Paris Stacy
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pascalplus.bsky.social
Paris Stacy
@pascalplus.bsky.social
Level Designer at Valve | Previously: Arkane Austin, Arbitrary Metric
Rolled credits on Ghost of Yotei. Love it when a game has a very simple and elemental premise. It felt like so many systems and decisions were filtered by it and fed into the onryo fantasy very naturally. Helps that the game keeps things sparse and extremely pretty. Kudos to everyone involved
October 25, 2025 at 12:40 AM
Took this course back in the day and learned a hell of a lot. Highly recommend it to anyone working on anything urban.
Designing Cities for Video Games, my game urbanism and city building course, is returning May 9. Updated and expanded with one extra lesson!

Enroll now to get an early bird 10% off & use promocode SOCIALCITY for a further 10% off.

Join the class▶️ www.d6learning.com/course/desig...
March 26, 2025 at 3:19 AM