Andrew Eiche
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buddingmonkey.bsky.social
Andrew Eiche
@buddingmonkey.bsky.social
CEO (Chief Executive Owl)
@owlchemylabs.com
This question was so compelling I had to resist answering it at midnight
My second independent piece of writing is asking the question of @buddingmonkey.bsky.social:

When do we get to 1 billion people in VR headsets? open.substack.com/pub/goodvr/p...
1 Billion People In VR Headsets?
When does it happen?
open.substack.com
January 29, 2026 at 1:42 PM
It’s a VR studio massacre today. Very disappointed. So much of this is unnecessary suffering due to the changing whims of mega corporations.
January 14, 2026 at 3:03 AM
Reposted by Andrew Eiche
the coolest thing about vr is its like a whole new level of user interface hell you didnt know existed or could exist but is worse than any you have visited so far
January 14, 2026 at 1:16 AM
Yes I am at a Vegas buffet. Yes I am having sushi for breakfast.

No further questions
January 9, 2026 at 5:30 PM
Video games are about to have their Electron moment. Web tech is now capable and accessible enough that it is becoming a viable alternative.

It also helps that Coding AI has been overtrained on TS and JS.
January 1, 2026 at 3:42 PM
Just hit a 1000 day streak in the NYT Crossword.

Might be my greatest accomplishment in playing games.
December 17, 2025 at 2:58 PM
I've been doing some gamedev using ThreeJS in my space time. Whew does that workflow put the shame in your commercial engine's game.

I make code changes and the refresh time is *milliseconds*.
December 10, 2025 at 7:30 PM
Reposted by Andrew Eiche
looking for some good decay / dirt / dust / grime alpha textures, anyone know of a good itch patch with em?
November 28, 2025 at 7:34 PM
I tried to live my life like Apple weather.

Every day is a surprise that I wasn’t completely prepared for.
November 28, 2025 at 4:00 PM
There are 3 universal truths in this world

1. Life is finite

2. The earth revolves around the sun

3. Never tell VR twitter motion sickness is real, and some people cannot or will not get over it.
November 18, 2025 at 4:45 PM
There was a 10 year period in tech where properly staffed core infrastructure of the internet. We got used to everything working all the time.

We’re now in a post DOGE “replace juniors with AI world”. We get to relearn that the internet was people all along.
November 18, 2025 at 1:55 PM
Getting close to switching from echo to Google Home. The new update is possibly the worst AI implementation I’ve ever encountered.
November 17, 2025 at 6:54 PM
Now that VR is moving out of the bottom of the hype curve, I’m noticing there are many burned out cynics remaining in the community.

Why? You could be a builder. VR is an incremental work.

Help contribute to the medium or make space. We have enough obstacles. We don’t need wet blankets.
November 15, 2025 at 5:42 AM
It’s going great at Newark.

My odds of getting home are dropping precipitously.
November 9, 2025 at 6:38 PM
Reposted by Andrew Eiche
i should be able to click a button at the beginning of a sports season that says “i’m normal” and i don’t get served any ads for crypto or gambling
October 26, 2025 at 10:50 PM
Reposted by Andrew Eiche
Hey quick tip: you’ll have more success communicating with strangers on here if you’re not a weirdly aggressive and offputting little freak that no one likes
October 24, 2025 at 10:36 PM
We made (a lot) of things! Come check out what we did for Android XR on the Galaxy XR Headset!
Owlchemy Labs is excited to bring its signature titles, Job Simulator and Vacation Simulator, to Galaxy XR on day one, along with our newest mixed reality experience, Inside[JOB], available exclusively on Android XR. 🎉

Learn more: ow.ly/unzM50XgtWr
October 22, 2025 at 8:15 PM
Reposted by Andrew Eiche
hey everybody! i'm excited to announce that i'm gonna be hosting @owlchemylabs.com new joysey launch stream tomorrow! we're gonna be live at noon central on www.twitch.tv/owlchemylabs, where we'll be showcasing the new dimension DLC for DDS with other devs and talking about developing it for y'all!
October 15, 2025 at 7:05 PM
I ate so many hot dogs for "research" I probably too a decade off of my life. Please play this dimension. Make my sacrifice worth it.
🚀 Launch Day Alert!

The next stop on the Dimensional Double Shift journey is here.
Our team is proud to unveil New Joysey! 🎡

Grab a slice, 🍕 grab a seat, grab a bribe — whatever gets ya through the door.

Get New Joysey Today 👉 bit.ly/48ucgTp

Learn More 👉 ow.ly/aCwk50X9RSu
October 16, 2025 at 3:09 PM
The more I play of Skin Deep the more I love it! If you’re an old Deus Ex fan this one scratches that itch hard!

store.steampowered.com/app/301280/S...
Save 25% on Skin Deep on Steam
Skin Deep is an immersive first-person shooter. We got sneezing. We got things getting stuck in your feet. Stalk through a vast non-linear starship and sneak, subvert, and sabotage to survive in this ...
store.steampowered.com
October 13, 2025 at 12:36 AM
So excited for everyone to play this!
Step into the faded splendor of New Joysey coming to Meta Quest on October 16!

Don't let the grime fool ya, there's plenty of moxie to go around. We're showing off what makes New Joysey so special in our new gameplay trailer.

Get a glimpse: ow.ly/ELtm50X1Rj1
September 30, 2025 at 5:26 PM
Reposted by Andrew Eiche
🎉Job Simulator has officially won 'All Time Classic' in the #VRForever awards hosted by @vr-forever.com.

You've all been a part of this wild, glorious, and sometimes chaotic world of jobs, and we couldn't have done it without you. Cheers to VR…forever!
September 18, 2025 at 5:00 PM
It’s always a good time to update your bug out bag.

Sub in some old clothes, make sure nothing has expired, make sure you have tape, rope, and a way to get potable water!
September 17, 2025 at 10:05 PM
Reposted by Andrew Eiche
Same can be said about accessibility. Often I've heard of the fear of getting it perfect and if it's not then disabled players will be upset. But I often say try to make it as best as you can and then iterate on it in the future so you can get it right. You can't learn unless you try.
I cannot yell about this enough. So many times I've seen an idea with lots of potential get thrown out because it wasn't "perfect" initially, only to be replaced with another underbaked idea, when we could have taken the same amount of time to reflect upon, tighten up and grow the first idea more.
The reason?

Game development regularly mistakes 'change' for 'iteration'.

Iteration is a constructive process of development where ideas develop and refine over time. In game development, far too often the process is not iteration, but wholesale change, often without notice.

3/9
September 16, 2025 at 6:23 PM
“Hanging out with buddies is the goal”

Pure truth
this is, hands down, the best video I've seen on men's influencer content and it's not close either
September 14, 2025 at 4:32 PM