pickle 🥒
@olekspickle.itch.io
Raging FOSS memer
◦ full stack cucumber
◦ occasionally writing music https://www.soundclick.com/smnbl
◦ developer of things🦀
◦ game dev enthusiast
◦ reading distributed systems outages postmortems as a hobby
◦ helping the eastern Europe front🇺🇦
◦ full stack cucumber
◦ occasionally writing music https://www.soundclick.com/smnbl
◦ developer of things🦀
◦ game dev enthusiast
◦ reading distributed systems outages postmortems as a hobby
◦ helping the eastern Europe front🇺🇦
Just submitted my #ostjam8 entry!
I did not have much time around the week but I had fun this weekend thats for sure
#music #composing
I did not have much time around the week but I had fun this weekend thats for sure
#music #composing
September 7, 2025 at 3:45 PM
Just submitted my #ostjam8 entry!
I did not have much time around the week but I had fun this weekend thats for sure
#music #composing
I did not have much time around the week but I had fun this weekend thats for sure
#music #composing
it's happening
#vibecoding is dying
tbh I am using claude-code on the job, and so far I find it providing a good overview for repos you are not familiar with and adding repetitive stuff that already exists.
but for something completely new it's absolutely useless
#vibecoding is dying
tbh I am using claude-code on the job, and so far I find it providing a good overview for repos you are not familiar with and adding repetitive stuff that already exists.
but for something completely new it's absolutely useless
August 20, 2025 at 2:52 PM
it's happening
#vibecoding is dying
tbh I am using claude-code on the job, and so far I find it providing a good overview for repos you are not familiar with and adding repetitive stuff that already exists.
but for something completely new it's absolutely useless
#vibecoding is dying
tbh I am using claude-code on the job, and so far I find it providing a good overview for repos you are not familiar with and adding repetitive stuff that already exists.
but for something completely new it's absolutely useless
Finished one of the long awaiting in backlog #1000Xresist, and I gotta say, whatever I expected - it was not that.
August 14, 2025 at 6:38 PM
Finished one of the long awaiting in backlog #1000Xresist, and I gotta say, whatever I expected - it was not that.
WAKE UP HONEY, 3D PARTICLE FOR BEVY HANABI JUST DROPPED
github.com/hexroll/omag...
#bevy #rust #hanabi #particles
github.com/hexroll/omag...
#bevy #rust #hanabi #particles
July 26, 2025 at 10:01 AM
WAKE UP HONEY, 3D PARTICLE FOR BEVY HANABI JUST DROPPED
github.com/hexroll/omag...
#bevy #rust #hanabi #particles
github.com/hexroll/omag...
#bevy #rust #hanabi #particles
he even added recomendations
July 15, 2025 at 12:00 PM
he even added recomendations
I've gotta say - grok did it better than google and openai
July 15, 2025 at 11:59 AM
I've gotta say - grok did it better than google and openai
got some models to predict future or something
will see how it holds
#llm #blubber #prediction #populism
will see how it holds
#llm #blubber #prediction #populism
July 15, 2025 at 11:54 AM
got some models to predict future or something
will see how it holds
#llm #blubber #prediction #populism
will see how it holds
#llm #blubber #prediction #populism
this is wonderful and painful at the same time
July 14, 2025 at 12:43 PM
this is wonderful and painful at the same time
I enjoyed geometry nodes a bit too much and adding this stupid scene to my template as a result.
Also TIL that you need to Apply the modifiers to bake the geometry to export it
Also checking out skein! It can really be good in the future, but rn having collider issue
#bevy #rust #blender #gamedev
Also TIL that you need to Apply the modifiers to bake the geometry to export it
Also checking out skein! It can really be good in the future, but rn having collider issue
#bevy #rust #blender #gamedev
July 10, 2025 at 5:59 PM
found out that you can make a neat mood/health effects by simply tweaking atmosphere bloom intensity
Also - showcasing a rock @julifox.bsky.social made <3
#rust #bevy #gamedev
Also - showcasing a rock @julifox.bsky.social made <3
#rust #bevy #gamedev
June 22, 2025 at 9:57 AM
found out that you can make a neat mood/health effects by simply tweaking atmosphere bloom intensity
Also - showcasing a rock @julifox.bsky.social made <3
#rust #bevy #gamedev
Also - showcasing a rock @julifox.bsky.social made <3
#rust #bevy #gamedev