Will Usher
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willusher.io
Will Usher
@willusher.io
Scivis, raytracing and graphics at https://www.luminarycloud.com/ by day. ChameleonRT (http://chameleonrt.com) & WebGPU by night

Site: https://www.willusher.io/

@[email protected]
Our paper on elevation-aware flood extent mapping brings topologically guided segmentation to the web for crowdsourced labeling. ML flood mapping models trained on these maps w/ our correction framework get similar quality as those w/ solely expert labels! PDF: www.willusher.io/publications...
February 27, 2025 at 5:30 AM
Our new paper, Approximate Puzzlepiece Compositing, applies OIT to data-parallel rendering to efficiently render overlapping, jigsaw puzzle-like data distributions, without repartitioning or expensive compositing. It'll presented at Pacific Vis 2025, check it out: www.willusher.io/publications... !
January 27, 2025 at 4:22 AM
I had kept this as my pinned tweet, it's 5yrs old but still relevant today! My post + interactive tool on the RTX shader binding table to explain it across #DXR / #Vulkan / #OptiX www.willusher.io/graphics/201... . The tool can setup an SBT, scene, and call trace ray to see what shaders are called!
November 16, 2024 at 5:06 PM
Excited to share some excellent recent work with Landon Dyken and Sidharth Kumar: www.willusher.io/publications..., we extend our progressive raycasting pipeline w/ an ML image completion step to stop raycasting early and complete the image with ML! It still runs in the browser using ONNX #WebGPU !
July 2, 2024 at 4:01 AM
Finally got back to my "0 to #glTF with #WebGPU" series, this post looks at adding basic material and texture support to get nicer looking renderings (and more interesting workloads to try and batch up later): www.willusher.io/graphics/202... code: github.com/Twinklebear/...
April 29, 2024 at 3:10 AM
I just published a blog about implementing marching cubes in #WebGPU and benchmarking it against a native #Vulkan implementation: www.willusher.io/graphics/202..., as a spoiler, the WebGPU version performs on par with the native Vulkan one!
April 24, 2024 at 2:50 AM