Reposted by KungFuFurby
Eternal Hunters Is A New SNES Action RPG That Looks Part Secret Of Mana, Part Chrono Trigger. (Image: @HedgeSnes)
Eternal Hunters Is A New SNES Action RPG That Looks Part Secret Of Mana, Part Chrono Trigger
French composer Raphaël Gesqua is working on the soundtrack
www.timeextension.com
November 3, 2025 at 12:00 PM
Eternal Hunters Is A New SNES Action RPG That Looks Part Secret Of Mana, Part Chrono Trigger. (Image: @HedgeSnes)
Reposted by KungFuFurby
Here is some fresh new footage from the upcoming #homebrew #SNES game
"Till & Hat"
By FrogBull
An intense Run'n gun, platform shooter,
reminiscent of Gunstar Heroes and Contra
but with a fantasy theme and emphasis on magic rather than guns
#retro #indie #indiedev #SNESDev ##sfc #gaming #retrogames
"Till & Hat"
By FrogBull
An intense Run'n gun, platform shooter,
reminiscent of Gunstar Heroes and Contra
but with a fantasy theme and emphasis on magic rather than guns
#retro #indie #indiedev #SNESDev ##sfc #gaming #retrogames
October 8, 2025 at 6:38 PM
A new SNES soundtrack work of mine in development, game developed by @kannagichan.bsky.social ... www.youtube.com/watch?v=P3mX... #snesdev #indiedev #snes #sfc #スーパーファミコン #スーファミ
Super Storm Buster : demo Boss
YouTube video by Kannagichan
www.youtube.com
October 17, 2025 at 9:40 PM
A new SNES soundtrack work of mine in development, game developed by @kannagichan.bsky.social ... www.youtube.com/watch?v=P3mX... #snesdev #indiedev #snes #sfc #スーパーファミコン #スーファミ
Reposted by KungFuFurby
We have another prototype for you today, with the recovery of a late Kick Off #SNES prototype. Doesn't seem to be any major or noticeable differences, and could just contain bugs that haven't been fixed. Let us know if you spot anything!
www.gamesthatwerent.com/2025/09/kick...
www.gamesthatwerent.com/2025/09/kick...
September 9, 2025 at 8:22 AM
We have another prototype for you today, with the recovery of a late Kick Off #SNES prototype. Doesn't seem to be any major or noticeable differences, and could just contain bugs that haven't been fixed. Let us know if you spot anything!
www.gamesthatwerent.com/2025/09/kick...
www.gamesthatwerent.com/2025/09/kick...
Reposted by KungFuFurby
影山雅司 永眠のお知らせ
We are deeply saddened to share that Gimmick! composer Masashi Kageyama has passed away.
We are deeply saddened to share that Gimmick! composer Masashi Kageyama has passed away.
September 8, 2025 at 11:37 AM
影山雅司 永眠のお知らせ
We are deeply saddened to share that Gimmick! composer Masashi Kageyama has passed away.
We are deeply saddened to share that Gimmick! composer Masashi Kageyama has passed away.
Reposted by KungFuFurby
The SNESdev Jam submissions are in, this year there are a lot of entries and quite interesting ones at that!
Currently is the voting period, so be sure to leave a rating when you try ‘em! #snesdev
itch.io/jam/snesdev-...
Currently is the voting period, so be sure to leave a rating when you try ‘em! #snesdev
itch.io/jam/snesdev-...
Submissions to SNESDEV 2025
itch.io
September 7, 2025 at 9:00 AM
The SNESdev Jam submissions are in, this year there are a lot of entries and quite interesting ones at that!
Currently is the voting period, so be sure to leave a rating when you try ‘em! #snesdev
itch.io/jam/snesdev-...
Currently is the voting period, so be sure to leave a rating when you try ‘em! #snesdev
itch.io/jam/snesdev-...
SNESDev 2025's entry period is over: itch.io/jam/snesdev-...
