Still need to implement proper attribute assignment to get it displaying correctly, but this is a big chunk of the battle!
Also learned that backgrounds on CPS1 are 64x64 definitions, but are handled in 8 tile high strips. Need to interrogate that later
#retrodev
Still need to implement proper attribute assignment to get it displaying correctly, but this is a big chunk of the battle!
Also learned that backgrounds on CPS1 are 64x64 definitions, but are handled in 8 tile high strips. Need to interrogate that later
#retrodev
Aesthetically, it's my favourite Marvel fighter. The music bangs, nice pixel renditions of classic comic art, every new character is a nigh perfect blend of their source and Capcom flair (bar Thanos), stages are sick, UGH so good!
Aesthetically, it's my favourite Marvel fighter. The music bangs, nice pixel renditions of classic comic art, every new character is a nigh perfect blend of their source and Capcom flair (bar Thanos), stages are sick, UGH so good!
On one hand dear god what have I done
On the other MSH, VSAV, CYBERBOTS AND DND ON REAL HARDWARE
On one hand dear god what have I done
On the other MSH, VSAV, CYBERBOTS AND DND ON REAL HARDWARE