Matthieu H.
@boulapoire.bsky.social
2.2K followers 930 following 250 posts
Former journalist / scout, now portfolio gardener and pear pie in the Sky.
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boulapoire.bsky.social
Forgot to do one for the English crowd: I'm officially looking for a new job 👀

Can start as soon as next month, preferably full time and in video games, but I'm open to discuss other options / fields as long as I don't have to relocate.

If you have leads or need more info, feel free to PM me o/
boulapoire.bsky.social
Allez, pour cette rentrée, je cherche un nouveau taf 👀

Dispo à partir d'octobre, plutôt sur Paris et dans le jeu vidéo, mais je reste ouvert au mode hybride / à distance et à d'autres secteurs !

Si vous avez des pistes ou besoin de plus d'infos, on peut en causer en privé / de visu avec plaisir o/
boulapoire.bsky.social
Toujours pas de réponse à la véritable raison du départ de Matsuno lors de la production de FF XII mais cet entretien avec l'un de ses principaux traducteurs en langue anglaise livre quelques anecdotes intéressantes, que vous connaissiez ou pas son travail.

shows.acast.com/my-perfect-c...
Alexander O. Smith, translator (Vagrant Story, Phoenix Wright, Final Fantasy series). | My Perfect Console with Simon Parkin
shows.acast.com
Reposted by Matthieu H.
hannahnicklin.bsky.social
📚 My current contract is coming to an end in Dec so I am now looking for new work!

⭐ I am an award-winning & expert/lead game writer & narrative designer.

🌎 I am interested in long & short term contracts & consultancy, ideally remote.

Let's chat!

hannahnicklin.com
linkedin.com/in/hannah-nicklin
A selection of images from games etc. Hannah Nicklin has worked on, a screencap or key art image from: Saltsea Chronicles, Black Mirror: Thronglets, Mutazione; and the cover of Writing for Games: Theory & Practice. Also featured two reviews. 

One from Eurogamer: 5/5 Saltsea Chronicles
"Onwards you go in pursuit of your missing crew, then, your story diverging further from mine with every island choice, with every flick of the head or settling of the lips. Memories/Artefacts? Skeptical/Curious? And astonishingly, through all these moving parts, all this phase space, my story still made rich sense, and actually built to a truly devastating climax.

Scream/Weep? Fittingly, for me, Saltsea Chronicles turned out to be a story about choices as well as a story made of choices. It made me think about the big decisions I make in life, but also the decisions that shape a life that I don't even notice having made. Ripples turning to waves and all that. You must play this. It's luminous."

The second of Mutazione from Gamespew, 9/10
"Mutazione is a game that builds up relationships within a community you instantly feel a part of. The main story is secondary to the real drama and the heart of the town, but it’s necessary. It’s extremely well-written, and the hand-drawn environments are beautifully designed. Die Gute Fabrik has crafted a sweet, powerful fairy tale that delves into the human psyche and allows you to reside there for five hours or so." A virtual biz card on a dark purple background, featuring an image of a white woman in glasses, with blonde hair, speaking at a podium. Next to it is the title Hannah Nicklin, and the details Creative Director, Narrative Lead/Designer, Senior Writer, Consultant.

 
11+ years experience in interactive narrative

•   3 games shipped as Lead (PC, Console, mobile)
•   Many more as consultant 
•   PhD in Interactive Practices
•   Masters & BA in Play/Screenwriting & Dramatic Arts
•   GDC Indie Summit Advisor, BAFTA Juror, TGA Future Class 
•   Author of Writing for Games: Theory & Practice

Black Mirror: Thronglets; Saltsea Chronicles; Mutazione; Saturnalia; Night School (A Netflix Studio); Cardboard Computer; Die Gute Fabrik; Draknek; Twisted Tree Games.

