D. Piskorowski (making LURRUNA)
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pd-cgt.bsky.social
D. Piskorowski (making LURRUNA)
@pd-cgt.bsky.social
Solo gamedev - Working on LURRUNA (tentative name), previously made CCH5, SomnaBuster, and Disaster Arms

Do it wrong, not at all, or do it right
Reposted by D. Piskorowski (making LURRUNA)
If you can sum up a work of art in a prompt, then it has no reason to exist.

We make art when other, more straightforward forms of communication fail us.
November 6, 2025 at 3:37 PM
Reposted by D. Piskorowski (making LURRUNA)
Removing the artist from art is to render it into something else entirely, something less than it could have been.

I genuinely believe the way to fight generative AI is a Renaissance of the weird, personal and specific.

We love art BECAUSE it connects us to a real person’s interior life.
November 6, 2025 at 3:34 PM
I remember cycle chaser just fine, probably because im constantly thinking about its mechanics, and what I learned from making it
November 10, 2025 at 6:12 AM
I've never played or heard of that before, is that that ps1 platformer you played a while back?
November 9, 2025 at 5:27 PM
he wasn't the film he was the monster. i mean the scientist. i mean
November 9, 2025 at 3:20 AM
actually that's a lie, i did make this statuehead enemy animation. i don't know why i forgot
November 8, 2025 at 6:20 PM
Thanks Jampley : 0
November 8, 2025 at 4:05 AM