In short: instead of designing tiles, design the boundary slices between them.
In short: instead of designing tiles, design the boundary slices between them.
itch.io/jam/procjam
itch.io/jam/procjam
The long version we'll tell later, but the short version is this. In an attic, in his late great-uncle's house, @jon.inkle.co found a locked trunk. It took twenty years to open. Last summer he did.
Inside was a wiring diagram, and a stack of books.
The long version we'll tell later, but the short version is this. In an attic, in his late great-uncle's house, @jon.inkle.co found a locked trunk. It took twenty years to open. Last summer he did.
Inside was a wiring diagram, and a stack of books.
You get a huge pile of gfx, sfx, music -- what will YOU make with all these toys?
Join here! itch.io/jam/toy-box-...
#toyboxjam2025 #gamejam #pico8 #unity #godot #GameMaker #love2D
You get a huge pile of gfx, sfx, music -- what will YOU make with all these toys?
Join here! itch.io/jam/toy-box-...
#toyboxjam2025 #gamejam #pico8 #unity #godot #GameMaker #love2D
forms.gle/m2V4j4cDvwNu...
forms.gle/m2V4j4cDvwNu...
The sheer chutzpah of this ten-pound beast trying to bodily haul a 160-pound human out of bed by the neck to get his breakfast! 🤣😼
The sheer chutzpah of this ten-pound beast trying to bodily haul a 160-pound human out of bed by the neck to get his breakfast! 🤣😼
www.gamesindustry.biz/at-gamescom-...
This is a VR hand puppet game I'm making for Sizzling Shrimp VR Summer Jam. Turn on sound to hear me introduce the game through the raccoon!
#VR #XR #HandTracking #gamedev #IndieGameDev #Raccoon