Based in: Sheffield, United Kingdom
Work in: Remote, CET-PST
LinkedIn.com/in/hannah-nicklin
hannahnicklin.com
boulapoire.bsky.social
"We made this wild request: to compose the music in sections so we could program the music to seamlessly match the gameplay, no matter how they were combined. Unfortunately, in practice, it ended up being too hard to tell when the transition was occurring."

www.designroom.site/shadow-of-th...
Shadow of the Colossus: An oral history
Celebrate the 20th anniversary of Team Ico’s masterpiece by looking back with 11 people who worked on it (and three who didn’t).
www.designroom.site
Reposted by Matthieu H.
fellowtraveller.games
Attention, Watcher! On Nov 4, 1000xRESIST arrives on Xbox Game Pass, Xbox Series X|S, and PS5 🎮

Plus language support for Brazilian Portuguese, French, and Korean 🗣️

Check out the trailer below, and get ready for a whole new way to experience this unforgettable story 💖
💠 youtu.be/odxmZdBFIDM
Reposted by Matthieu H.
malicedafirenze.bsky.social
Good News folks, you CAN now in fact, play this

The free demo for Legend of Khiimori is now available on Steam for everyone. Check it out, give it a try, tell a friend. Show everyone how much you want horse games 💪❤
Screenshot from the game The Legend of Khiimori, showing a horse and rider on a steppe landscape Screenshot of  The Legend of Khiimori in a Steam library. It has a "Demo" tag on the top left
Reposted by Matthieu H.
forestrike.bsky.social
Forestrike launches November 17 for PC and Nintendo Switch!

Play our updated #SteamNextFest demo, featuring:
🥋 A third martial arts school to master
🌎 New locations to explore
⚔️ New ways to refine your techniques
www.youtube.com/watch?v=hdWR...
Forestrike | Gameplay Overview | The Fight Starts November 17
YouTube video by DevolverDigital
www.youtube.com
Reposted by Matthieu H.
jparish.bsky.social
End the weekend in style with an upload of this Laserdisc detailing the making of Ghost in the Shell for PS1:

Making of Game: Ghost in the Shell - All of Digital Animation 4K LaserDisc rip
youtu.be/8SLUjJrQa_g
Making of Game: Ghost in the Shell - All of Digital Animation 4K LaserDisc rip
YouTube video by Jeremy Parish | Video Works
youtu.be
boulapoire.bsky.social
Quelle riche idée de regarder Skyfall en même temps que l'annonce de Lecornu II, on a l'impression que notre premier ministre de Schroedinger était une star internationale avant l'heure.
Un Rory Kinnear-Lecornu qui semble bien stressé en regardant son bureau et l'écran de PC posé dessus.
Reposted by Matthieu H.
wildsheepstudio.bsky.social
🚀We're super happy to announce that the demo for Adorable Adventures is now live on Steam 🙌

steampowered.com/app/4006020/

Have a look, play, and let us know what you think of our adorable hero Boris 🐗. If you like it, help us out with a wishlist: steampowered.com/app/3840230/
Reposted by Matthieu H.
chloew.bsky.social
De la visibilité désormais inexistante sur X
velvetshadow.fr
Dans cette étude menée par @buffer.com sur 18 MILLIONS de posts, la conclusion est claire et nette : si vous ne payez pas, vous n'existez pas. Si vous payez, vous n'existez pas non plus ! Sauf si vous avez l'abo le + cher et là, les bots vous ciblent directement, alors vous avez de "l'engagement" 👍
Graphique de portée médiane X premium VS X non premium entre août 2024 et août 2025. Les non premium frôlent avec le 0, les premium entre 700 et 1000 (avec tendance baissière en prime) Graphique d'engagement médiane X premium VS X non premium entre août 2024 et août 2025. Les non-premium s'ecroulent depuis janvier 2025 pour toucher le 0 depuis juillet 2025. Le premium passe de 0,3% à 0,4%. Graphique de portée médiane X basic, premium, premium plus et X non premium entre août 2024 et août 2025. Non premium et basic sont quasi inexistants, Premium l'est un peu moins. Premium plus est le seul de vraiment visible. Graphique de portée médiane X basic, premium, premium plus et X non premium entre août 2024 et août 2025. Non premium et basic sont quasi inexistants, Premium l'est un peu moins. Premium plus est le seul de vraiment visible.
Reposted by Matthieu H.
chhopsky.tv
In space, death is contagious. When we die, the Scarabs decontaminate our ships and lay us to rest.

But when Dalia gets cleanup request from her childhood home, she finds something she’s never seen before: a contamination that doesn’t want to be cleaned.

This is Ambrosia Sky.
Reposted by Matthieu H.
namataka.bsky.social
ElecHead 4th Anniversary Sale – 50% OFF! 🎉

Available until October 14th!

