Hungary/EU • sandorhq.com/games
Also, Steam can't handle review decision changes, so the graph still shows the wrong data. Reported the bug. ;)
Also, Steam can't handle review decision changes, so the graph still shows the wrong data. Reported the bug. ;)
Achieved with `get_string_size` and `draw_string` plus an outline shader.
Just to test a prototype. :)
#GodotEngine
Achieved with `get_string_size` and `draw_string` plus an outline shader.
Just to test a prototype. :)
#GodotEngine
"Tiny and deathly, the Barrowmide is shielded by distance. The closer it creeps, the weaker its Block becomes."
"Tiny and deathly, the Barrowmide is shielded by distance. The closer it creeps, the weaker its Block becomes."
Is there a better way to emit a signal deferred than this?
`(func():inst.settled.emit()).call_deferred()`
Is there a better way to emit a signal deferred than this?
`(func():inst.settled.emit()).call_deferred()`
store.steampowered.com/app/2156830/...
store.steampowered.com/app/2156830/...