SNESDEV 2025
A game jam from 2025-05-31 to 2025-09-18 hosted by Kannagichan, Svambo & SNES-Testberichte. Introduction: This game jam aims to promote SNES development. I really believe that a regular annual game ja...
itch.io
September 6, 2025 at 10:53 PM
SNESDev 2025's entry period is over: itch.io/jam/snesdev-...
Reposted by KungFuFurby
My entry in the 2025 SNESDEV game jam is complete.
undisbeliever.itch.io/space-rescue...
#snesdev #snes
undisbeliever.itch.io/space-rescue...
#snesdev #snes
Space Rescue Squad by undisbeliever
A homebrew SNES platformer game
undisbeliever.itch.io
September 6, 2025 at 2:30 PM
My entry in the 2025 SNESDEV game jam is complete.
undisbeliever.itch.io/space-rescue...
#snesdev #snes
undisbeliever.itch.io/space-rescue...
#snesdev #snes
Reposted by KungFuFurby
It's been a while since I did any updates to the SNES version of Jurl, so i've done a few fixes including making it possible to finish. I've also added a time bonus that a few people have suggested, if it works here I might push it out tonsomo.itch.io/jurl-super-n... #IndieDev #RetroDev
Jurl: Super Nintendo/Famicom edition by Tonsomo Entertainment
Asteroids meets Pacman game where you have to collect all the space diamonds whilst avoiding the various aliens.
tonsomo.itch.io
September 3, 2025 at 9:04 PM
It's been a while since I did any updates to the SNES version of Jurl, so i've done a few fixes including making it possible to finish. I've also added a time bonus that a few people have suggested, if it works here I might push it out tonsomo.itch.io/jurl-super-n... #IndieDev #RetroDev
Reposted by KungFuFurby
Here's an upcoming #SNES beat'em up that might be worth keeping on you radar:
"Triple Impact"
By DigiFox
It's still somewhat early in development but so far it's already looking really atmospheric with some solid sprite work.
#retro #homebrew #indiedev #retrodev #SNESDev #gaming
#retrogaming
"Triple Impact"
By DigiFox
It's still somewhat early in development but so far it's already looking really atmospheric with some solid sprite work.
#retro #homebrew #indiedev #retrodev #SNESDev #gaming
#retrogaming
July 29, 2025 at 3:39 AM
Reposted by KungFuFurby
So I only just now discovered that Tiny Dangerous Dungeons Remake has not been available on the app store for 2 weeks now because of some expired agreement, I've renewed it now and the game should hopefully show up in the store again soon.
apps.apple.com/us/app/tiny-...
apps.apple.com/us/app/tiny-...
Tiny Dangerous Dungeons Remake
Classic mini metroidvania Tiny Dangerous Dungeons returns in a completely rebuilt adventure! Guide Timmy the little treasure hunter through a new, twice as large dungeon than in the original game! Di...
apps.apple.com
September 4, 2025 at 6:00 AM
So I only just now discovered that Tiny Dangerous Dungeons Remake has not been available on the app store for 2 weeks now because of some expired agreement, I've renewed it now and the game should hopefully show up in the store again soon.
apps.apple.com/us/app/tiny-...
apps.apple.com/us/app/tiny-...
Reposted by KungFuFurby
We have another set of prototypes for you, with the recovery of three for the #SNES in the form of Kevin Keegan's Player Manager. It's getting to a stage where we might have to open up a dedicated unreleased/prototype site just for football/soccer games!
www.gamesthatwerent.com/2025/09/kevi...
www.gamesthatwerent.com/2025/09/kevi...
September 2, 2025 at 7:52 AM
We have another set of prototypes for you, with the recovery of three for the #SNES in the form of Kevin Keegan's Player Manager. It's getting to a stage where we might have to open up a dedicated unreleased/prototype site just for football/soccer games!
www.gamesthatwerent.com/2025/09/kevi...
www.gamesthatwerent.com/2025/09/kevi...
