Sam
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saminton.bsky.social
Sam
@saminton.bsky.social
Creative & Coder. Making a game — Of Salt And Solace
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We now have BIG waves 🌊 #screenshotsaturday #GodotEngine
Some animation variations and improvements to the locomotion system
November 15, 2025 at 5:50 PM
Some new UI mockups #indiegame #indiedev
November 4, 2025 at 12:24 PM
Reposted by Sam
Catching tuna takes skill... and a whole lot of patience #screenshotsaturday
August 9, 2025 at 2:31 PM
How my indie game actually feels
October 21, 2025 at 11:21 AM
Can you guess what this is looming in the background? (I’d be genuinely surprised if someone get this right) #screenshotsaturday
October 18, 2025 at 11:23 AM
Experimenting with some environment puzzle mechanics #screenshotsaturday
October 11, 2025 at 11:25 AM
you can do this in our game #indiegame
September 27, 2025 at 12:22 PM
For those interested in knowing a little more about the game. I had a small chat with Karrus, he goes over some of the gameplay, inspirations and perfectly captures the vibe

youtu.be/GEqLqpeDILk?...
Fishing for Ghosts of the Past | Of Salt and Solace
YouTube video by Karrus
youtu.be
September 23, 2025 at 12:42 PM
I’d prefer to avoid the “yellow paint” when possible but for the tutorial I think it may be necessary ? 🤔
September 10, 2025 at 7:27 AM
I keep telling myself “I don’t need x feature”. Only to find it makes so much sense after I later decide to implement it. Anyways, there’s now a sprint button 😅
September 6, 2025 at 12:18 PM
Working on some optimisations, still some popping issues to sort out but tree imposters are now set up🌲 #screenshotsaturday
August 30, 2025 at 12:58 PM
Started implementing sound only to realise the Godot FMOD plugin won't build on Mac 😬, back to the drawing board 🔊🦗 #GodotEngine #screenshotsaturday
August 15, 2025 at 1:21 PM
Started implementing sound only to realise the Godot FMOD plugin won't build on Mac 😬, back to the drawing board 🔊🦗 #GodotEngine #screenshotsaturday
August 15, 2025 at 1:21 PM
Catching tuna takes skill... and a whole lot of patience #screenshotsaturday
August 9, 2025 at 2:31 PM
Experimenting with a health and damage mechanic for the boat 🛥️💥 #screenshotsaturday #GodotEngine
August 2, 2025 at 1:39 PM
Procedural damage / holes with #geometrynodes #blender #indiedev
July 26, 2025 at 11:32 AM
Wall cutout shader WIP, still some kinks to sort out #GodotEngine #screenshotsaturday
July 19, 2025 at 12:52 PM
Peaking into the past to uncover its secrets #GodotEngine
July 18, 2025 at 12:19 PM
Experimenting with a simple puzzle mechanic for the game #GodotEngine
July 13, 2025 at 1:05 PM
It's too hot for me here in France. let's cool things down a bit ❄️ #GodotEngine
July 11, 2025 at 1:27 PM
Reworking the inventory for something more classic but more flexible #GodotEngine
July 6, 2025 at 12:24 PM
Foliage is coming along nicely #GodotEngine
June 27, 2025 at 12:16 PM
These old screenshots of mine made me realise that modding Skyrim / Fallout probably had a huge influence on my art style
June 16, 2025 at 3:16 PM
Some updates to the boat fishing mechanic 🎣 #screenshotsaturday #GodotEngine
June 14, 2025 at 10:52 AM
Reposted by Sam
@saminton.bsky.social beautifully showed us the true power of the oceans (not the fair weather you'd see in The Wind Waker...) in their upcoming game "Of Salt And Solace"
We now have BIG waves 🌊 #screenshotsaturday #GodotEngine
June 9, 2025 at 1:20 PM