Félix Elvis
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felixelvis.bsky.social
Félix Elvis
@felixelvis.bsky.social
1.7K followers 1K following 290 posts
ఠ_ఠ Narrative designer & writer ✦ Jusant ⛰️ ✦ Working @ Don't Nod on Aphelion ✦ he/him
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Hi everyone! I'm Félix, a writer with 10 years' experience, first in the comic book industry, then in video games. I’m the narrative designer and writer of Jusant, and I'm currently working on Aphelion 🪐 with a bunch of cool peeps at Don't Nod!
Reposted by Félix Elvis
Jumping! I want the driving to feel smooth and arcadey like a Sega Rally. I was never a big fan of Wipeout's physics, but I love the graphics obviously :)
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Reposted by Félix Elvis
Je pense souvent à cette étape d'une recette marmiton
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Booted up this game for the countless time this morning without even realising it was its birthday!

One of the most beautiful games of all time with an astounding sense of place and history. Can only give it my highest recommendation.
Jusant was released 2 years ago today! I couldn't have wished for a better reception. Thanks to every person who played this game (you are MANY), and a special <3 to all those who shared how it made them feel. Each comment, message, essay and critic I've seen helped me continue writing for games 🌱💫
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Can't believe I'm saying this again so soon, but I've been laid off from Heart Machine.

Please check out Possessor(s) on Nov 11th, I'm incredibly excited for you all to experience what I've been working so hard on the past year.

Gonna just keep on moving forward and makin art

mattgraczykart.com
Matt Graczyk - Environment Artist
mattgraczykart.com
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We did it: Citizen Sleeper 2: Starward Vector is now playable in French, Japanese, & Simplified Chinese!

PLUS it's on sale on every platform too 🥳

⭐ Steam: bit.ly/CS2Steam
⭐ Nintendo Switch: bit.ly/CS2NOA
⭐ PlayStation 5: bit.ly/CS2PlayStation
⭐ Xbox Series X|S: bit.ly/CS2Xbox
Oh, thanks Gareth 😵‍💫, I'll share this with the team! The Art & Enviro teams were so dedicated to make it special. I always discover new details when playing, too.
I loved Citizen Spleeper, your collab with Guillaume seems so "easy" and, idk, meant to be? I will play the 2 in a few weeks, can't wait ✨
I always learn or understand something new when reading your work, even on Jusant! Thank you so much for this 🌱✨
Guillaume Ferran's work on Jusant is quite magical, I agree! Carl Malherbe and Kevin England on the audio team have done such a great work adapting it into the game 🎵
Thanks David! 🫶 It's nice to hear that, especially from someone whose work inspires me on a regular basis ✨
Happy birthday to these two 💕💫
#jusant
I'm still sad that our team was disbanded, that we couldn't continue working on Jusant and iterate on other games after what was our first try. But I know how fortunate I am that I could work on this peculiar game with the team we had. We'll always share having worked on this little story together 🐳
Jusant was released 2 years ago today! I couldn't have wished for a better reception. Thanks to every person who played this game (you are MANY), and a special <3 to all those who shared how it made them feel. Each comment, message, essay and critic I've seen helped me continue writing for games 🌱💫
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Reposted by Félix Elvis
I really thought it couldn't get any better but jazz + reverb takes cave golf to whole other level... it's so atmospheric (🔊 on!)
#gamedev #godotengine
This is your opportunity to work with Malindy ✨, don't miss it!!
Hi everyone, I'm urgently looking for any work. I'm a writer and narrative designer, I offer game consultations and mock reviews, I localise between German and English, I can write copy. If it needs words, I'll do it! Here's some games I've written on in the past:
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Hi everyone, I'm urgently looking for any work. I'm a writer and narrative designer, I offer game consultations and mock reviews, I localise between German and English, I can write copy. If it needs words, I'll do it! Here's some games I've written on in the past:
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Just a reminder that Clair Obscur was caught doing almost exactly the same thing FIRST (launching with some AI 'placeholder' textures that got patched) and yet somehow caught like a tenth of the flak.

Making an example of one while smiling and shrugging for the critical darling sits wrong with me.
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Reposted by Félix Elvis
This is such a funny redux of the bad baby Jesuses in medieval art
Kids in hyperrealistic modern triple-A video games continues to be the funniest hurdle.