#gameaccessibility
interested in reading how someone with cognitive and mobility related disabilities plays games? check out my Community Soapbox segment on the Can I Play That! huge thanks to @abitofaccess.com for including me in this fantastic series! #GameAccessibility #GameA11y #DisabledGamer #Accessibility
Continuing our guest highlights for our new Community Soapbox series with @shellelittle.bsky.social, a senior digital accessibility specialist and game accessibility consultant.

They tell us about the mobility and cognitive barriers they experience while gaming.

caniplaythat.com/2025/11/27/s...
Shell Little - Community Soapbox - Can I Play That?
In this edition of our Community Soapbox we turn the spotlight on Shell Little.
caniplaythat.com
December 3, 2025 at 8:30 PM
Hey lovvits! Here's another great resource for you—Accessibility Academy by @arevya.bsky.social! 🐲💚

This guide is designed to help #gamedevs and other #gamesindustry creatives understand what #gameaccessibility is, why it matters, and how it makes games more inclusive for everyone. ⬇️
The first part of my document "Accessibility Academy" is now ready to download, for free, on my Ko-Fi! ✨
This document is an easy to understand resource for anyone that works in the industry that wants to learn more about game accessibility: ko-fi.com/s/85607afa2b
November 29, 2025 at 2:04 AM
An RPG with lots of text needs a nice, big, readable font (looking at you, Xenoblade Chronicles X)! Today I raised Uprooted's default font size (now well above the recommended 28px), and people who need even bigger text can increase the size, too!

#screenshotSaturday #godotEngine #gameAccessibility
November 23, 2025 at 6:21 AM
Join the excitement of Games for Blind Gamers 5 starting February 2026! Our community supports creators in designing inclusive games with careful research and planning. Take on the challenge and participate! Visit: itch.io/jam/games-fo... #GameAccessibility #IndieGameDev
Games for Blind Gamers 5
A game jam from 2026-01-31 to 2026-03-15 hosted by Ericbomb. Welcome, Blind and Sighted Game Developers! Welcome to the fifth annual Games for Blind Gamers jam! The goal of this jam is to make games…
itch.io
October 31, 2025 at 1:46 AM
Hi #GameDev and #IndieDev folks! I really care about #Blind #Accessibility, so if any of you are working on games that are universally accessible, let me know as I'd love to play it and try to spread the word! #GameAccessibility benefits everyone.
November 19, 2024 at 5:55 PM
Curious about a game's #accessibility options?

Check out "Can I Play That?", a platform dedicated to reviewing different game's accessibility options: caniplaythat.com

#GameAccessibility #gamedev
Can I Play That?
Can I Play That provides accessibility focused game reviews and news. For Disabled Gamers, By Disabled Gamers.
caniplaythat.com
November 12, 2024 at 2:07 PM
💡 Did you know?

Many accessibility features—like adjustable difficulty, auto-aim, and subtitles—benefit not just disabled players, but also kids, elderly gamers, and casual players!

#GameAccessibility #UniversalDesign
May 26, 2025 at 2:00 PM
Gaming should be for everyone. As an accredited accessibility consultant, I’m dedicated to helping developers make their games accessible to visually impaired players. If you’re creating a game and want to ensure it’s inclusive, let’s connect! #GameAccessibility #InclusiveGaming
March 25, 2025 at 9:20 PM
If you're a Godot gamedev interested in making games more accessible for everyone, try out the very-much-in-alpha add-on and share your feedback (or contribute!) to help make this tool the best it can be! github.com/HauntedBees/...
#godotEngine #godot #gamedev #gameAccessibility #screenshotSaturday
GitHub - HauntedBees/Godot-Accessibility-Suite: An attempt at making it as easy for you to follow the guidelines from gameaccessibilityguidelines.com as possible.
An attempt at making it as easy for you to follow the guidelines from gameaccessibilityguidelines.com as possible. - HauntedBees/Godot-Accessibility-Suite
github.com
November 3, 2024 at 3:30 AM
Ubisoft has launched Chroma, an open source tool that adds real-time colorblindness filters to games, enhancing accessibility for over 300 million affected players.

Developed since 2021, it aims to integrate accessibility into game design.

#GameAccessibility
April 15, 2025 at 12:10 PM
#GameAccessibility question.

