Renni
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6renn16.bsky.social
Renni
@6renn16.bsky.social
🏳️‍⚧️ 🏳️‍🌈 27 || Shape-shifting femby || I'm a ghoul fr || Links http://linktr.ee/luluexe || avi by @laravtuber_ on twitter
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Probably the fact that I'm a disabled, queer white person, but I've never seen the X-Men/Mutants as an allegory for specifically racial discrimination and oppression tbh. Like, I understand that's a lot of what they were going for and...
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My legs gave out on me again tonight. It takes everything I have just to be able to piss. But because I’m not wheelchair bound literally 24/7, I can’t get any disability benefits beyond a little tag that says I can park in disabled spaces. If SNAP goes away, I die. Please help, even $1. $corvusgod
January 29, 2026 at 2:20 AM
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*seeing the union army basing itself off the French Army all the way down to the hats*

Oh yeah for sure
January 28, 2026 at 9:38 PM
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The actual French Army, 1862, terrified of the Confederacy: “Let’s invade Mexico”
January 28, 2026 at 9:43 PM
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As someone who was born and raised in the South i've hated these neo Confederate dumbasses my whole life. You worship a failed slave state that barely lasted 4 fucking years. It's been 161 years get the fuck over it already you pathetic failures.
January 29, 2026 at 1:08 AM
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And for anyone that wants to tell me that I don’t know shit, I want to the names of the neuroscientists you’ve spoken to on the subject and your reading list of studies done on related subjects.

Because I have those things. And I spent the last two and a half years doing something real with it.
Essex Junction's Esports Dojo Trains Young Video Gamers | Seven Days
Through afterschool programs at his gaming center, Grant Patterson uses video gaming as a gateway to real-world lessons.
www.sevendaysvt.com
January 28, 2026 at 2:27 AM
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And that’s not said as a slap against people that repeat that story, it’s just that the narrative has been normalized to such a degree that we assume it to be true, which colors our no-wonder-why-it-was-doomed-from-the-start approaches towards solving the problem & ineffectively teaching beginners.
January 28, 2026 at 2:25 AM
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And that’s all because I didn’t treat them like all they wanted to do was win. Because that’s never been true; it’s just a story that very experienced players like to repeat because it makes them feel superior while putting the onus of action upon the person struggling, not the person with strength.
January 28, 2026 at 2:23 AM
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You take a player with those things, and you equip them with the knowledge that losing is just a piece of a roadmap that shows the path towards where they have the opportunity to get stronger, and they’re suddenly walking into their journey armed with a positive attitude, curiosity, and confidence.
January 28, 2026 at 2:22 AM
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This new player now has the three things they wanted most, but could never name or even know they wanted: the knowledge of the tools they had available to them, the understanding of how they’re appropriately used, and the experience of using them in a live-fire simulator.
January 28, 2026 at 2:20 AM
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That’s just hypotheticals, but I want you to look at all of the very important concepts I’ve introduced a brand new player to in roughly 30-40 minutes of playtime. They got multiple “ah ha” moments that they would have had to just figure out through pain, otherwise. That’s powerful.
January 28, 2026 at 2:18 AM
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I then say “I’m going to block everything you throw at me,” which teaches them to start throwing turtles. I then say “I’m going to start hitting you with big punishes when you try to throw me,” which then teaches them how to start baiting actions with spacing.
January 28, 2026 at 2:16 AM
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This forces them to stay grounded and seek ways to use overheads on opponents they’ve conditioned to crouch. I then say “I’m going to use nothing but basic throws,” which then forces them to start learning how to tech throws.
January 28, 2026 at 2:14 AM
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Or rather, the OPPORTUNITY to create success. I spar with a new player, and I’ve given them the mandate that I will block high and only high. This forces them them to think of hitting lows. Once they start to hit lows effectively, I mandate that I will only block lows and jump-ins.
January 28, 2026 at 2:12 AM
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Some students want that added challenge. They want to learn from failure, and that’s awesome. Most have to be taught to see value in failure, and that means giving them both a time and a place to learn how to succeed. And it’s not about handing them “wins,” it’s about handing them *success.*
January 28, 2026 at 2:10 AM
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You don’t put white belts in full contact sparring against black belts. Shit, you don’t even put them up against blue belts. You’d scare off the white belts. Dojos know this; that’s why white belts are extensively drilled on basic fundamentals, then paired off against yellows and greens, at maximum.
January 28, 2026 at 2:08 AM
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It’s not about losing, it’s about *frustration.* Some people have a higher tolerance for it. Others don’t. In order to mitigate the effect of this, you need to be the kind of teacher to help them get acclimated in a space that allows them to employ what you’re teaching them.
January 28, 2026 at 2:07 AM
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The difference? Actually being present to explain what they’re looking at. Giving them a ton of practice against a teacher willing to let them succeed in order to learn how to do something. Giving them basic fundamentals and then allowing them to find success in using those fundamentals.
January 28, 2026 at 2:05 AM
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I have been able to teach brand new fighting game players with plenty of experience elsewhere in other types of video games, and they haven’t bounced off in the slightest.
January 28, 2026 at 2:05 AM
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Inexperienced / new players get tired of running into problems they haven’t been properly equipped to read, never mind solve. They see a mountain of questions with no answers, and the people offering answers are sadly often the same people who think the new players just don’t like to lose.
January 28, 2026 at 2:03 AM
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Again, not to dunk on the OP, but I have to bring this up. People don’t bounce off of fighting games because they’re not team games. It has less to do with Freudian concepts of ego, and far more to do with the psychological concept known as ego depletion.
My stance for years has been that people bounce off fighting games not because they're uniquely hard, but because they're not team games and are largely noise-free, so you are constantly confronting exactly how good you are, and people fucking hate that. They can't stand it. They crumble.
Trying to learn deadlock and I genuinely think it's insane how anyone could think fighting games have an accessbility problem when games like this are 4723458974389574 times more complicated and 854783647862347 times more popular lol
January 28, 2026 at 2:01 AM
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How shitlib of them
January 27, 2026 at 10:58 PM
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unless they ban all the fascist around here the conclusion is that blusky moderation is fine with actual murder and only frowns at joking about murder, they cherish faux civility more than human lives
January 27, 2026 at 10:37 PM
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I have been told to kill myself SO MANY TIMES on this app and I have never seen anyone get suspended over it. Not once.
Yeah. The Bluesky app has a zero tolerance policy towards wishing death on people.
January 28, 2026 at 2:07 AM
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My legs gave out on me again tonight. It takes everything I have just to be able to piss. But because I’m not wheelchair bound literally 24/7, I can’t get any disability benefits beyond a little tag that says I can park in disabled spaces. If SNAP goes away, I die. Please help, even $1. $corvusgod
January 28, 2026 at 12:26 AM
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Rewatched Into the Spider-Verse with my partners because one of them hadn't seen it and it really is the best Superhero movie ever made.

Really, really hope they stick the landing with Into the Spider-Verse part 2.
January 27, 2026 at 8:43 PM