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scottdunbar.bsky.social
scott_hf
@scottdunbar.bsky.social
#unrealengine developer since 2019. #debugging code since 1999.

SingletonUtil - Destroyer of hard references and "get actor of class"
https://github.com/scott-hf/SingletonUtil

Content - https://store.steampowered.com/bundle/46683/The_Whole_Package/
Finally moved away from SceneCapture+Ism for my #unrealengine line of sight system. Now I'm just rendering straight to texture in cpp. Seeing some bodacious performance gains!
December 11, 2024 at 4:30 AM