Dave Chalker
@davethegame.bsky.social
1.1K followers 320 following 4.4K posts
Game Designer: 🏎️ Thunder Road: Vendetta 🦈 Get Bit! 👑 Talisman: Alliances 🏠 Betrayal at House on the Hill 3e 💎 Thief's Market 👊 Sentinels Comics RPG 🔥 Heat 🎲 and more. DaveTheGame most social places. 💍@qthecocker.bsky.social he/him
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davethegame.bsky.social
Yesssss. I'll be in the Unpub room when I'm not demoing but otherwise let's play some games!
davethegame.bsky.social
Huge shoutout to Cabanga, one of my favorites of the past few years, and one of the last games to pass the "Kory Heath Test."

(Of course we still tried to fix the one fiddly rule.)
davethegame.bsky.social
Terrible news that AMIGO’s US division is shutting down. Produced some of my favorites and made them easily available here instead of needing to import them and get translated rules. Another needless tariff casualty.
AMIGO Games Inc., the US subsidary of the German game publisher AMIGO Spiel + Freizeit GmbH, is closing its doors at the end of the year due to the ongoing economic challenges since the coronavirus pandemic.
In 2018, AMIGO owner Uwe Pauli founded AMIGO Games Inc., a subsidiary in the US. The goal was to expand the presence of AMIGO products in the American market with a dedicated office and local market experts. At the time, no one could have predicted that a global pandemic would completely disrupt the retail landscape a year and a half later.
Coming out of the initial pandemic, AMIGO focused on expanding the awareness of their game lines, and cutting costs within the operation. While there were successes, such as reintroducing the Bohnanza line to the U.S. and new evergreens like Don't L.L.A.M.A and Cabanga, we were challenged in pushing those goals by the ever-changing landscape of shipping and component cost increases.
In the past 12 months, even more uncertainty has been introduced. This year's tariff dispute with the US, the lack of predictability, and significant additional costs gave the AMIGO management the final impetus to make the difficult decision to close AMIGO Games Inc.
"It's not an easy decision for us, but it's the right decision," explains Alexander Jost, CEO of AMIGO Spiel + Freizeit GmbH in Germany, where he is responsible for AMIGO Games Inc. "After eight years of intensive efforts, we have to admit that we cannot meet the economic challenges of the American market with our small company. We would like to express our sincere gratitude to the AMIGO Games team Alex Yeager and Corey Delmonto for their tireless efforts."
davethegame.bsky.social
Terrible news that AMIGO’s US division is shutting down. Produced some of my favorites and made them easily available here instead of needing to import them and get translated rules. Another needless tariff casualty.
AMIGO Games Inc., the US subsidary of the German game publisher AMIGO Spiel + Freizeit GmbH, is closing its doors at the end of the year due to the ongoing economic challenges since the coronavirus pandemic.
In 2018, AMIGO owner Uwe Pauli founded AMIGO Games Inc., a subsidiary in the US. The goal was to expand the presence of AMIGO products in the American market with a dedicated office and local market experts. At the time, no one could have predicted that a global pandemic would completely disrupt the retail landscape a year and a half later.
Coming out of the initial pandemic, AMIGO focused on expanding the awareness of their game lines, and cutting costs within the operation. While there were successes, such as reintroducing the Bohnanza line to the U.S. and new evergreens like Don't L.L.A.M.A and Cabanga, we were challenged in pushing those goals by the ever-changing landscape of shipping and component cost increases.
In the past 12 months, even more uncertainty has been introduced. This year's tariff dispute with the US, the lack of predictability, and significant additional costs gave the AMIGO management the final impetus to make the difficult decision to close AMIGO Games Inc.
"It's not an easy decision for us, but it's the right decision," explains Alexander Jost, CEO of AMIGO Spiel + Freizeit GmbH in Germany, where he is responsible for AMIGO Games Inc. "After eight years of intensive efforts, we have to admit that we cannot meet the economic challenges of the American market with our small company. We would like to express our sincere gratitude to the AMIGO Games team Alex Yeager and Corey Delmonto for their tireless efforts."
davethegame.bsky.social
Please tell me the fundraising event will be Bi Days for Bidets
Reposted by Dave Chalker
cubecon.org
This year, CubeCon is raising money for the American Foundation for Suicide Prevention in honor of our dear friend Jonathan Brostoff, who we tragically lost 1 year ago. Please consider tuning in and donating to this important cause.
Tiltify - Made for Fundraisers
We give you the tools to engage with your donors and raise more for your charity
tilt.fyi
davethegame.bsky.social
Just star in the hit musical of the year and you won't have to worry about it, EZ
Reposted by Dave Chalker
davethegame.bsky.social
They have since been offered jobs in the administration.
davethegame.bsky.social
I have it on good authority that you will be able to play both Thunder Road: Vendetta and Thunder Road: Vendetta: The Roleplaying Game at PAX Unplugged.
restorationgames.bsky.social
PAX Unplugged is next month and event sign ups are open! Head on over to restoration.games/PAXU25Events to sign up through the Challonge portal for any of the tournaments.
Reposted by Dave Chalker
adamjury.com
Hey folks — if you donate to either/both of these GoFundMes, I'll do an hour's worth of consulting work (ttrpg biz, graphic design, crowdfunding) for you.

Rob Wieland: gofund.me/edab5e905

Steven 'Bull' Ratkovich: gofund.me/6474dcaeb

Donate, show me proof, we'll work out the details.
Donate to Family of Robert Wieland, organized by Vickie ONeill
Friends of Robert Wieland have requested that we set up goFundMe page for the benefit of his f… Vickie ONeill needs your support for Family of Robert Wieland
gofund.me
davethegame.bsky.social
Haha, classic Still Human, what a scamp
davethegame.bsky.social
True story: I had a CompSci professor that said we were all being too distracted by the news and needed to focus back up on his class.

It was 9/11/01.
davethegame.bsky.social
Emperor Norton was right.
Reposted by Dave Chalker
asmadigames.bsky.social
So excited to finally be able to share this video of Paula & Friends playing Mystic Curling Club, which is hitting Kickstarter tomorrow. They had a preposterous amount of fun playing:

www.youtube.com/watch?v=0MY1...
Paula & Friends Play Mystic Curling Club! | Asmadi Games
YouTube video by Paula Deming
www.youtube.com
davethegame.bsky.social
Too bad I think you're a DELIGHT so there
davethegame.bsky.social
It’s nice to see a piece before it enters the Louvre.
Reposted by Dave Chalker
forbeck.com
Gamers! If you're going to Gamehole Con, you can donate to help out Rob Wieland's wife and daughter by purchasing tickets to our memorial event there. If you can, please do!

The link for those donations is here: www.gameholecon.com/events/event...
In lieu of our annual Baron's Ball, we will be toasting our beloved Admiral with our own tall tales of Rob, our friendships, and his legacy 8pm Friday at Gamehole Con.

Please join us and help support his family at this time through this link:
davethegame.bsky.social
“PS I am not a crackpot”
davethegame.bsky.social
Lost two friends from the gaming world yesterday. This is also the time of year that I’ve lost a bunch of other gaming friends, like Kory last year. If fall could just cool it that would be great.
davethegame.bsky.social
Bricks are now battlefields.
davethegame.bsky.social
I thought all video game dialogue was in Simlish. (Note: I have only played one video game.)