tommyvanson.bsky.social
@tommyvanson.bsky.social
Dad, .... historian and hobbyist game developer.

On Mastodon: https://mastodon.gamedev.place/@TommyvanSon
The first bit of visuals for my new project. I've been testing with #shaders in #Love2d. This is a dual tilemap with a system that converts two black and white 32x32 pictures to this. Shaders convert black and white pixels to the right terrain type. #GameDev
September 17, 2025 at 8:00 AM
A white outline around the sprites makes them more visible for the visually impaired. #Accessibility #GameDev
August 28, 2025 at 2:18 PM
I'm not happy about the fact that the tank and to a lesser extend the plane enemy are visible against the green/grey background, so I repainted them to blue and orange respectively. Having said that, I AM happy about this narrow escape that I happened to record, So i'll share it! #GameDev #PixelArt
August 28, 2025 at 10:20 AM
Graphics overhaul for my game. Gone are the boring white things! #GameDev #PixelArt
August 26, 2025 at 3:10 PM
Hi #GameDev people! Here's some gameplay in my WOP tank game. I have set the speed of the tank to about 3 times the intended speed for testing, but it feels very nice to be rather quick. Shall I leave it at the quick speed?
#IndieDev
August 24, 2025 at 11:22 AM
My four year old was very disappointed about the first level of my game, because it was too difficult. I'm adding a very easy one with a clear path, few enemies and lots of health packs. Will ask him later. #GameDev #DadDev
August 22, 2025 at 9:25 PM
#TileMaps are not at all tricky until they are. Spent some time to find number 15 while that should be easy. #GameDev
August 18, 2025 at 12:30 PM
It's no #ZeroDay today, because in the 30 minutes I had, I implemented screenshake for my game. #GameDev
August 17, 2025 at 8:29 PM
Now we got a plane enemy trying to catch the player! #GameDev
August 14, 2025 at 11:04 AM
These are the turret enemies. They shoot at the direction of the player every 2 seconds. They need more polish, but this is about what they're going to do. #GameDev #Love2d
August 13, 2025 at 8:33 PM