celine
@cetaillefer.bsky.social
2K followers
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writer, narrative designer, cat lady, tired || cetaillefer.com (website under construction!) || she/her
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Reposted by celine
Playtesting Is Play is one I bang on about a lot but that’s maybe not so obviously applicable. Maybe “Don’t make the game for people who won’t like it”. Call it “sickos only” or “every game it’s player”.
What's your number one personal game design principle? And even better - does it have a cool name?
Reposted by celine
Reposted by celine
Reposted by celine
Wow we’re having “games are art” discourse again! Just gonna leave this here.
From my dissertation:
From my dissertation:
im not even kidding when i say i had a dream last night that i was talking to hazard overwatch and this was my view and then he smothered me
Reposted by celine
Reposted by celine