Matt Leone
@mattleone.bsky.social
4.2K followers 560 following 76 posts
I write stories about the game industry. New site @designroom.bsky.social coming soon.
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mattleone.bsky.social
Website: RooftopShouting.com
Culture Shock: bit.ly/cultureshockpackage
Kakuto Chojin story: bit.ly/kakutochojin
Niantic/Punchdrunk story: bit.ly/nianticpunchdrunk
Street Fighter 2 book: bit.ly/likeahurricane
Final Fantasy 7 book: bit.ly/500yearslater
PlayStation 25th video: bit.ly/playstation25th
Reposted by Matt Leone
mattleone.bsky.social
Getting off work? Finally have time to read a 10,000-word story? Or perhaps you live overseas... 👀
designroom.bsky.social
For the Shadow of the Colossus story, we interviewed 14 people including project leads Fumito Ueda and Kenji Kaido, hired Gravity Rush concept artist Takeshi Oga to illustrate the cover, and put together a 10,000-word story with help from @milkman.bsky.social @shmuplations.bsky.social and others.
Shadow of the Colossus: An oral history
Celebrate the 20th anniversary of Team Ico’s masterpiece by looking back with 11 people who worked on it (and three who didn’t).
www.designroom.site
mattleone.bsky.social
Getting off work? Finally have time to read a 10,000-word story? Or perhaps you live overseas... 👀
designroom.bsky.social
For the Shadow of the Colossus story, we interviewed 14 people including project leads Fumito Ueda and Kenji Kaido, hired Gravity Rush concept artist Takeshi Oga to illustrate the cover, and put together a 10,000-word story with help from @milkman.bsky.social @shmuplations.bsky.social and others.
Shadow of the Colossus: An oral history
Celebrate the 20th anniversary of Team Ico’s masterpiece by looking back with 11 people who worked on it (and three who didn’t).
www.designroom.site
mattleone.bsky.social
For the evening crowd... I launched a new oral histories site today. It's very good.
designroom.bsky.social
🚨🚨🚨

We are live! Welcome to Design Room, a new independent games media site.

• We specialize in oral histories like the Final Fantasy 7 and Street Fighter 2 ones I (@mattleone.bsky.social) did at Polygon
• Our first big story is on Shadow of the Colossus: bit.ly/4hjwz8n
• See more: designroom.site
Design Room
Video game oral histories
designroom.site
Reposted by Matt Leone
designroom.bsky.social
🚨🚨🚨

We are live! Welcome to Design Room, a new independent games media site.

• We specialize in oral histories like the Final Fantasy 7 and Street Fighter 2 ones I (@mattleone.bsky.social) did at Polygon
• Our first big story is on Shadow of the Colossus: bit.ly/4hjwz8n
• See more: designroom.site
Design Room
Video game oral histories
designroom.site
Reposted by Matt Leone
designroom.bsky.social
Alongside today’s big Shadow of the Colossus oral history, we have three bonus stories for paid subscribers. First up: Our full interview with Fumito Ueda and Kenji Kaido, talking about Wander’s character design, Warp’s influence on Team Ico, and why Ueda feels conflicted about the game’s ending.
Extended Fumito Ueda and Kenji Kaido interview
Parts of our interview with Shadow of the Colossus' director and line producer ended up on the cutting room floor, so we put together an extended cut for those who want to read the full thing.
www.designroom.site
mattleone.bsky.social
Yeah, using Ghost. And paid subscriptions are open!
mattleone.bsky.social
Big day! Here's the thing I've been working on for the past few months.
designroom.bsky.social
🚨🚨🚨

We are live! Welcome to Design Room, a new independent games media site.

• We specialize in oral histories like the Final Fantasy 7 and Street Fighter 2 ones I (@mattleone.bsky.social) did at Polygon
• Our first big story is on Shadow of the Colossus: bit.ly/4hjwz8n
• See more: designroom.site
Design Room
Video game oral histories
designroom.site
Reposted by Matt Leone
wrenmcdonald.bsky.social
STRAND TYPE ZINE: A Death Stranding Fanzine for NYCC this weekend! 👍 In honor of our fav post-apocalyptic, BB toting, cross country delivery man hiking, Dooms level two repatriating, Monster Energy drinking, poo and pee grenade throwing, strand type games from @hideokojima.bsky.kojimaproductions.jp
Reposted by Matt Leone
onemillionpower.com
This is the story of Sega's R360: The legendary arcade cabinet that spun players around and left arcade floors far too early. Exclusive interviews, developer quotes, and more!
I'd appreciate not only everyone watching, but also sharing this post and the video!
youtu.be/I-LnKFILB5I
Sega R360: Spinning Dreams in the Arcade
YouTube video by One Million Power
youtu.be
Reposted by Matt Leone
rygilliam.bsky.social
Come listen to @mattleone.bsky.social talk about his new project on this week's Rogue Signal!
roguesite.bsky.social
Episode 6 of Rogue Signal, our weekly podcast, is here!

This week, the crew chats about a variety of new games, like Ghost of Yotei.

And we end the show with an interview with former Polygoner @mattleone.bsky.social about his new project: @designroom.bsky.social

www.rogue.site/podcasts/rog...
Rogue Signal ep. 6: The arrival of Canadian Thanksgiving (featuring Matt Leone)
The one where we talk about Ghost of Yotei, CloverPit, and more
www.rogue.site
mattleone.bsky.social
Amazing thread!
retrogamerdaz.bsky.social
November marks my 20th year on the magazine. I think that deserves a self-congratulatory pat on the back.
For every like this receives I'll try and recall one anecdote (interesting or otherwise) about my time on the mag.
(this is one of my favourite covers by armyoftrolls)
Reposted by Matt Leone
kimimithegameeatingshemonster.com
Hey everyone. I’ll be honest, I’ve run out of rope on this “being a writer” business, to the point where my site either takes off, now, or I start applying for whatever local shop/cleaning jobs are available. This isn’t a “threat”, just an honest statement of where I am. Sorry.

ko-fi.com/kimimi
Support Kimimi
Videogame archaeologist and explorer: Player of the untranslated. Lifter-upper of the unloved and misunderstood.
ko-fi.com
mattleone.bsky.social
Phenomenal-looking new book, as you'd expect from @readonlymemory.com.
readonlymemory.com
30 years of PlayStation® history.
Never-before-seen prototypes.
Exclusive stories from the creators.
PlayStation: The First 30 Years.

Shipping Spring 2026.
Pre-order now, only from ROM: readonlymemory.com/pages/playst...
Reposted by Matt Leone
designroom.bsky.social
Possibly the last one of these posts repromoting old Polygon oral histories -- looking back on the time we talked to the team behind Street Fighter: The Movie (the game).
Street Fighter: The Movie: The game: An oral history
Our Street Fighter history series continues with a look at the time Capcom copied the copycats
web.archive.org
Reposted by Matt Leone
designroom.bsky.social
We're running low on Polygon stories to repromote, which is probably a good sign. Here's one on Capcom vs. SNK that bookended our Street Fighter series, with art from @humanmgn.bsky.social. web.archive.org/web/20211017...
Capcom vs. SNK: An oral history
We continue our Street Fighter history series with a look at the time Capcom partnered with its crosstown rival
web.archive.org