Weird Dave Coulson
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weirddave.bsky.social
Weird Dave Coulson
@weirddave.bsky.social
Game designer, forever GM, movie lover, IT worker bee, father, husband!
Got 4 models painted up with just a white primer and then finished with Speedpaints. Here’s the side by side. Overall, probably going Slapchop for Beastmen and Orcs, white primer for Tomb Kings and Dwarfs. Maybe.
December 18, 2025 at 12:35 AM
I’ll contrast these pics with models primed in white and then painted with Speedpaints to compare. I don’t think the slapchopped models are going to look better OR save me time TBH.
December 17, 2025 at 6:25 PM
Overall, I think I'll stick with the slapchop method for getting these Old World models painted up. I think they'll look ... good enough on the table in their battle formations. Might play around with the final drybrush to see what colors help, or just pulling back on the white more than I did.
December 17, 2025 at 6:14 PM
And finally here's the Dwarf Ranger. I dig the model, but again he's pretty dark - perhaps too dark. But the slapchop helps with the speed by again covering up mistakes and casting the whole thing in the contrasting shadows. I'm happy enough with this guy.
December 17, 2025 at 6:14 PM
Here's the Gor from the Beastmen. The slapchop I think really helps with the flesh tones, but I think his fur needs a bit more contrast from the rest of the model. The white drybrush at the end does help here, perhaps more than the other models.
December 17, 2025 at 6:14 PM
Here's the Orc Boy. The white drybrush comes off as kind of washing out the colors, perhaps a bit too much, but I guess that's a tradeoff for the slapchopped method. Not bad, but dark. Maybe a drybrush of a very light brown instead?
December 17, 2025 at 6:14 PM
Here are the pics for the Tomb Kings Skeleton Warrior in the three phases. Slapchopped base, Speedpaints applied, and finally a white drybrush at the end. The bone did not come through clearly, but ... ehhh? It's just a skelly boi so I think it's fine. The blue and red look nice enough. 7/
December 17, 2025 at 6:14 PM
Here's the 4 models I decided to test, all slapchopped up. Pretty simple lineup for each army, and my goal was to keep the number of paints needed for coverage on each model to 5. I almost succeeded (the Gor had to have 6). 6/
December 17, 2025 at 6:14 PM
Right now, I've got a sizable force of Tomb Kings, Dwarfen Mountain Realms, Beastmen Brayherds, and Orc & Goblin Tribes. Most are official GW models, but some of the dwarfs especially are resin 3d prints (there's no official GW Dwarf Ranger unit!). I decided I was going to test a model from each 5/
December 17, 2025 at 6:14 PM
This process creates deeper shadows and honestly helps me cover up mistakes or ignore hard to reach places in a model. It tends to make the model MUCH darker in my experience, but this may be just my own inexperience with the process. This is what I've decided to do with these TOW models 4/
December 17, 2025 at 6:14 PM
One of the things that came out within the past few years is the idea of slapchop, which itself is a variation on zenithal highlighting. I'm no expert, but broadly it's the idea of applying the following to a model: black primer over all, gray drybrush, then white drybrush. 3/
December 17, 2025 at 6:14 PM
For the record, I love Army Painter Speedpaints. Esp since they released the 2.0 formulas, coverage is amazing and they go on smooth. I don't have much time or talent for painting, but I do enjoy it. Or perhaps I simply enjoy having a painted model at the end of it. Moot point perhaps? 2/
December 17, 2025 at 6:14 PM