Sergey Tihon πŸ¦”πŸ¦€
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sergeytihon.com
Sergey Tihon πŸ¦”πŸ¦€
@sergeytihon.com
Father. Husband. Developer. Microsoft MVP. Likes #fsharp πŸ¦”, #rust πŸ¦€ and is curious about NeoVim.
https://sergeytihon.com
https://github.com/sergey-tihon
Reposted by Sergey Tihon πŸ¦”πŸ¦€
Big update for the Fable + Lit ecosystem!

✨ Fable.Lit.Dsl
✨ Fable.Lit.Dsl.Shoelace
✨ Fullstack template update (.NET 10 + Fable 5)

#fsharp #webcomponents #lit
github.com/JordanMarr/f...
GitHub - JordanMarr/fable-lit-fullstack-template: A SAFE-style template with Fable.Lit, Fable.Remoting and Giraffe
A SAFE-style template with Fable.Lit, Fable.Remoting and Giraffe - JordanMarr/fable-lit-fullstack-template
github.com
January 27, 2026 at 12:43 AM
Xah Ep735 Learning Fsharp by Asking AI. Write a Find/Replace Script #fsharp www.youtube.com/watch?v=dfZq...
Xah Ep735 Learning Fsharp by Asking AI. Write a Find/Replace Script
YouTube video by Xah Lee
www.youtube.com
January 24, 2026 at 10:52 AM
Reposted by Sergey Tihon πŸ¦”πŸ¦€
I wonder... would there be any interest in some F# event / (un)conference in 2026?
I always wanted to do something similar to F# Creators Workshop (which @dsyme.bsky.social organised years ago in Cambridge) or Elm Camp (which has been for last couple of years)

#fsharp
January 21, 2026 at 6:53 PM
@tunaxor.me how do you cross-post between x, bluesky and linkedin? manually or you have a tooool?
I decided to clean it up a bit (not good enough I know) and add a small skybox with some starry night in the background
My little QA told me that there's a lot of glitches I need to fix though πŸ˜†

#Monogame #fsharp #dotnet #gamedev
January 17, 2026 at 4:02 PM
Reposted by Sergey Tihon πŸ¦”πŸ¦€
#fsharp mentioned finally in a #dotnet @fireship.bsky.social video πŸ¦”πŸ’š youtu.be/MFsYaRnrcPQ?... yessss
.NET in 100 Seconds
YouTube video by Fireship
youtu.be
January 16, 2026 at 5:45 PM
Reposted by Sergey Tihon πŸ¦”πŸ¦€
Bevy 0.18 is out now!

It features Atmosphere Occlusion and PBR Shading, Generalized Atmospheric Scattering Media, Solari features, PBR Fixes, Font Variations, Automatic Directional Navigation, Fullscreen Materials, Cargo Feature Collections, Camera Controllers, and more!

bevy.org/news/bevy-0-...
Bevy 0.18
Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!
bevy.org
January 13, 2026 at 9:41 PM
Reposted by Sergey Tihon πŸ¦”πŸ¦€
C# and F# Interop (2026 edition)
How to easily start with F# in your existing C# codebase.
www.planetgeek.ch/2026/01/06/c...

#dotnet #csharp #fsharp #Interop
C# – F# Interop (2026 edition)
One of the great features of .NET is that you can mix its programming languages (C#, F#, VB.NET) in a single solution and that assemblies written in one language can call assemblies written in other…
www.planetgeek.ch
January 6, 2026 at 1:01 PM
Surprising to see that SwaggerProvider is mentioned in learn.microsoft.com/en-us/dotnet... #fsharp
Tutorial: Create a Type Provider - F#
Learn how to create your own F# type providers by examining several simple type providers to illustrate the basic concepts.
learn.microsoft.com
January 4, 2026 at 9:11 PM
It was a fun holiday project: "Running Home Assistant & Matter Server on a UGREEN NAS: A Deep Dive into Thread Device Commissioning" #ugreen #nas #ha #homeassistant #ikea #matter #thread sergeytihon.com/2026/01/03/r...
Running Home Assistant & Matter Server on a UGREEN NAS: A Deep Dive into Thread Device Commissioning
I saw that IKEA launched new smart home products with affordable price and decided to play with them during Holiday season.Β  These newer IKEA devices use Matter over Thread – the β€œnew&#…
sergeytihon.com
January 3, 2026 at 10:32 PM
Reposted by Sergey Tihon πŸ¦”πŸ¦€
In other F# news, Hox v3.0.0 is out!
(async html rendering on the server)
Refactored internals to avoid recursion and to allow async sibling nodes to render in parallel
Other than that, there should not be breaking changes.

#dotnet #fsharp #html
January 3, 2026 at 6:55 AM
Reposted by Sergey Tihon πŸ¦”πŸ¦€
Part 2 of my "Designing Weaving Software" series is up. This time using generic and parameterized implementations to reduce duplication. #fsharp
fsharpforfunandprofit.com/posts/design...
Weaving design, part 2
Using generics to reduce duplication
fsharpforfunandprofit.com
December 29, 2025 at 7:37 PM
Reposted by Sergey Tihon πŸ¦”πŸ¦€
December 30, 2025 at 2:32 PM
do you plan to publish wasm version to github pages?
December 29, 2025 at 1:06 PM
"What F# Knows About Functors and What Comes Next" by @pstadnicki.bsky.social for #fsharp #fsadvent dev.to/pstadnicki/w...
What F# Knows About Functors and What Comes Next
This post is a short, opinionated reflection on one thing that feels most notably missing in F#...
dev.to
December 27, 2025 at 9:08 AM
"Voice Bot: Gen AI meets old-school Symbolic AI" by Faisal Waris #fsharp www.linkedin.com/pulse/voice-... & full writeup github.com/fwaris/RTOpe...
Voice Bot: Gen AI meets old-school Symbolic AI
Sample voice bot that answers questions about phone plans. Plans now are bundled product and services where price-feature combinations are governed by rules.
www.linkedin.com
December 26, 2025 at 7:45 AM
hi, @pstadnicki.bsky.social , plz ping me when your post will be published
December 26, 2025 at 7:41 AM
"Introducing WebSharper source code generators" by Adam Granicz for #fsharp #fsadvent intellifactory.com/user/granicz...
Introducing WebSharper source code generators
intellifactory.com
December 25, 2025 at 4:05 PM