Hungryproton
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hungryproton.bsky.social
Hungryproton
@hungryproton.bsky.social
Hobbyist game developer, I make add-ons for the #GodotEngine !

https://linktr.ee/hungryproton
Reposted by Hungryproton
You should use this awesome #godotEngine addon, animating Control even in Containers, without a single line of code!

#indiedev #gamedev
October 26, 2025 at 9:35 AM
Finally took the time to write the full documentation for this tool, as well as a bunch of QoL features.

There's also a few more example scenes, complete with text explanations of what it can do, go check it out!

#godotengine #ui #addon
August 17, 2025 at 11:25 AM
If you're looking for a cheap way to break texture repetition, I got something for you
#godotengine #shaders
August 12, 2025 at 8:17 PM
Reposted by Hungryproton
As American stores become increasingly worrying, don't forget to vote on GoG so I can distribute it from EU.

www.gog.com/dreamlist/ga...
Dice 'n Goblins GOG Dreamlist | GOG.COM
Want to see Dice 'n Goblins on GOG? Vote for Dice 'n Goblins and contribute to game preservation!
www.gog.com
July 24, 2025 at 3:04 PM
Reposted by Hungryproton
It's been a pleasure watching @tmm.cx, Eric Drexler & Jonathan Ackley use the Godot Engine to build this platform. Designing nanomachines? With a tool built using open source video game technologies? So we can explore new frontiers of tiny science? Brilliant.

news.msep.one/campaign/08c...
July 15, 2025 at 3:31 PM
I think this little UI tool works good enough as is!

No code required, just drop a few animation nodes into your scenes!

#GodotEngine #godot #ui
February 15, 2025 at 2:50 PM
Found an easy way to chain arbitrary UI animations together, and also figured out how to detect an ancestor container resorting the child nodes 😄

(but now it's broken when the animated controls are NOT in a container u_u)

#GodotEngine
January 22, 2025 at 2:06 PM
Hey #GodotEngine devs! How do you animate your control nodes? Especially the ones inside containers?

Do you just manually tween them through code and hope the layout doesn't reset? or is there a more convenient option?

The only few add-ons I've tried are either too restricting, or too involved...
January 21, 2025 at 12:15 PM
I just stumbled on this old video. I'm usually never happy with the stuff I make, but I really like this water shader. I hope I'll have time to go back to this project soon.

#GodotEngine
December 19, 2024 at 5:30 PM
Hello there! 👋
I'm making free open source add-ons for #GodotEngine

Like this one, that lets you drop your models anywhere in your scenes. It's all procedural and everything you see in this video is placed using ProtonScatter!
November 3, 2024 at 9:54 PM