Steam
store.steampowered.com/app/1456880

Nintendo Switch
www.nintendo.com/us/store/pro...
boulapoire.bsky.social
Varvarion, projet un peu dingo d'un ancien animateur d'ArcSys, refait surface. La caméra secoue un peu trop à mon goût mais faudra voir ce que ça donne manette en main !

youtu.be/EjpWRYyfS8g?...
蛮勇戦域VARVARION Dungeon Gameplay
YouTube video by POLYGONOMICON
youtu.be
Reposted by Matthieu H.
catsuka.bsky.social
Netflix partners with Gobelins school and Guillermo del Toro to launch a stop-motion studio in Paris.
variety.com/2025/film/gl...
boulapoire.bsky.social
Reprise de l'après-midi avec une discussion autour de l'état de l'édition dans le jeu vidéo en 2025. Un mélange d'optimiste prudent, de confiance à retrouver chez beaucoup d'acteurs et de fenêtre pour les développeurs qui veulent faire des trucs dingos (avec un peu de #thisisfine en chemin).
Game Conf
Game publishing in 2025: crisis or comeback?
Cécile Fléchon (Focus Entertainment)
Zhenghua Yang (Serenity Forge)
Michael Fan (DENMU)
boulapoire.bsky.social
Première table ronde de la journée à la Game Conf d'Angougou avec une discussion sur les moteurs de jeu.

Gros lobbying pour Godot mais surtout pour l'expérimentation autour des outils afin d'éviter de rester captif d'une seule solution technique, pas toujours adaptée aux besoins des divers projets.
Game Conf
Sortir de la dépendance des moteurs des géants
Corto Laly (Wild Wits Games)
Florence Noé (Tohu Bohu Games)
Adrien Cambon de Lavalette (Programmeur gameplay & outils freelance)
Reposted by Matthieu H.
fellowtraveller.games
Bonjour! こんにちは! 你好!

On Oct 29, Citizen Sleeper 2: Starward Vector gets the same personal localized treatment as Citizen Sleeper with a FREE update adding French, Japanese, and Simplified Chinese 🗣️

Pick up Citizen Sleeper 2 now ahead of the localization launch!
💫 bit.ly/43eESue
boulapoire.bsky.social
Excellente initiative / ressource pour les jeunes studios comme pour les personnes qui s'intéressent au milieu de l'édition / financement en général !
aceottorney.bsky.social
Proud to announce Deviant Legal’s Game Developer’s Guide to Publishing Agreements: a free resource for developers wanting to learn about publishing deals. Publicly accessible, without requiring to provide your data: deviantlegal.com/guide/game-d...
An image about the game developer's guide to publishing agreements feauturing otto the otter
Reposted by Matthieu H.
simogo.com
SIMOGO 15TH ANNIVERSARY SPECIAL
October 28, 2025
Please join us for a celebration full of news and surprises. See you!
Reposted by Matthieu H.
vgdensetsu.bsky.social
I wrote a long article about Rieko Kodama, her career at Sega, the evolution of her company, the games she worked on (including some canceled games and/or games for which she is not credited), the status of women and working conditions in the video game industry, etc.
vgdensetsu.net/riekokodama/
Illustration: a portrait of Rieko Kodama with some of the games she has worked on. The dominant colors are yellow, purple and red. Counterclockwise from top left: Rieko Kodama, Alis and Lutz from Phantasy Star, Sonic in a maze, Alex Kidd and his motorbike next to Flicky on a waterfront pier, Joe Musashi and his dog near the Statue of Liberty facing a skyline, the three playable characters from Golden Axe seen from behind on the edge of a cliff, and one of the flying ships from Skies of Arcadia.
Reposted by Matthieu H.
yachtclubgames.bsky.social
This week, our team made a tough decision: we decided to delay Mina the Hollower. The entire crew has been working tirelessly day and night to finish development for release on Oct 31st, but we’re just not quite there yet.

Read the full announcement here➡️ycgurl.com/delayextravaganza
boulapoire.bsky.social
Les premières parties ont été un peu compliquées car l'UI/UX n'est pas toujours claire et il faut pas mal grinder les jetons (ou avoir la grosse chatte à Dédé) avant de pouvoir encaisser les coups de certains monstres mais j'y retournerai volontiers pour le jeu complet.
Capture d'écran sur laquelle on peut lire : "DEMO OVER ! Merci d'avoir joué à Slots & Daggers (youhou). Tu es une légende !"
boulapoire.bsky.social
If I got it right: when a unit uses a job-related skill, other units on the battlefield get a small number of points related to that job as well. This makes it easier to have more units able to use basic yet vital actions like using potions without being a Chemist, for example.