https://procedural-generation.tumblr.com
#procgen #gamedev
#desenhandocomcodigo #arte #processing #Sketch #py5 #CreativeCoding
https://ericof.com/en/sketches/2025-12-02?mtm_campaign=SN&mtm_kwd=bluesky
#desenhandocomcodigo #arte #processing #Sketch #py5 #CreativeCoding
https://ericof.com/en/sketches/2025-12-02?mtm_campaign=SN&mtm_kwd=bluesky
#p5js #javascript #Processing #generativeart #creativecoding #dailycoding
code : openprocessing.org/sketch/2813229
#p5js #javascript #Processing #generativeart #creativecoding #dailycoding
code : openprocessing.org/sketch/2813229
Just a bunch of noises + atmospheric scattering really.
#creativecoding
Just a bunch of noises + atmospheric scattering really.
#creativecoding
www.youtube.com/watch?v=3Ba0...
#gamedev #indiegame #procgen
www.youtube.com/watch?v=3Ba0...
#gamedev #indiegame #procgen
a collection of 829 computational poems, each depicting the gradual algorithmic *forgetting* of a sentence found in Wikipedia that exhorts the reader to remember
last-minute entry for NaNoGenMo 2025!
github.com/NaNoGenMo/20...
a collection of 829 computational poems, each depicting the gradual algorithmic *forgetting* of a sentence found in Wikipedia that exhorts the reader to remember
last-minute entry for NaNoGenMo 2025!
github.com/NaNoGenMo/20...
www.nullpointer.co.uk/procjam-25-d...
www.nullpointer.co.uk/procjam-25-d...
www.nullpointer.co.uk/procjam-25-d...
www.nullpointer.co.uk/procjam-25-d...
www.nullpointer.co.uk/procjam-25-d...
www.nullpointer.co.uk/procjam-25-d...
Last Voyage of the Tartarus is a procedural narrative horror game. It looks like a roguelike, but the real game is watching the captain's log and seeing how the story responds to what you see and do.
#Gamedev #pixelart
siofragames.itch.io/last-voyage-...
Last Voyage of the Tartarus is a procedural narrative horror game. It looks like a roguelike, but the real game is watching the captain's log and seeing how the story responds to what you see and do.
#Gamedev #pixelart
siofragames.itch.io/last-voyage-...
#p5js #javascript #Processing #generativeart #creativecoding #dailycoding
code : openprocessing.org/sketch/2810885
#p5js #javascript #Processing #generativeart #creativecoding #dailycoding
code : openprocessing.org/sketch/2810885
Designed for original hardware, it functions as a installation piece that can be quickly installed using a SNES and a CRT.
Designed for original hardware, it functions as a installation piece that can be quickly installed using a SNES and a CRT.
www.youtube.com/watch?v=6Q1E...
tomnullpointer.itch.io/labx19
www.youtube.com/watch?v=6Q1E...
tomnullpointer.itch.io/labx19
verbante.itch.io/10000-bowls
verbante.itch.io/10000-bowls
Check it out yourself in our alpha testing, free on our discord: discord.gg/qDHA6SkQQM
#gamedev #indiegame #pixelart
Check it out yourself in our alpha testing, free on our discord: discord.gg/qDHA6SkQQM
#gamedev #indiegame #pixelart
This time its wonky mesh generation, triplanar pseudonoise and even more cheats!
www.nullpointer.co.uk/procjam-25-d...
This time its wonky mesh generation, triplanar pseudonoise and even more cheats!
www.nullpointer.co.uk/procjam-25-d...
A (second) first draft of generated meandering rivers, after discarding the original method. It has a long way to go but im pleased with the general shape of them so far
Now I have it running in the browser too, for more jam clicks
#procjam #procedural
A (second) first draft of generated meandering rivers, after discarding the original method. It has a long way to go but im pleased with the general shape of them so far
Now I have it running in the browser too, for more jam clicks
#procjam #procedural