Reposted by KungFuFurby
Just did an NES VRC6 cover of The Flooded Dungeon from Dangerous Dungeons! (original by @kungfufurby.bsky.social). It's pretty cool to hear the song this way, and the VRC6 chip compliments the sound really well.
www.youtube.com/watch?v=wv41...
#nes #vrc6 #chiptune
www.youtube.com/watch?v=wv41...
#nes #vrc6 #chiptune
Dangerous Dungeons - The Flooded Dungeon ~ VRC6 Cover
YouTube video by Segment1Zone2
www.youtube.com
September 1, 2025 at 8:34 PM
Just did an NES VRC6 cover of The Flooded Dungeon from Dangerous Dungeons! (original by @kungfufurby.bsky.social). It's pretty cool to hear the song this way, and the VRC6 chip compliments the sound really well.
www.youtube.com/watch?v=wv41...
#nes #vrc6 #chiptune
www.youtube.com/watch?v=wv41...
#nes #vrc6 #chiptune
Reposted by KungFuFurby
Would anyone be interested in hearing previously unrelased level music from the Project Dream SNES prototype by David Wise?
youtu.be/5B10j5ttZbk
youtu.be/5B10j5ttZbk
Level 1 Music - Project Dream SNES
YouTube video by jephrenman
youtu.be
August 23, 2025 at 5:02 PM
Would anyone be interested in hearing previously unrelased level music from the Project Dream SNES prototype by David Wise?
youtu.be/5B10j5ttZbk
youtu.be/5B10j5ttZbk
Reposted by KungFuFurby
"Arrr! I had a dream once...
I were in this fine game...
A bear stole me glory... looked a bit like you, 'e did!"
Thirty years ago, before a bear and bird battled a rhyming witch, there was a boy named Edson who dreamed of adventure...
I were in this fine game...
A bear stole me glory... looked a bit like you, 'e did!"
Thirty years ago, before a bear and bird battled a rhyming witch, there was a boy named Edson who dreamed of adventure...
April 1, 2025 at 8:46 PM
"Arrr! I had a dream once...
I were in this fine game...
A bear stole me glory... looked a bit like you, 'e did!"
Thirty years ago, before a bear and bird battled a rhyming witch, there was a boy named Edson who dreamed of adventure...
I were in this fine game...
A bear stole me glory... looked a bit like you, 'e did!"
Thirty years ago, before a bear and bird battled a rhyming witch, there was a boy named Edson who dreamed of adventure...
Reposted by KungFuFurby
Yesterday I finished a playtest build of my SNES game
I'm one step closer to releasing a game.
Lots of stuff I've got to do in 2 weeks: Enemy projectiles, enemy graphics, boss, title screen, game over screen, pause screen, credits, and more levels.
#snesdev
I'm one step closer to releasing a game.
Lots of stuff I've got to do in 2 weeks: Enemy projectiles, enemy graphics, boss, title screen, game over screen, pause screen, credits, and more levels.
#snesdev
August 22, 2025 at 12:17 AM
Yesterday I finished a playtest build of my SNES game
I'm one step closer to releasing a game.
Lots of stuff I've got to do in 2 weeks: Enemy projectiles, enemy graphics, boss, title screen, game over screen, pause screen, credits, and more levels.
#snesdev
I'm one step closer to releasing a game.
Lots of stuff I've got to do in 2 weeks: Enemy projectiles, enemy graphics, boss, title screen, game over screen, pause screen, credits, and more levels.
#snesdev
Reposted by KungFuFurby
SNESdev daily log 1:
Finished drawing the tileset.
I ran out of time (if I'm to meet my self-imposed deadlines) but this is a good place to stop.
I wasn't able to come up with a left/right wall design, it's just a 2px black border.
(Pink is transparent and dark-magenta are unused tiles).
Finished drawing the tileset.
I ran out of time (if I'm to meet my self-imposed deadlines) but this is a good place to stop.
I wasn't able to come up with a left/right wall design, it's just a 2px black border.
(Pink is transparent and dark-magenta are unused tiles).
August 15, 2025 at 10:53 AM
SNESdev daily log 1:
Finished drawing the tileset.
