Joseph Simpson
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vrhermit.com
Joseph Simpson
@vrhermit.com
Learning, sharing, and teaching visionOS development at Step Into Vision
https://stepinto.vision
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Project Graveyard 3.2 is available on the App Store for #AppleVisionPro

✅ Revamped light mode and new colors
✅ Improved rain particles
✅ All objects can now have text or dedications
✅ New wood and metal materials
✅ Tiny animated moths fly around the lamp posts

apps.apple.com/us/app/proje...
Just me showing up with important documents in the most official looking folder I have
November 18, 2025 at 7:42 PM
Oh fuck yeah, an idea for a new app! Time it make it my whole personality for the next six months
November 18, 2025 at 3:29 PM
Reposted by Joseph Simpson
🎨 𝐷𝑒𝑒𝑝 𝐷𝑖𝑣𝑒 𝑖𝑛𝑡𝑜 𝐴𝑛𝑖𝑚𝑎𝑡𝑖𝑜𝑛 𝑜𝑛 𝑣𝑖𝑠𝑖𝑜𝑛𝑂𝑆 by Cristian Díaz (@elkraneo.bsky.social)

Overwhelmed by visionOS animation options? Cristian demystifies all 10 animation mechanisms to help you choose the right tool for motion.

#visionOS #Animation

stepinto.vision/articles/dee...
Deep Dive into Animation on visionOS
Explore how the animation tools and rendering paths on visionOS can enhance your spatial applications. Learn how temporal cues improve user clarity and comfort while navigating spatial changes.
stepinto.vision
November 13, 2025 at 2:23 PM
New example project for you to explore! A visionOS data visualization tool for global energy consumption.
Get the Xcode project on GitHub. You can install from the App Store too!
github.com/SkyPorch/Ene...
GitHub - SkyPorch/Energy-Atlas: A visionOS data visualization tool for global energy consumption that uses visionOS26-exclusive features
A visionOS data visualization tool for global energy consumption that uses visionOS26-exclusive features - SkyPorch/Energy-Atlas
github.com
November 18, 2025 at 11:03 AM
Reposted by Joseph Simpson
Based on the VisionPro projects sent my way, if you're a tech artist and able to build in Reality Composer Pro, you can probably get some sweet gigs. The downside is that you'll need to be more creative on how to get things done.
November 16, 2025 at 7:40 PM
Reposted by Joseph Simpson
I just saw this on my morning jog
November 16, 2025 at 2:10 PM
Reminder for the Shared Visions community. Please complete the "Share your Story" form by November 20th. Your answers to these questions will guide the story and theme structure of our project.

stepinto.vision/articles/sha...
November 16, 2025 at 11:53 AM
Calling all participants of Shared Visions! We need volunteer to lead teams around Story, Video, App, Publishing, and Project Support.
November 16, 2025 at 11:49 AM
I can't believe you normies are buying this. No thanks 🙅🏻‍♂️

I'll wait for iPhone Pocket Pro

www.apple.com/shop/product...
iPhone Pocket by Issey Miyake - Short - Mandarin
iPhone Pocket is a collaboration between Apple and ISSEY MIYAKE. Based upon a mutual respect and shared approach to design, it’s inspired by the concept of “a piece of cloth” and features a singular 3...
www.apple.com
November 15, 2025 at 9:40 PM
Yesterday at Office Hours Justin Leger showed us something incredible.

✨ Vision Pro Blender Live Streamer ✨

This project uses a Blender Add-on with an Xcode project to stream a scene directly to Apple Vision Pro. This can vastly speed up iteration time when making changes to a model or scene.
November 15, 2025 at 9:28 PM
Building in public and sharing everything I learn has been the best way to find a community. This is a blog post on Canvatorium, the precursor to Step Into Vision. When I wrote this I was just a few months away from getting pulled into the visionOS world.
November 15, 2025 at 11:22 AM
80 is the new 100
November 14, 2025 at 11:19 PM
Did you know we added a new Community Calendar to @stepinto.vision

www.youtube.com/watch?v=ZO7J...
Step Into Vision Community Calendar
YouTube video by Step Into Vision
www.youtube.com
November 14, 2025 at 6:47 PM
Reposted by Joseph Simpson
Step Into Newsletter for November 14, 2025.

✅ Three new examples in our Timelines series.
🎥 Get Started with Video on visionOS
🥼 The first Guest Lab on the site
🍸 A visionOS Happy Hour event

Check out the full newsletter and get subscribed for updates!

stepinto.vision/articles/ste...
Step Into Newsletter – November 14, 2025
Work with timelines, get started with video, and attend community events.
stepinto.vision
November 14, 2025 at 4:23 PM
I finally got caught up on this series today. Make sure to check the YT channel for a playlist of all the episodes
November 14, 2025 at 12:37 PM
I was there, in 2025...

when Apple jumped the sock
November 14, 2025 at 10:51 AM
I received confirmation that I'll be attending the visionOS Workshop with Apple in New York next month. This is my first time in New York and my first official Apple event.
November 13, 2025 at 10:40 PM
Remember, there is a 72-hour celebration period after any Valve hardware announcement. You don't have to work during this time. You are fully entitled to spend the rest of the week reading articles, watching videos, and listening to podcasts about Steam Frame.
November 13, 2025 at 5:40 PM
Reposted by Joseph Simpson
We can trigger multiple behaviors to run timelines when a single notification is fired. This even works when some entities are defined in separate files and included as references.

stepinto.vision/example-code...
November 13, 2025 at 4:10 PM
Reposted by Joseph Simpson
I’m sorry that as an empty husk of a human I just want to get into bed and peruse 3 terabytes of storage in Linux on my face before the Skynet firestorm.
November 13, 2025 at 2:32 AM
We're working on a new Animations section for the Learn visionOS page. The first handful of posts cover the basics of Behaviors, Timelines, and Entity Actions. We'll expand this to many more Animation topics over the next few months.

stepinto.vision/learn-vision...
November 12, 2025 at 3:39 PM
Reposted by Joseph Simpson
A few notes about working with Entity Actions in Timelines.

✅ Targeting actions to Entities
✅ Editing options
✅ Helpful tips for missing components
✅ Visual preview of some actions

stepinto.vision/example-code...
November 12, 2025 at 3:32 PM
Reposted by Joseph Simpson
🔍 𝐹𝑖𝑛𝑑 𝑡ℎ𝑒 𝑆𝑤𝑖𝑓𝑡𝑈𝐼 𝑉𝑖𝑒𝑤𝑠 𝑡ℎ𝑎𝑡 𝑈𝑝𝑑𝑎𝑡𝑒 𝑡ℎ𝑒 𝑀𝑜𝑠𝑡 𝑈𝑠𝑖𝑛𝑔 𝐼𝑛𝑠𝑡𝑟𝑢𝑚𝑒𝑛𝑡𝑠 by Mark Szymczyk

Is your app re-rendering views more than needed? Xcode 26's new SwiftUI Instruments help you identify the performance culprits fast.

#SwiftUI #Performance

swiftdevjournal.com/posts/swiftu...
Find the SwiftUI Views that Update the Most Using Instruments · Swift Dev Journal
Articles for iOS and Mac developers
swiftdevjournal.com
November 12, 2025 at 2:22 PM
It’s 2025 and we still don’t have a VR motion controller emoji
November 12, 2025 at 2:14 PM
Reposted by Joseph Simpson
RealityKit experiment #85
(code in the replies)

I made one more update to my Logitech Muse example to preserve the anchor orientation when spawning the model. Switched to cubes to demonstrate and added a little axis indicator at the aim
November 12, 2025 at 12:46 PM