#Adventuregamestudio #AGS #Pointandclick #games #indiegames
#Adventuregamestudio #AGS #Pointandclick #games #indiegames
#MAGS #AdventureGameStudio #gamejam
#MAGS #AdventureGameStudio #gamejam
jfrisby.itch.io/mallicious
jfrisby.itch.io/mallicious
slightly-sleepy-studios.itch.io/sequence-bre...
#GameDev #IndieDev #SoloDev #AdventureGameStudio
slightly-sleepy-studios.itch.io/sequence-bre...
#GameDev #IndieDev #SoloDev #AdventureGameStudio
#IndieDev #SoloDev #GameDev #AdventureGameStudio
#IndieDev #SoloDev #GameDev #AdventureGameStudio
A still from a work-in-progress version of my game - gotta remember to put in a technical blooper reel at some point!
#GameDev #IndieDev #SoloDev #AdventureGameStudio
A still from a work-in-progress version of my game - gotta remember to put in a technical blooper reel at some point!
#GameDev #IndieDev #SoloDev #AdventureGameStudio
Pro Tip - if your game relies heavily on an audio soundscape, MAKE A SOUND TEST! It'll be easier than going to each trigger point manually, believe me!
#IndieDev #SoloDev #AdventureGameStudio
Pro Tip - if your game relies heavily on an audio soundscape, MAKE A SOUND TEST! It'll be easier than going to each trigger point manually, believe me!
#IndieDev #SoloDev #AdventureGameStudio
@benchandler.bsky.social
@wadjeteyegames.bsky.social
#indiegame #adventuregame
#steamdeck #kingsquest #kingsquest4 #perilsofrosella #sierra #adventuregames #pointandclick #retrof="/hashtag/retrogames" class="hover:underline text-blue-600 dark:text-sky-400 no-card-link">#retrogames #retro #retrogaming #ags #adventuregamestudio #remake #retold #daventry #kq4
#steamdeck #kingsquest #kingsquest4 #perilsofrosella #sierra #adventuregames #pointandclick #retrof="/hashtag/retrogames" class="hover:underline text-blue-600 dark:text-sky-400 no-card-link">#retrogames #retro #retrogaming #ags #adventuregamestudio #remake #retold #daventry #kq4
The PR, the announcements and even the upload of the game? Easy! Trying to find as many bugs to quash before release as possible? Not so easy.
#IndieDev #GameDev #SoloDev #AdventureGameStudio
The PR, the announcements and even the upload of the game? Easy! Trying to find as many bugs to quash before release as possible? Not so easy.
#IndieDev #GameDev #SoloDev #AdventureGameStudio
Should be out within the next few days. Stay tuned! #IndieDev #SoloDev #GameDev #AdventureGameStudio
Should be out within the next few days. Stay tuned! #IndieDev #SoloDev #GameDev #AdventureGameStudio
www.instagram.com/reel/DQIu3RD...
(Unintended bug I stumbled upon during play testing after moving my dev environment - I apparently forgot to check all cutscenes with my new portrait system! This is #art, I don't care!)
#IndieDev #SoloDev #GameDev #AdventureGameStudio
(Unintended bug I stumbled upon during play testing after moving my dev environment - I apparently forgot to check all cutscenes with my new portrait system! This is #art, I don't care!)
#IndieDev #SoloDev #GameDev #AdventureGameStudio
-???
Who's that person in the cloak?
#IndieDev #SoloDev #GameDev #AdventureGameStudio
-???
Who's that person in the cloak?
#IndieDev #SoloDev #GameDev #AdventureGameStudio
"Not so fast, bub!"
"What is it, doll-face?"
"Royal Flush, dirtbag."
[May or may not have been toned down for BlueSky, heh...]
A Scene from a security camera system, coming to my game in the next build.
#IndieDev #SoloDev #AdventureGameStudio
"Not so fast, bub!"
"What is it, doll-face?"
"Royal Flush, dirtbag."
[May or may not have been toned down for BlueSky, heh...]
A Scene from a security camera system, coming to my game in the next build.
#IndieDev #SoloDev #AdventureGameStudio
Designed by @postmodernadv.bsky.social, we have adapted this critically acclaimed point-and-click horror mystery to a new edition with console-optimized controls.
www.nintendo.com/us/store/pro...
#AdventureGames #NintendoSwitch
Honestly, I'm feeling proud, heh...
#SoloDev #IndieDev #AdventureGameStudio
Honestly, I'm feeling proud, heh...
#SoloDev #IndieDev #AdventureGameStudio
#IndieDev #SoloDev #AdventureGameStudio
#IndieDev #SoloDev #AdventureGameStudio
It works if I start a new project with the BASS template but not in my current project so I'm not sure what I screwed up
It works if I start a new project with the BASS template but not in my current project so I'm not sure what I screwed up