I'm physically challenged, and can only use my right hand.

Which is more accessible?
🫦 Stellar Blade
🐵 Black Myth: Wukong
🅿️ Lies of P

I've beaten Star Wars Jedi: Fallen Order, and am quickly approaching the end of Jedi: Survivor.
March 10, 2025 at 1:12 AM
When I first started working on the Godot Accessibility Suite, someone asked what the best way to provide caption support was. Now, I'm not sure if I have an answer for the *best* way, but there's definitely an answer for *a* way!

#godotEngine #gameAccessibility #godot #gamedev
November 11, 2024 at 6:11 AM
Remi is extremely talented. I can't wait to see where he takes accessibility on his next project!

#GameAccessibility #a11y
Lots of new followers recently! I'm Rémi, a senior game designer at Ubisoft. My latest shipped game was Prince of Persia: The Lost Crown, where I worked on combat (👹enemies/bosses), systems , and accessibility (🗺️ screenshots on the map!).
Our story DLC 'Mask of Darkness' is releasing tomorrow!
September 18, 2024 at 8:23 PM
#gameaccessibility wins! The german Initiative Gaming ohne Grenzen (gaming without borders) won the jury's special award at the german video game award DCP last thursday 🤩
April 22, 2024 at 10:23 AM
On this note, Matthijs deserves the visibility too. He's given me some truly great ideas for #GameAccessibility, all of which I have now included (pending polish)

And I heard a rumour that he's contributing to the soundtrack ;)
Please take a look at Highway Noir get it some visibility! 🙏
OK, let's do this...

I try not to overthink these things but truthfully 5,000 followers would feel like a milestone

Ask some questions in the replies. If I hit that 5k I'll finally do an honest-to-goodness YouTube video and answer them

#IndieDev #HighwayNoir #AMA #WhatHaveIDone
September 15, 2025 at 8:02 AM
Hi I'm Sean, I make weird games. I'm working on Uprooted — a turn-based strategy RPG where you throw vegetables at nerds — and a Godot add-on to help with making accessible games.

Hashtags: #gameDev #indieDev #godot #godotEngine #soloDev #gameAccessibility #indieGames #farmingGames #saveTheBees
November 12, 2024 at 7:51 PM
A month and a half to the next Games for Blind Gamers Game Jam! A game jam all about making blind accessible games and getting feedback on them from the blind gaming community!
It's a learning experience I hope you take advantage of!
itch.io/jam/games-fo...

#GameDev #IndieDev #GameAccessibility
Games for Blind Gamers 4
A game jam from 2025-02-01 to 2025-03-10 hosted by NightBlade & Patricia. Welcome, Blind and Sighted Game Developers! Welcome to the fourth annual Games for Blind Gamers jam! The goal of this jam is t...
itch.io
December 14, 2024 at 1:42 PM
Personal review of unit 4 of the #gameAccessibility course from #Unity, pt.1 Link: learn.unity.com/course/pract...

TLDR: I finally checked out the example project in Unity and tried the accessibility plugin. Neat stuff, but of course you need to put in more work to make your game fully accessible 👇
August 7, 2025 at 1:12 PM
Spent the morning doing editing on the resources part of the wiki! It's all about helping developers make blind accessible games. Would love feedback on if I need to add or change anything!

gamesforblindgamers.miraheze.org/wiki/Develop...

#GameDev #Accessibility #GameAccessibility #Blind
Developer Resources
.
gamesforblindgamers.miraheze.org
December 19, 2024 at 6:29 PM
Subtitles are crucial for everyone, not just those with hearing impairments. They assist people in noisy environments, non-native speakers, and those with processing difficulties, ensuring a more inclusive experience for all players.

#InclusiveGaming #AccessibilityMatters #GameAccessibility
December 2, 2024 at 6:40 AM
Our new #Accessibility Spotlight is out.

This time for Monopoly:
news.ubisoft.com/en-us/articl...

That's the most accessible entry in the franchise for us. I hope more players will be able to enjoy it as a result.

#GameAccessibility #a11y
Monopoly Accessibility Spotlight
Learn more about how the development team made this the most accessible digital Monopoly game to date.
news.ubisoft.com
September 19, 2024 at 11:43 AM