svelez.bsky.social
@svelez.bsky.social
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Congratulations to our partner @chasingcarrots.bsky.social#HallsOfTorment is now available on #PS5 and #Xbox (Optimized for Xbox Series X|S), brought to console with our 1-click W4 Consoles #GodotEngine solution.
October 29, 2025 at 4:03 PM
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Hey, so @godotfest.com is taking place in 2 weeks, and I'll be there!

Feel free to DM me if you'd like to meet up and talk about
💼 @w4games.com products and services (Consoles, Build, Professional Services)
⚙️ #GodotEngine development priorities
🎮 your awesome Godot projects
October 29, 2025 at 4:44 PM
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🚀 The W4 Consoles beta for #NintendoSwitch2 is now live! @jackiecodes.bsky.social breaks down what you need to know to get ready if you are small studios or an indie creator.👉 Watch now: youtu.be/BX2LYaC4fCw
October 28, 2025 at 2:50 PM
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🚀 W4 Consoles beta for #NintendoSwitch2 is here!  Bringing #GodotEngine projects to the latest Nintendo hardware. What do you need to bring your game to consoles? Find out 👇
October 20, 2025 at 4:02 PM
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The floodgates have opened, with over 300 improvements in its wake 🌊

The second development snapshot for #GodotEngine 4.6 arrives! Building the engine as a library, a dedicated ObjectDB profiler, and more detailed below:

godotengine.org/article/dev-...
Dev snapshot: Godot 4.6 dev 2 – Godot Engine
Open the floodgates!
godotengine.org
October 20, 2025 at 9:22 PM
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👉 Are you a licensed #Nintendo #developer working with #GodotEngine? All the details on porting your game to #NintendoSwitch2 are in our latest blogpost: 
https://tinyurl.com/NintendoSwitch2Beta
October 17, 2025 at 4:02 PM
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⚡Are you planning to update your game to #GodotEngine 4.5? W4 Build allows you to export your project with the new version easily! 👇Check out the changes #GameDeveloper .
October 10, 2025 at 4:03 PM
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🚀 #GodotEngine 4.5 is here! W4 Build is fully compatible! Build and ship your projects with the latest version. 
Have you updated your project yet? 👀👉 Sign up for FREE: https://www.w4games.com/w4build
October 8, 2025 at 4:02 PM
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Exporting to multiple platforms slows down #gamedevs with broken builds and missing tools 😵.
W4 Build simplifies releases, automating exports and keeping projects stable. Santiago Vélez shares tips on our blog using #GodotEngine! 👾
Read more👇: 
https://tinyurl.com/howtogetastablebuild
September 12, 2025 at 4:04 PM
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Integrating W4 Build with #GitHub or #GitLab is easier than setting up CI scripts ⚡ In 60 seconds see how to connect, configure, and compile your #GodotEngine project automatically 🚀 Drop a comment and tell us how you run your CI 🔧
October 2, 2025 at 4:03 PM
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💎Clean Glass Shader

Made in: Godot 4.5

A simple Clean Glass effect using a Shader

No transparency!

#gamedev #indiedev #shader #VFX #godot #solodev
September 30, 2025 at 12:16 PM
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What if putting your game on #Steam was just a few clicks away? 🎮 Watch how W4 Build automates deployment so every build goes live without manual uploads. Wanna try ?📢Sign up for 🆓 and explore plans that scale with your #GodotEngine project.👇http://w4games.com/w4build
September 30, 2025 at 7:17 PM
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What if exporting your game using #GodotEngine took less time than making coffee? ☕ In one minute we’ll show you how W4 Build runs your exports automatically and keeps every build release-ready across platforms.
👉 Sign up for FREE: www.w4games.com/w4build
September 25, 2025 at 2:59 PM
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What if compiling your #GodotEngine project could be as easy as 1-2-3? ⏱️ Check out how W4 Build automates the process for #Windows, #Linux, #Android, and more, making sure that your game is always ready for release. Leave a comment with the next quick tip you'd like to learn about building!
September 22, 2025 at 4:03 PM
Something really cool is building up!
Hey everyone!
I'm super excited, my game "Kofoin - Swarm Defense" is live on Steam 🎊

🗼 A Realtime Tower Defense
🐝 Manage your Beehive
🐜 Survive against hordes of ennemies
📝 One game with that name 😉

Wishlist here 👉 store.steampowered.com/app/2418530/...

