Gunnar Kafel
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gkaf.bsky.social
Gunnar Kafel
@gkaf.bsky.social
Artist 🎨 | Boater ⛵ | Dude 🧍‍♂️
Currently working on de_rail for Counter-Strike 2

Portfolio: gunnarkafel.artstation.com
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Trying to feel out the vibes some more, the main level won't be ready for art for a while so I'm having fun making stuff off the ref the team is throwing in
Reposted by Gunnar Kafel
I SUPPORT LGBT

LIQUOR
GUNS
BEER
TRUCKS

LIKE IF U AGREE #yupimatruckfreak i love ber e 🤣🤣🤣🤣🤣🤣
June 1, 2025 at 4:15 AM
Reposted by Gunnar Kafel
February 6, 2025 at 12:51 PM
Making hanging variants is shockingly easy too!
December 27, 2024 at 9:11 PM
Tarps are starting to pop off
December 27, 2024 at 8:27 PM
Reposted by Gunnar Kafel
um
December 10, 2024 at 6:44 PM
Reposted by Gunnar Kafel
why did they add this guy to indiana jones??? wtf were they thinking???
December 9, 2024 at 8:05 AM
Made a couch!
December 7, 2024 at 1:46 AM
Reposted by Gunnar Kafel
another old one from the archives. I wanted to create a character that could’ve been a part of TLoU universe. A lifetime ago :D

#3dart #zbrush #gameart #3d
November 20, 2024 at 1:51 AM
Reposted by Gunnar Kafel
The #1 feature requested during playtests of Shelter was "Can the hostage be a dog?"

Initially, I wasn't able to figure out a solution that worked.

Well after a recent tip from another designer, I finally got it working.

I present, the "Dogstage."

#counter-strike #cs2 #source2 #leveldesign
December 6, 2024 at 7:51 PM
Reposted by Gunnar Kafel
3D Soviet Fishies breakdown thread 🧵👇
(Blender, Unity Shadergraph, Substance, Online Tools)
Some 3D fishies based on an old Soviet matchbox design
#b3d #madewithunity
December 5, 2024 at 7:48 PM
You know it's getting hardcore when you need to crack open desmos
November 29, 2024 at 9:41 PM
Can burn folk now
November 29, 2024 at 9:17 PM
Humble beginnings of a working road flare, can strike it against surfaces to light it
November 29, 2024 at 6:16 PM
We're also planning on bringing some of the classic HL2 favorites to HLA, some more functional than others.
November 29, 2024 at 4:22 PM
Trying to feel out the vibes some more, the main level won't be ready for art for a while so I'm having fun making stuff off the ref the team is throwing in
November 29, 2024 at 4:16 PM
Gobsmackingly wip interior styleguide for the island project, refreshing to break away back to my roots of ambiently lit abandoned spaces
November 26, 2024 at 10:59 PM
Super early stuff for a new Alyx mod I'm working on. It's set on a frigid island so I wanted to see if I could experiment with showing the players breath! I really want to experiment with making this dynamic as well, so if the players moving their hands and head a lot the breaths will react!
November 25, 2024 at 9:22 PM
Reposted by Gunnar Kafel
Reposting from the bird site, but here's a screensaver I made for the terminals in "You Have Been Deleted"
November 22, 2024 at 6:58 AM
Took a break from Rail and I think I'm finally getting in the groove on Mid
November 21, 2024 at 7:08 PM
Got so pissed off using accents on Windows that I made a radial wheel overlay in Imgui
November 19, 2024 at 6:45 AM
Reposted by Gunnar Kafel
To celebrate the 20th birthday of #Half-Life2

I 've put all (read: most, more soon) my old Half-Life 2 levels on the workshop and created a collection.

steamcommunity.com/sharedfiles/...
Steam Workshop::Marnamai's Half-Life 2 levels
Steam Workshop: Half-Life 2. A collection of custom Half-Life 2 maps I made over the years.
steamcommunity.com
November 16, 2024 at 8:31 PM
Feel like it's been a really long time since I did any level design myself so I'm making a Mirror's Edge level :D
November 13, 2024 at 12:49 AM
Lol I peaked my section of Office is on the s&box steam page
November 11, 2024 at 7:03 AM
Boat yard HLA level would go absolutely crazy
November 8, 2024 at 11:56 PM
Love how Twitter almost immediately inverted to a 2016 own the libs style shithole, vapid nothingburger website
November 6, 2024 at 6:12 PM