Hungary/EU • sandorhq.com/games
How do you avoid overwhelming the player? With many injured and recuperating entities it could be hard to keep a grand strategy in mind, but maybe that's just me.
How do you avoid overwhelming the player? With many injured and recuperating entities it could be hard to keep a grand strategy in mind, but maybe that's just me.
The notion is not scientific, since it's undefined, unknowable, and untestable. That's why I'm annoyed when *scientists* talk about it.
The notion is not scientific, since it's undefined, unknowable, and untestable. That's why I'm annoyed when *scientists* talk about it.
When I saw Star Wars for the first time, I thought it'd be cool to have a C-3PO at home. Today, I almost couldn't imagine a worse decision than having a spy/assassin/saboteur/salesman controlled by a mystery box.
When I saw Star Wars for the first time, I thought it'd be cool to have a C-3PO at home. Today, I almost couldn't imagine a worse decision than having a spy/assassin/saboteur/salesman controlled by a mystery box.
For me, affordable subscription is fine, but certain major corporations (ahem-dobe) are playing increasingly sinister tricks to exploit subscribers, and that poisons everything.
Btw, in the case of Affinity, I'd have loved to see a native Linux build.
For me, affordable subscription is fine, but certain major corporations (ahem-dobe) are playing increasingly sinister tricks to exploit subscribers, and that poisons everything.
Btw, in the case of Affinity, I'd have loved to see a native Linux build.
Not a decisive victory, in my opinion. Let's see what happens!
Not a decisive victory, in my opinion. Let's see what happens!
I did something similar as your approach, except wrapped letters in [color] and adjusted their alphas. This, unfortunately, borks the kerning, because that doesn't ignore the [color] tags.
github.com/godotengine/...
I did something similar as your approach, except wrapped letters in [color] and adjusted their alphas. This, unfortunately, borks the kerning, because that doesn't ignore the [color] tags.
github.com/godotengine/...
But why does Steam still test only on Windows, then tell *me* to verify Mac/Linux/SteamOS? COVID excuse was "HO" -- no budget for test rigs?
Anyway: 1st playtest soon! (It works on all platforms, of course.)
But why does Steam still test only on Windows, then tell *me* to verify Mac/Linux/SteamOS? COVID excuse was "HO" -- no budget for test rigs?
Anyway: 1st playtest soon! (It works on all platforms, of course.)