Thanks 🫶

#indiegame #gamedev #towerdefense
September 12, 2025 at 9:14 PM
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Incredible, PS5 and Xbox Series X/S version of Halls of Torment are coming on 28th October? DEMOS OUT NOW?! Crazy!

Also, we are updating the game on Steam on the same date, the HoT News can be found here: store.steampowered.com/news/app/221...
Halls of Torment - The Boglands on Steam
Descend into the Boglands—an eerie new stage crawling with drowned spirits, walking trees, and creeping decay. Unlock two new heroes, dozens of quests, new items, abilities, artifacts, and mechanics l...
store.steampowered.com
September 9, 2025 at 3:03 PM
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Always protected with W4 Build 🔐
When you export your videogame project without encryption, anyone can read your code.😱
W4 Build automatically encrypts your game files so your work stays safe, secure and ready to ship on #GodotEngine.
🎥 Watch how it works:
Enjoy the videos and music that you love, upload original content and share it all with friends, family and the world on YouTube.
youtu.be
September 8, 2025 at 4:04 PM
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More than a thousand builds with W4 Build 🎉 Thanks for trusting us to keep your game up to date. Every build shows how developers are skipping the manual work and shipping faster with #GodotEngine. This milestone belongs to the #gamedev community. We are proud to power it. Here’s to the next build.
September 3, 2025 at 4:03 PM
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Deploying your Godot #Godotengine to @itch.io o or #Steam?
W4 Build deploys successful builds no manual uploads.
Trigger deployments, add tags, create shareable links with expiration, or download anytime.
🎥 Watch how it works: https://youtu.be/-B7sDz9_9C0
September 2, 2025 at 4:02 PM
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What is a Tower Defense where you manage your swarm of Bees?

🐝 A bee-llet heaven 🐝

#indiegame #gamedev #madewithgodot #screenshotsaturday #towerdefense
August 30, 2025 at 7:27 PM
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Taking forever to export your #GodotEngine game to multiple platforms?
W4 Build uses matrices to automate builds for #Windows, #Linux, #Android & more.
Track status, view logs, and trigger builds via cron or webhooks.
🎥 Watch how it works: youtu.be/kLjnLYO1wPo
Export your #GodotEngine games to multiple platforms using matrices
YouTube video by W4 Games
youtu.be
August 29, 2025 at 6:01 PM
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You asked, we built it 🔁
Integrating your project with Git providers often resulted in a disarray of passwords and manual steps.
With W4 Build, it takes just a few clicks to connect #GitHub or #GitLab and sync your game repo-securely, simplifying your workflow. 
🎥 Watch: https://youtu.be/SDP6Tot0C6g
August 28, 2025 at 4:03 PM
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The #OpenSource advantage 🛠️
With W4 Build, you can compile custom versions of #GodotEngine,test new features from PRs before they're merged, or strip down templates to make your exports lighter and faster.
🎥 Watch how it works: https://youtu.be/lNuNPJFa_vI
August 25, 2025 at 4:03 PM
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W4 Build lets you make tiny #GodotEngine builds, with exactly the features your game needs, update automatically, and export to multiple platforms and marketplaces keeping both your players and your #gamedev team updated with the latest stable version.
👉Get W4 Build: https://www.w4games.com/w4build
June 16, 2025 at 4:02 PM
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@stayathomedev.bsky.social shares his experience using W4 Build! If you’re making games with #GodotEngine for game jams, engine tweaks, or manually uploading to Steam & Itchio W4Build lets you push new versions with one click or automatically on every commit.
🎥 Watch now: youtu.be/z7sm5hGNh_E
This NEW Godot Tool Could Save You Hours
YouTube video by StayAtHomeDev
youtu.be
May 30, 2025 at 1:54 PM