behind.
November 5, 2025 at 10:07 AM
Reposted by Arvy
I've been playing Balatro again, and had a thought that with UI assets for Hollywood Animal that I've made, I can create a cool little mockup of Balatro Animal
November 5, 2025 at 9:14 PM
Solidarity with the Rockstar Workers, support them 👇
Rockstar union workers have set up a solidarity fund to help them survive and fight after 30 of them were fired in an attempt to destroy the union.

Help them fight back! If you can, any little bit you can donate will massively help their efforts.

actionnetwork.org/fundraising/...
Support Rockstar Workers Fighting Unfair Dismissals!
Last week over 30 members of staff at Grand Theft Auto VI developer Rockstar were fired en masse in a “calculated attack on workers”. The IWGB described Rockstar’s actions as ‘the most blatant and rut...
actionnetwork.org
November 5, 2025 at 11:09 AM
Reposted by Arvy
Inspired by the thin lines and solid color fills of Moebius, Josan Gonzalez and BakaArts - “Castle Eisenstein” is my riff on Silas’ work and a way to imagine a similar game, made sometime in the (hopefully) brighter future.
September 30, 2025 at 5:50 PM
Reposted by Arvy
Just like in 1981 developer Silas Warner managed to distil the horrors of World War 2 into a simple stealth adventure game for Apple II computers - the time may come, when the tragedy of here and now will too become nothing more than background scenery.
September 30, 2025 at 5:50 PM
Reposted by Arvy
CASTLE EISENSTEIN is now on Behance
www.behance.net/gallery/2355...

My new art direction exercise, this time a riff on classic Castle Wolfenstein from 1981.

What if in several decades we'll be able to take the brutality, idiocy and injustice of the present moment and turn them into entertainment?
September 30, 2025 at 5:50 PM
Reposted by Arvy
Across the world, game dev unions are standing with us. @rockstargames.com - reinstate our members, now!
SAG-AFTRA stands in solidarity with the IWGB Game Workers Union exercising their right to organize following reports of union-busting at Rockstar. Our members’ union performances on Rockstar games are an integral part of the success and legacy of games like Grand Theft Auto.
November 4, 2025 at 9:33 AM
Mesmerised by the lyrics:

The Queen is dead,
Long live the colonies.
Off with her head,
The body needs time to heal.
Long live the colonies
Long live the colonies
Long live the colonies
Long live the-

youtu.be/R44CIs05hDU
Anthill
YouTube video by Tara Nome Doyle - Topic
youtu.be
November 2, 2025 at 10:13 PM