nothke
nothke.bsky.social
nothke
@nothke.bsky.social
Indie gamedev. Making physicsy games, and custom engine in C++ and zig
June 21, 2025 at 11:23 AM
Library of Blabber mentioned!
Really enjoyed writing the main Bathysphere essay this week on fake books in video games! Expedition 12 also has some stellar recs from @keefstuart.bsky.social and Chris Donlan, subscribe here:
buttondown.com/Bathysphere
June 21, 2025 at 11:16 AM
Deleting social media from my phone for at least a week. See ya in hell.
February 17, 2025 at 2:03 AM
Through fog to new year
December 31, 2024 at 7:42 PM
First pass of Tsubasa tarmac rims done on stream last night. Missing some brakes 😉 #ShakedownGame
December 28, 2024 at 7:31 PM
Hi all, back to #ShakedownGame dev for a bit, I am left to model Tsubasa wheels, since right now they are using 2017 spec ones. Starting on stream in about 10 minutes
December 27, 2024 at 10:43 PM
I'm slowly finishing an update for #ShakedownGame and (surprise!) going back to streaming! Starting now, I will be going over whats new, adding those missing menu items and making Tsubasa wheels :) See ya.
December 8, 2024 at 11:09 PM
Adding some dithering to #ShakedownGame, it both breaks up posterization banding and adds painterly A E S T H E T I C S ♥ Thx to Bumbadida on my Discord for suggesting it and doing an initial implementation
December 8, 2024 at 1:09 PM
Reposted by nothke
Snow Road
'Colin McRae Rally 2.0'
PlayStation
December 2, 2024 at 3:00 PM
First time testing #Yugodot in local multiplayer with newbies. So far so good. #screenshotsaturday #GodotEngine
November 23, 2024 at 11:25 PM
November 23, 2024 at 11:12 PM
Unusually, in November I'm doing 3 talks 😱

1. "Don't be afraid of pointers" on 12th, about why, how, what are pointers, from raw memory to how modern languages "hide" them

2. "30 reasons to use Zig" on 20th at mathematical faculty in Belgrade, redoing my #ziglang intro talk..
November 8, 2024 at 7:09 PM
Raw autumn on the road
November 4, 2024 at 5:46 PM
Reposted by nothke
Ahh I’m away in the mountains and forgot to update the #0hgame website! But hey, you can just stay up until 3am and make game and not tell anyone! (jk, don’t do this get some sleep instead :P)

I’ll be somewhere in Sudeten if anyone needs me. Zero Hour Game Jam remains the worst organised game jam.
October 26, 2024 at 2:49 PM
Tonight at 8:20pm CEST I'm doing live 3D modeling workshop at DC Krov - "How to PhotoSlap™️a Yugo!" - making trashy but functional models from photos. Here's a similar thing I did with a Moskvitch a year ago. Will try to stream too :) #gameart #gamedev
October 24, 2024 at 3:47 PM
Reposted by nothke
Starfield reminded me when I used to go onto the NASA archives and find all the photos that were never published on the main site because they weren't topical, just hardware bathed in stark orbital light
October 18, 2023 at 7:20 AM
Reposted by nothke
Io, a couple of days ago...

(Credit: NASA / JPL-Caltech / SwRI / MSSS / Kevin M. Gill / CC BY 3.0)
October 19, 2023 at 10:37 AM