Currently working hard on my game, Hotch Potch House.
Also teaching Unreal Engine 5 and Blender @Fukuoka, Japan.
HotchPotchHouse.com
Hideori.com
Node system, good UI, written in Rust... it's even got a decent logo!
What more could you ask for in a 2D software🤷♂️
#GameDev
Node system, good UI, written in Rust... it's even got a decent logo!
What more could you ask for in a 2D software🤷♂️
#GameDev
It was practically impossible (or I didn't know how) with BehaviorTree, but not anymore with StateTree☝️
It was practically impossible (or I didn't know how) with BehaviorTree, but not anymore with StateTree☝️
This is the email that you receive from Epic when your project was NOT selected for a MegaGrant.
Maybe next time😃
This is the email that you receive from Epic when your project was NOT selected for a MegaGrant.
Maybe next time😃
It includes UE Project's Folder Structure, NPC Modeling, Lighting Optimization and other topics!
hotchpotchhouse.com/en/2025/12/0...
#GameDev #IndieGame #UE5
It includes UE Project's Folder Structure, NPC Modeling, Lighting Optimization and other topics!
hotchpotchhouse.com/en/2025/12/0...
#GameDev #IndieGame #UE5
今回のトピックは、UEプロジェクトのフォルダ構造、キャラクターモデリング、ライトの最適化などなど!
hotchpotchhouse.com/ja/2025/12/0...
#ゲーム制作 #インディーゲーム #UE5
今回のトピックは、UEプロジェクトのフォルダ構造、キャラクターモデリング、ライトの最適化などなど!
hotchpotchhouse.com/ja/2025/12/0...
#ゲーム制作 #インディーゲーム #UE5
hotchpotchhouse.com/ja/2025/11/0...
・かいじゅうモデリング
・メインメニューと設定メニュー
・つかまりロジック大改良
・Affinityの発表に関して
などなど!
#ゲーム制作 #インディーゲーム #UE5
hotchpotchhouse.com/ja/2025/11/0...
・かいじゅうモデリング
・メインメニューと設定メニュー
・つかまりロジック大改良
・Affinityの発表に関して
などなど!
#ゲーム制作 #インディーゲーム #UE5
hotchpotchhouse.com/en/2025/11/0...
Featuring:
1. Kaiju modeling
2. Main and system menus
3. Ledge hang logic revamp
4. Thoughts on Affinity
and more!
#GameDev #IndieGame #UE5
hotchpotchhouse.com/en/2025/11/0...
Featuring:
1. Kaiju modeling
2. Main and system menus
3. Ledge hang logic revamp
4. Thoughts on Affinity
and more!
#GameDev #IndieGame #UE5
And today, I reduced the resolution to 1920x1080, and now I have projects that run as smooth as mink.
I hope it helps those who are brave enough to use a Mac for UE5🙏
#UE5
And today, I reduced the resolution to 1920x1080, and now I have projects that run as smooth as mink.
I hope it helps those who are brave enough to use a Mac for UE5🙏
#UE5
Don't miss the cute little input hints at the bottom🙂
#ScreenShotSaturday #GameDev #IndieGame
Don't miss the cute little input hints at the bottom🙂
#ScreenShotSaturday #GameDev #IndieGame
Mainly bug fixes.
Nice to know the creator is active🙂
exoside.com/quadremesher...
#blender #3D
Mainly bug fixes.
Nice to know the creator is active🙂
exoside.com/quadremesher...
#blender #3D
github.com/Pluglug/pie-...
As mentioned in the official thread, you may want to update it on 4.5 and export the JSON to be safe.
blenderartists.org/t/pie-menu-e...
Make sure you treat the creator a cup of coffee if you download it☕️
#Blender
github.com/Pluglug/pie-...
As mentioned in the official thread, you may want to update it on 4.5 and export the JSON to be safe.
blenderartists.org/t/pie-menu-e...
Make sure you treat the creator a cup of coffee if you download it☕️
#Blender
Sculpting in Blender, Texturing in Substance, Rigging in Blender, Finish in UE5👌
He is one of the NPCs from my game Hotch Potch House:)
#Blender #GameDev #IndieGame
Sculpting in Blender, Texturing in Substance, Rigging in Blender, Finish in UE5👌
He is one of the NPCs from my game Hotch Potch House:)
#Blender #GameDev #IndieGame
You can now control how far the character moves and slide smoothly along curved ledges.
A little more polish and it’ll be ready to go✨
#gamedev #indiegame #UE5
You can now control how far the character moves and slide smoothly along curved ledges.
A little more polish and it’ll be ready to go✨
#gamedev #indiegame #UE5
It renders square thumbnails of 3D models regardless of their size.
Hope I can show what I'm making with it soon🙂
#gamedev #blender
It renders square thumbnails of 3D models regardless of their size.
Hope I can show what I'm making with it soon🙂
#gamedev #blender
UDS has a built-in tool like this, but mine also applies settings for the time like exposure, contrast, skylight leaking, etc.
#GameDev #IndieGame
UDS has a built-in tool like this, but mine also applies settings for the time like exposure, contrast, skylight leaking, etc.
#GameDev #IndieGame