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pickle 🥒
@olekspickle.itch.io
Raging FOSS memer

◦ full stack cucumber
◦ occasionally writing music https://www.soundclick.com/smnbl
◦ developer of things🦀
◦ game dev enthusiast
◦ reading distributed systems outages postmortems as a hobby

◦ helping the eastern Europe front🇺🇦
Just submitted my #ostjam8 entry!
I did not have much time around the week but I had fun this weekend thats for sure

#music #composing
September 7, 2025 at 3:45 PM
WAKE UP HONEY, 3D PARTICLE FOR BEVY HANABI JUST DROPPED

github.com/hexroll/omag...

#bevy #rust #hanabi #particles
July 26, 2025 at 10:01 AM
ok, now it feels like a top down camera alright!

#bevy #rust #gamedev
July 24, 2025 at 8:06 PM
got another break from work search

experimenting with top down camera

#bevy #rust #gamedev
July 22, 2025 at 7:35 PM
ok I think it's a good generic scene to do tests in

#bevy #rust #gamedev
July 14, 2025 at 6:53 PM
Ok, I figured out colliders with skein.

It feels so cool to be able to sketch a scene and run around it instantly. Almost UE level of dopamine!

I can't wait to iterate on it

#bevy #blender #skein #rust #gamedev
July 11, 2025 at 6:39 PM
guess how I found out that I have to check if sprint is already happening.

But might be a fun mechanic :D

#rust #gamedev #bevy
June 29, 2025 at 6:12 PM
Adding collider and dynamic rigid body probably was a bad idea...

#rust #bevy #physics #gamedev
June 27, 2025 at 2:47 PM
spent way too much time but I'm happy with tabbed settings

#rust #bevy #gamedev #ui
June 24, 2025 at 7:43 PM
found out that you can make a neat mood/health effects by simply tweaking atmosphere bloom intensity

Also - showcasing a rock @julifox.bsky.social made <3

#rust #bevy #gamedev
June 22, 2025 at 9:57 AM
bevy_egui_inspector is super fun to play around

#rust #bevy #gamedev
June 20, 2025 at 3:13 PM