Sergey Balanin 🐝
sergeyvol.bsky.social
Sergey Balanin 🐝
@sergeyvol.bsky.social
Congrats!
August 6, 2025 at 11:39 PM
Still gotta add stack counters and descriptions. Oh, and I’m still debating whether to cap items per slot haven’t really dug into storage mechanics yet!
July 23, 2025 at 10:43 PM
The frame info UI doesn’t update live yet though, so I’m stuck wiggling my mouse over them like crazy to refresh it!
Code’s already a scary spaghetti mess — might have to refactor this pasta monster in C++ later xD
June 27, 2025 at 8:59 PM
As a test, I set hives to spawn 3 to 6 cells randomly wanted to see how it’d look visually.
June 21, 2025 at 11:02 PM
Still need to figure out how to spawn frames without causing mischief in build mode, since the hive now thinks it’s overlapping with them! Oh, and apparently child actors don’t auto-delete with the parent object, so… more custom logic incoming. Fun times!
June 10, 2025 at 12:17 AM
Time to move on to other tasks at last!
June 8, 2025 at 9:51 PM
Thx for the feedback!!! Very beautiful bees!
June 2, 2025 at 7:55 PM
Yea! And you can breed different species!
Here some trailer
bsky.app/profile/serg...
Hello, I’m developing a VR/non-VR game about bee breeding where players revive forgotten bee species and restore their populations! Today, I’ve launched the Steam page please wishlist the game and support with shares! Link below

#UnrealEngine #UE5 #gamedev #indiedev
June 2, 2025 at 6:56 PM