I ran out of time (if I'm to meet my self-imposed deadlines) but this is a good place to stop.
I wasn't able to come up with a left/right wall design, it's just a 2px black border.
(Pink is transparent and dark-magenta are unused tiles).
Finished drawing the tileset.
I ran out of time (if I'm to meet my self-imposed deadlines) but this is a good place to stop.
I wasn't able to come up with a left/right wall design, it's just a 2px black border.
(Pink is transparent and dark-magenta are unused tiles).
Reposted by KungFuFurby
SNESdev daily log 1:
Coded a security bot enemy.
Coded an enemy that jumps towards the player.
Coded a security bot enemy.
Coded an enemy that jumps towards the player.
August 6, 2025 at 11:30 AM
SNESdev daily log 1:
Coded a security bot enemy.
Coded an enemy that jumps towards the player.
Coded a security bot enemy.
Coded an enemy that jumps towards the player.
Reposted by KungFuFurby
#snesdev daily log 2 - 9:
- Added player projectiles, a melee attack and multiple gravity constants.
- Added room transitions, d-pad activated (up press) script triggers and doors.
- Played SMB2 (SNES) for inspiration.
- Reviewed and rewrote the game's todo list.
- Added semitransparent water.
- Added player projectiles, a melee attack and multiple gravity constants.
- Added room transitions, d-pad activated (up press) script triggers and doors.
- Played SMB2 (SNES) for inspiration.
- Reviewed and rewrote the game's todo list.
- Added semitransparent water.
July 31, 2025 at 10:39 AM
#snesdev daily log 2 - 9:
- Added player projectiles, a melee attack and multiple gravity constants.
- Added room transitions, d-pad activated (up press) script triggers and doors.
- Played SMB2 (SNES) for inspiration.
- Reviewed and rewrote the game's todo list.
- Added semitransparent water.
- Added player projectiles, a melee attack and multiple gravity constants.
- Added room transitions, d-pad activated (up press) script triggers and doors.
- Played SMB2 (SNES) for inspiration.
- Reviewed and rewrote the game's todo list.
- Added semitransparent water.
Reposted by KungFuFurby
Our next entry into the archives is something very interesting, which is start of a set of converted #Atari2600 games for a physical Activision 10-1 game pack that was released. Oddly - the builds are #SNES based and an interesting curiosity to check out:
www.gamesthatwerent.com/2025/07/acti...
www.gamesthatwerent.com/2025/07/acti...
July 30, 2025 at 7:56 AM
Our next entry into the archives is something very interesting, which is start of a set of converted #Atari2600 games for a physical Activision 10-1 game pack that was released. Oddly - the builds are #SNES based and an interesting curiosity to check out:
www.gamesthatwerent.com/2025/07/acti...
www.gamesthatwerent.com/2025/07/acti...
Reposted by KungFuFurby
Today we're releasing two early prototypes of Kick Off 3 for the #SNES with major differences with titles, menus and score panels. There are likely sprite differences too and a lot of glitches not yet fixed compared to the final release. Enjoy!
www.gamesthatwerent.com/2025/07/kick...
www.gamesthatwerent.com/2025/07/kick...
July 29, 2025 at 10:49 AM
Today we're releasing two early prototypes of Kick Off 3 for the #SNES with major differences with titles, menus and score panels. There are likely sprite differences too and a lot of glitches not yet fixed compared to the final release. Enjoy!
www.gamesthatwerent.com/2025/07/kick...
www.gamesthatwerent.com/2025/07/kick...
Reposted by KungFuFurby
SNESdev daily log 1:
Found the motivation to overcome my procrastination.
Added a player melee attack to the game.
Found the motivation to overcome my procrastination.
Added a player melee attack to the game.
July 23, 2025 at 10:59 PM
SNESdev daily log 1:
Found the motivation to overcome my procrastination.
Added a player melee attack to the game.
Found the motivation to overcome my procrastination.
Added a player melee attack to the game.