Thomas Frick
banner
thomasfrick.bsky.social
Thomas Frick
@thomasfrick.bsky.social
Art direction for @hytale.bsky.social . Former @riotgames.com . Passionate about art and games! Addict to travels and tasty food. Pixels size don't matter. From #Strasbourg
Pinned
I'm finally here! I'm Thomas, Art director, responsible for a lot of the doodles and 3Dmodels you can see in
@Hytale . I worked on other #indiegames , like
@dungeonrushers . I'm also a very enthusiastic game-jammer and participated in a lot game jams! #MeetTheDev
Also 170k people on Hytale discord... Holy baguette 🙄 now, that's a party discord.gg/hytale
Join the Hytale Discord Server!
The official Hytale Discord server. Embark on a journey of adventure and creativity! | 170441 members
discord.gg
November 25, 2025 at 9:28 PM
Hytale was always about empowering creators. Today, maybe one of the most important blogpost we have shared, all about Creative tools and the future of it. @hytale.bsky.social

Hytale Creative Mode – Hytale share.google/d7oX8SvRnjwJ...
Hytale Creative Mode
share.google
November 25, 2025 at 9:06 PM
Reposted by Thomas Frick
Fun Steam facts (according to the official global survey data, as of today):
- 0.17% of players are on ARM-based mac (although 81% of all mac)
- 0.94% of players are on ARM-based Windows (although 0.1% of all Windows)

x64 still dominates the gaming space (98.89%).

store.steampowered.com/hwsurvey/
November 20, 2025 at 10:44 AM
I'm donating too. We should gather and raly around any tools that unlocks creativity for all. Blender <3
Blender is struggling. it's the best piece of 3d software on the market, and it's free. I'm not going back to autodesk.
please donate if you can!
fund.blender.org
Blender Development Fund
Join the Development Fund and support Blender Foundation to work on core Blender development.
fund.blender.org
November 19, 2025 at 7:10 PM
16min of #Hytale gameplay!
Who knew it would feel that great to finally be able to showcase what we've been working on for so many years 😊- also keep in mind it's all very WIP and many things will get fixed/tweaked! #gamedev

www.youtube.com/watch?v=rhaq...
Breaking the Curse | New Hytale Gameplay (16+ Minutes)
YouTube video by Hytale
www.youtube.com
November 19, 2025 at 8:18 AM
He Got It.
YouTube video by Kweebec Corner
youtu.be
November 17, 2025 at 10:38 PM
HYTALE IS BACK!!!

And I'm back working on it too🥹 - New key Art ready for announcement. I love you all!

hytale.com/news/2025/11...
November 17, 2025 at 6:03 PM
"Deer" #Inktober2025 day 5
#Ink and alcohol pencils on #sketchbook
October 5, 2025 at 1:32 PM
October 5, 2025 at 1:32 PM
October 5, 2025 at 1:29 PM
October 5, 2025 at 1:28 PM
"Moustache" #Inktober2025 day 1
#Ink on #sketchbook
October 5, 2025 at 1:28 PM
Impatient for the Silksong trend to fade away so we can finally speak about other games and see different type of fanarts again 😘
September 30, 2025 at 7:21 AM
Please give a follow to @lauklart.bsky.social who is a talented artist from Strasbourg - really stunning illustration work on this poster.
Un immense merci à @lauklart.bsky.social & @tedartsel.bsky.social pour cette incroyable illustration et à Joséphine Herbelin pour l’habillage graphique de l’affiche ! ✨ 🖌
September 9, 2025 at 3:28 PM
Something I never shared here, was my fan art of #Hytale in 2D #pixelart style, that we printed on a mousepad for the team past year, for Christmas 😍 . This was purely my side project, so don't get too excited : There has never been a real Hytale 2D game (yet...haha)
September 9, 2025 at 8:13 AM
I won't lie, this summer was one of the toughest period I had to go through.

I called this old artwork "autumn piece"...hopefuly it's whats coming 🦊
September 2, 2025 at 3:17 PM
Reposted by Thomas Frick
My prints are 30% off on Inprnt!
www.inprnt.com/gallery/mosqi/
August 28, 2025 at 3:32 PM
Reposted by Thomas Frick
I don't have the proper words to say more than this now but

I was just laid off. My role at Giant Squid is being eliminated.

If your studio is looking for an environment artist, please let me know ASAP. I have 5+ years of experience.

thank you
August 25, 2025 at 6:31 PM
From environment design, to acting, photography, costumes, story coherence - I think there isn't a single thing which doesn't piss me off in #AlienEarth. It's so bad, why is it so bad... Such a missed opportunity
August 23, 2025 at 7:20 AM
"Fading streams"

#Ink on #sketchbook
August 22, 2025 at 11:32 AM
Reposted by Thomas Frick
August 21, 2025 at 10:24 PM
Reposted by Thomas Frick
August 21, 2025 at 10:24 PM
Reposted by Thomas Frick
I'm happy to share of couple of UI art & motion targets I crafted a few years ago for Hytale. These were publicly shared on Hytale website a while ago (due to NDA I cannot share much more).
(collaboration on hand-drawn VFX with Polina Logado)✨
www.artstation.com/artwork/AZN1nm

#UI #gamedev
August 21, 2025 at 10:24 PM
Kweebec Protector - A 3D model I made for #Hytale that we never had a chance to fully implement.

They were supposed to be older and more serious versions of #kweebecs, before they grow and eventually turn into Tree Singers

#gamedev #SaveHytale #3dart
August 20, 2025 at 2:21 PM
Reposted by Thomas Frick
gAI art is bad because it's stealing labor.

stealing labor from art is easy because no one sees art as labor, they see it as talent.

they see it as talent because it's easier to believe they have a right to hate you because they can't stand they gave up and you didn't.

fuck them, pay labor.
August 17, 2025 at 7:54 PM